Urban Terror - Fun Over Realism

Ethan_Hunt

Aspiring Novelist
This is what I get when I try to host a LAN game:

ioQ3 1.35urt win-x86 Dec 20 2007
----- FS_Startup -----
Going through search path...

----------------------
8032 files in pk3 files
execing default.cfg
execing q3config.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
----- Client Initialization -----
Couldn't read q3history.
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'D:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 8: 1280 1024 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (1280x1024)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...95 PFDs found
...hardware acceleration found
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon HD 4800 Series
GL_VERSION: 2.1.8201 Release
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 8, 1280 x 1024 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
Initializing DirectSound
----- Sound Info -----
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
18940050 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
VM file ui compiled to 737597 bytes of code
ui loaded in 33931488 bytes on the hunk
UI menu load time = 288 milli seconds
UI menu load time = 162 milli seconds
16 bots parsed
13 crosshairs parsed
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: allwyn
IP: 192.168.1.3
Working directory: D:\Program Files\UrbanTerror
29 arenas parsed
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
------ Server Initialization ------
Server: ut4_abbey
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Going through search path...

handle 1: music/mainmenu.wav
----------------------
16064 files in pk3 files
Loading vm file vm/qagame.qvm...
VM file qagame compiled to 1870844 bytes of code
qagame loaded in 34524832 bytes on the hunk
------- Game Initialization -------
gamename: q3ut4
gamedate: Dec 21 2007
------------------------------------------------------------
InitGame: \sv_allowdownload\0\g_matchmode\0\g_gametype\0\sv_maxclients\12\sv_floodprotect\0\g_warmup\15\capturelimit\90\sv_hostname\New Unnamed Server\g_followstrict\0\fraglimit\20\timelimit\0\g_cahtime\60\g_swaproles\0\g_roundtime\3\g_bombexplodetime\40\g_bombdefusetime\10\g_hotpotato\2\g_waverespawns\1\g_redwave\15\g_bluewave\15\g_respawndelay\8\g_suddendeath\1\g_maxrounds\0\g_friendlyfire\0\g_allowvote\0\g_armbands\1\sv_minRate\0\sv_maxRate\0\sv_minPing\0\sv_maxPing\0\g_redTeam\Stroggs\g_blueTeam\Pagans\dmflags\0\g_maxGameClients\0\g_gear\0\g_survivorrule\0\g_deadchat\2\version\ioQ3 1.35urt win-x86 Dec 20 2007\protocol\68\mapname\ut4_abbey\sv_privateClients\0\gamename\q3ut4\g_needpass\0\g_enableDust\0\g_enableBreath\0\g_antilagvis\0\g_survivor\0\g_enablePrecip\0\g_modversion\4.1
2 teams with 31 entities
-----------------------------------
-----------------------------------
Hitch warning: 980 msec frame time

What's wrong?
 

Ethan_Hunt

Aspiring Novelist
Thanks it worked. But will I have to open the console each time I need to host the game? I mean why doesn't it get triggered from the main menu?
 

skeletor

Chosen of the Omnissiah
Thanks it worked.
No problem. :)

But will I have to open the console each time I need to host the game? I mean why doesn't it get triggered from the main menu?
Hosting through the console is perhaps better for me (and perhaps for everyone) as you've already prescribed the required settings in the server.cfg file. :p

Configuring the things manually again & again from "Start a server" option in the Main menu takes time. :p Atleast for me. :p
 
My ****ing friend really got some head shots and some cool Kane beatings from his Father bot coz i complained it to him ! lol the poor chap is mad at me, he said he was envious with all those scores and also said that guru appreciated his MOM botted score once, BTW he know all major players like omega and guru, he may roam around with the name " nuke head " hes a jump freak and is very low in scores like 10:45 LOL
 

Cool Joe

The Black Waltz
@Ethan_hunt- The game crashes if you try to start a server from the main menu. It's best to follow what Gagan mentioned, i.e execute server.cfg.
 

baccilus

Cyborg Agent
What's wrong with the Hellsheaven server? Sometimes it's there, sometimes it's not. Although now I can find plenty of sub 200 ping servers but Hellsheaven is the best. I also find you guys there :-D
 

Cool Joe

The Black Waltz
^^Hellsheaven was down this morning when I tried to go and play, but now it's up.

*www.gametracker.com/server_info/203.215.243.113:27960/
 

baccilus

Cyborg Agent
Yup. It's up now. It disappears a lot. Don't know why. BTW, is this the official Digit clan?
 
Last edited:

toofan

Technomancer
2-3 days ago I played UrT at Hellheaven server form my office which has 750 business plan and my pings were around 90-150. And believe pings make a great difference. I just ****** them all. First time I gain my some confidence back that I am a good fps player which i tend to think before online gamming. I was among Second to 3rd highest scorrers.

so Now I hve made my plans to go to office early in the morning or on holidays.:D:D:D
 

amitava82

MMO Addict
2-3 days ago I played UrT at Hellheaven server form my office which has 750 business plan and my pings were around 90-150. And believe pings make a great difference. I just ****** them all. First time I gain my some confidence back that I am a good fps player which i tend to think before online gamming. I was among Second to 3rd highest scorrers.
Neo: I know kung fu.
Morpheus: [eyeing him, hand on chin] Show me.
:twisted:
 

Krazzy Warrior

"Aal Izz Well"
Hey guys I am just rocking there..min ration 1:1 ...

*cache.www.gametracker.com/player/%5BDF%5DKrazzy%20Warrior/203.215.243.113:27960/b_560x95.png
 

Faun

Wahahaha~!
Staff member
2-3 days ago I played UrT at Hellheaven server form my office which has 750 business plan and my pings were around 90-150. And believe pings make a great difference. I just ****** them all. First time I gain my some confidence back that I am a good fps player which i tend to think before online gamming. I was among Second to 3rd highest scorrers.

so Now I hve made my plans to go to office early in the morning or on holidays.:D:D:D
an I saw one guy with 4-5 pings, we didnt even get chance to kill him more than 2-3 times :/
 
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