All the Far Cry and Crysis posts here

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runeet

Broken In
yeah i agrre pc gaming is better than any console, bu the fact remains that it als a lot expensive than conslole gaming and i am talking hardware wise.
 

abhijit_reddevil

Manchester United
Hi....can anyone give some tips as to how to defeat Kreiger and his four heavily armed mercenaries in the last level, Volcano. I defeated the first set of mercenaries in the first hall with a combination of rocket launcher and OICW Assault rifle but I just cannot seem to manage the second big fight.

I think tech_mastermind has mentioned in this thread that he has finished the game 5-6 times on various difficulty levels. Could he also give some special tips?
 

Third Eye

gooby pls
ionicsachin said:
Be tactical and include complex movements.....

yes,do not forget to save your game..i played farcry a year ago and after than i never played it..so i don't know much how i completed the last level..play with your own hands without any help..you will love it. :);)
 

dOm1naTOr

Wise Old Owl
During the first fight use tha gun with that 40ammo per clip nd use their secondary fire mode. The other guns explosion is more powerful but slow loading. Clear everybody with grenades. Shooting at heads gives an instant kill.try that.
When fighting with Kreigor shoot the main guards first nd start stooting at him continuously nd dun wait for reload. Take another gun nd whans clips over swotch to secondary nd give a blast. That should work.
This trick worked till the second last difficulty level. but can't even reach there with the greatest diff level.
 

akkies_2000

Journeyman
Oh god!!!!!!!! How could you people play the same game all over again at different difficulty levels. I loved FarCry but still couldnt complete it even once. The reason is I dont have enough time but then even if I had, I'd find it really boring to go all over again. For me, once is enough. There are many other title to take up.
 
OP
ionicsachin

ionicsachin

Ambassador of Buzz
Hey people two of the new things that will run crysis full power are set to release.... One is the Quad core intel processors and the other is the mighty king of all
nVidia GeForce 8800 GTX
This amazing card has DX10 and Shader model 4.0
Please read the article about this amazing card at
*megagames.com/news/html/hardware/nvidiagf8800gtxgtsspecs.shtml
 

akshayt

Wise Old Owl
a C2D should be enough to get the max out of Crysis, but a geforce 9800GTX will be required to do the same, 8800GTX won't be enough if you want all maxed out at 16x12 4x AA 16x AF.
 

goobimama

 Macboy
I just saw some screenshots of crysis. Simply amazing. I never realised gaming got so real.... Amazing. Wonder if my 7900GT would be able to do anything in this regard....
 

abhijit_reddevil

Manchester United
goobimama said:
I just saw some screenshots of crysis. Simply amazing. I never realised gaming got so real.... Amazing. Wonder if my 7900GT would be able to do anything in this regard....

Would you sell me your 7900GT? :D :cool:
 

naveen_reloaded

!! RecuZant By Birth !!
EXCLUSIVE:CRYSIS-"DIRECTX 10" supported game.Mind Blowing Graphics

Crysis Updated Impressions - Dynamic Environments and Adapting to the Cold
Crysis is a game that will continually force you to adapt to changing conditions, as you'll battle in steamy jungles as well as brutally cold environments.


*www.picfury.com/1w/931665_20060328_screen004-1-th.jpg


Crysis Feature Preview - Building a New Kind of First-Person Shooter Story
Crysis may have cutting-edge graphics, but developer Crytek is also looking to deliver a story that's just as advanced.


*www.picfury.com/1w/931665_20061113_screen002-1-th.jpg


Perhaps the most common question revolving around Crysis isn't when this eagerly awaited first-person shooter is going to ship or even whether it will appear on the Xbox 360 and the PlayStation 3. Instead, gamers everywhere are wondering what sort of PC they'll need to run the game. And it's not hard to understand why Crysis has everyone thinking about hardware upgrades. Ever since it was revealed at the Game Developers Conference, gamers have been amazed by the cutting-edge visuals in Crysis. So when we recently visited developer Crytek's offices in Frankfurt, Germany, we got a chance to find out more about the game's technology, as well as what kind of machine you'll need to run the game.


