haha, you'll be surprised to know that id Tech 4 was released way back when Doom 3 came. Rage = id Tech 5.Good article, but john carmack is one to talk, for how long his IDtech4 has been in development? Now compare Brink vs Crysis 2 visuals, I'll believe it when rage actually comes and proves this.
What do you mean by "support"? If by that you mean poorer performace of gl in Windows, then I think Microsoft have put you into myth like so many million others.Windows uses both directX and opengl while the latter has terrible support.
Microsoft initiated a fear, uncertainty, and doubt (FUD) campaign against OpenGL around the release of Windows Vista. In 2003, Microsoft left the OpenGL Architecture Review Board -- showing that they no longer had any interest in the future of OpenGL. Then in 2005, they gave presentations at SIGGRAPH (special interest group for graphics) and WinHEC (Windows Hardware Engineering Conference) giving the impression that Windows Vista would remove support for OpenGL except to maintain back-compatibility with XP applications. This version of OpenGL would be layered on top of DirectX as shown here, (from the HEC presentation) causing a dramatic performance hit. This campaign led to panic in the OpenGL community, leading many professional graphics programmers to switch to DirectX.
When Vista was released, it backpedaled on its OpenGL claims, allowing vendors to create fast installable client drivers (ICDs) that restore native OpenGL support. The OpenGL board sent out newsletters proving that OpenGL is still a first-class citizen, and that OpenGL performance on Vista was still at least as fast as Direct3D. Unfortunately for OpenGL, the damage had already been done -- public confidence in OpenGL was badly shaken.
What do you mean by "support"? If by that you mean poorer performace of gl in Windows, then I think Microsoft have put you into myth like so many million others.
This is from the article ico linked:
Graphics are worse than FEAR 1, its just soo bad, why did they go back?^^
That is the thing. Crytek really threw "the console sales" logic out the window. Just shows that PC game studios know exactly what they are doing. Lazy bummers.
Off to FEAR3 now.
What you are speaking does not really make sense. It sounds right, but it is not. Just because a certain device is selling well, it is not the sole reason that development/support for a complimentary device will cease.
What is stopping the game studios to develop and harness the > Dx9 capabilities to the full potential and creating code from scratch. How can we even say that they are so called "porting". Any one from a game studio here...? They are just being plain and simple lazy and not using what is out there for them to use. Why..? Cause they have us believing that consoles are holding back PC games, since consoles run on out dated hardware.
^^ Yup very true and i too want the same. But who knows , it might just become a reality one day.
Since games are going multiplat, sony might see linux as a unanimous platform choice.
I did not mean that. See Cry2. Done just on DX9, it looks better than most Dx10 games. I am sure if you blind folded a player upon launch, then showed him the screen he would not be able to see a difference. FEAR had way way worse graphics. Hardly textures and any dynamic metrics.Graphics are worse than FEAR 1, its just soo bad, why did they go back?
Why don't you just agree to the financial stuff I was blabbing about, cuz at the end of the day, we know that's the main reason. MONEY.
MONEY MONEY MONEY!
Why don't you just agree to the financial stuff I was blabbing about, cuz at the end of the day, we know that's the main reason. MONEY.
MONEY MONEY MONEY!
The 8800 is a good card. Its only Dx10 and Dx11 is already out. No it will hant and pant in a newes game at 720prchi84 said:@thetechfreak I would have agreed
with you till about 2 generations of
Video cards ago. But the fact is,
anyone with a Core2 Quad Q6600,
8800GT with 4GB Ram can still play
most games out today at mid-high details levels, on 720p atleast
Sims may be light on hardware. Call of Duty isnt exactly light. Black Ops is a very processor intensive and not a very well optimised game for Pc. Black Ops COMPLETELY failed to run in my previous Celeron rig.rchi84 said:The best selling
games are still light on hardware
requirements. E.g. COD series
That in inconclusive and fragments do not lead to such large conspiracy theories.
Would you rather have a thriving games industry where developers and publishers can make money (and remember, AAA game production costs almost as much as movies these days) or be in a situation where they lose money and more studios fold up, which would eventually kill off the video gaming industry?
They will move onto the Facebook/Mobile platforms, which are more attractive than consoles are..
Why is that a bad thing for the consumer though?
The only problem we Pc gamers face is that the latest and best hardware costs too much $$$$
Pc gamers have to meet game requirements whereas the games meet consoles requirement
As I said before, will only happen in dreams. If, sony wants to put a fight.. they have better options than this.
And, about visual differences. Please note that it is not just OpenGL or DX. Its the talent who are working on the game, the time they have got, the resources they have got.
I got almost everygame running in my Celeron. Even Crysis 2 at low resolution and gamer graphics gave me 30 FPS and I finished itrchi84 said:@thetechfreak You played Black Ops on a Celeron? I am going to report you to Maneka Gandhi, for cruelty lol.
This I agree with you 100%rchi84 said:Look at it from another angle. Because devs don't focus on pushing hardware, PC gaming is as affordable as consoles are these days. esp if you factor in the cheaper prices for PC games, in the long run, your investment in PC+games will work out to be far cheaper than Console+games.
It would be great if it happened. But it wont happen anytime soonvickybat said:Open-gl can do everything that dx can and i was just speculating on a fact that might revive open-gl. Now i don't know it might happen or not and yes it might never happen.
The problem is, the most common GPU out there is still Intel sh**$y onboard chips. that's what holding PC gaming back..
@ comp@ddict
Yes i somewhat agree with you. You do have a point. Publishing on consoles does make money. Games are going multiplatform for this very reason and third party developers are
developing for all the platforms rather than exclusively developing for one. There is only one reason behind this and that is to make more money.
Lets hope battlefield 3 changes this scenario forever. Only the sales will determine the final outcome.