Crysis will offer impressive graphics that make good use of modern PC technology.

Crysis will be Crytek's second game, after 2004's acclaimed Far Cry, and the company is aiming to ratchet up its storytelling, as well as its technologies. The story revolves around an alien invasion of Earth, with the end of humanity as we know it hanging in the balance. This is a far cry from Far Cry's tale of science run amok on a remote tropical island. Still, Crysis does feature a tropical island, and it serves as the setting for the game. After a mysterious meteor crashes on the island, your special forces team is deployed to investigate. However, the North Koreans have arrived first, so you'll battle not only them but also the aliens, once the extraterrestrial threat is revealed. The early screenshots and videos of Crysis are no doubt impressive and, in some ways, jaw dropping. They show combat taking place in an incredibly realized tropical paradise. More importantly, the videos show things that have never been seen before in a game, such as how the individual leaves of a plant will bend if someone or something passes by. "We tried to make everything more cinematic and more realistic," said Cevat Yerli, Crytek president and CEO.

Crytek has always been a company on the cutting edge. As we noted in our prior preview, Crytek's roots are in developing one of the first tech demos for Nvidia's GeForce graphics cards, and the company has been working with shaders and other advanced graphics features as long as anyone in the industry. Yet just as important is how the development team works together to solve technical and artistic issues.

"Our technology team works very closely with our production team, so they are not only aware of what the future is, but they all understand what is the real dilemma of pipelines, tools, and production issues," Yerli said. For example, members of the technology team are often assigned temporarily to the production side of the office, where they can work closely together to solve issues that crop up during development. The company also does a lot of internal training, workshops, tutorials, and videos to get everyone up to speed on the latest technology. "Technology is one thing," Yerli said, "but to get the team to understand technology is another."

Crysis will let Crytek show off everything that it's been working on over the past two years. The game will feature not only state-of-the-art graphics, but also advanced physics, animation, lighting, and more. A lot of the technology incorporated into Crysis is aimed at increasing the cinematic nature of the experience, as well as creating more realistic gameplay. For instance, with deformable vegetation, it will be possible to see leaves bend and sway. The movement of foliage in the distance may reveal an otherwise undetected enemy. All objects will have physical properties that can change drastically throughout the story. The tropical jungle, for instance, will flash freeze, and suddenly everything in the frozen environment will shatter apart.

*www.picfury.com/1w/78020pc24-1-th.jpg

Yerli explained the full range of visual tools that Crytek is working with. Crysis' camera technology will make extensive use of motion blur, so if you spin around quickly to face an enemy, the images onscreen will blur. The lighting system makes use of depth of field so that if you focus on an object nearby, objects in the distance will blur. The game uses a new indirect lighting system that tries to model the way light and color react in the real world. Lights will "bounce" off of colors and interact to create more lifelike lighting conditions. And, of course, Crysis will take advantage of high dynamic range lighting to create more realistic light, in general.

Crytek will do something very interesting with color, as well. "We manipulate color depending on the intensity," Yerli said. So if you're in an action-packed situation, the colors in the game may become grittier or more saturated to reflect that adrenalin is flowing through your system and your senses are more alive.


Fortunately for this vehicle, DirectX 10 isn't here yet.

Yerli was able to give us an idea of what kind of hardware Crysis will support. Keep in mind that these are by no means the official requirements, as the game is still in development. Still, this gives us an idea of what kind of technologies the game will take advantage of, and it may give you an idea of where you currently stand in terms of being able to run the game.

"Crysis will feature out-of-the-box 32-bit, 64-bit, DirectX 9, DirectX 10, and multithreading support," he said. That's a lot of technical jargon, so we'll go over each point one by one. The important thing to keep in mind is that you won't have to worry about configuring all of these settings when you install the game, as Crysis will automatically configure itself based on what kind of hardware you have.

*www.picfury.com/1w/931665_20061113_screen001-1-th.jpg


We've seen a fair bit of Crysis recently, what with our visit to Crytek's offices in Frankfurt and everything. What we hadn't seen anything of until today, though, was the game's multiplayer component, which we dutifully waited in line for at the 2006 Games Convention, after a meeting in which Crytek showed us some of the recently implemented features.

In case you haven't been following our previous coverage of the game, Crysis (like Far Cry before it) is set on a beautiful tropical island where things aren't nearly as peaceful as they might first appear. In Far Cry mutants were the problem. In Crysis it's North Koreans...oh, and aliens who travel down to Earth on some kind of asteroid and flash-freeze a good portion of the game's tropical paradise in the process. The secret to success in Crysis, at least according to the senior game designer that we met with, is that you must "adapt to survive." This not only means that you should carefully plan your attacks on enemies rather than running in with guns blazing, but also refers to the fact that both your weapons and your high-tech nanosuit are customizable.

Tinkering with your nanosuit's energy-consumption settings, for example, will give you an opportunity to augment your speed, your strength, or your armor (which also determines your health-regeneration rate--there are no first-aid kits in the game) at the expense of other attributes for extended periods of time. Weapons in Crysis are even more customizable, since most of them boast interchangeable scopes, silencers, grenades, and ammo types, among other things. All of these customizations can be handled without interrupting the action in any significant way, and we were told that with practice you could even customize your weapon in the middle of a gunfight.

When changing a weapon's configuration on the move, you'll see the gun held up at an angle on the screen, and all of the components that can be swapped out will be highlighted so that you can click on them with your mouse cursor. The most exciting optional extra that we got to see during our single-player demo was the tactical ammo, which lodges itself under the skin of your target without alerting them until you choose to detonate it. You'll be able to fire off multiple rounds before pushing the button, so although shooting a guard out in the open and only letting him die when he's concealed from his colleagues might be useful, shooting the whole crowd and then watching them fall to the ground simultaneously promises to be downright entertaining.

The level that dominated our single-player demonstration was set in a jungle location that you'll explore when you're about a third of the way through the game. North Korean enemies were scattered all over the expansive locale, and in the distance, the sphere of freezing ice surrounding the alien asteroid (or vessel?) was clearly visible. The Crytek employee demonstrating the game had a god mode turned on and so, because he was invincible, he spent most of his time running and gunning like a madman (to show off how impressively destructive the whole environment is), rather than giving any thought to his visibility and audibility as you would if you were attempting to sneak up on enemies. Trees fell to the ground convincingly and vehicles on which every component sustained damage individually became fireballs shortly after their fuel tanks were hit.

*www.picfury.com/1w/78008pc12-1-th.jpg

The first-person shooter genre could be in for a very big wake-up call when Crysis debuts. The sophomore effort from Germany's Crytek is one of the biggest games on the horizon, thanks to the impressive screen shots released thus far and the reputation the company has earned from the superb Far Cry. As we covered in our last preview, the designers at Crytek want to create a game with a story that's as flexible and advanced as the cutting-edge graphics engine that powers it. In other words, you'll be able to go through the game in different ways instead of experiencing a rigidly linear storyline like that found in so many other first-person shooter campaigns. However, another goal of the design team is to create a believable and dynamic environment to battle in. The graphics in Crysis aren't just there for eye candy, as the game's physics engine means that everything behaves like it should, even when the conditions change drastically. Please note: this preview story may contain minor spoilers of some of the story elements in Crysis.


When you first arrive on the island, you'll find a jungle paradise like the one depicted in this image.

In Crysis, you'll play as Jake Dunn, a member of a US Special Forces team that is sent to a remote Pacific island after a mysterious object lands on it. Unfortunately, the North Korean military secures the island first, so your mission will be to infiltrate and investigate what's going on. However, you'll quickly discover that events will spiral dangerously out of control, as the meteor is actually an extraterrestrial spacecraft full of aliens that don't want us to take them to our leader. Instead, they want to wipe us out.

When you first arrive on the island, you'll discover a tropical paradise not unlike that seen in Far Cry. Giant palms sway in the wind, the sun burns brightly in the sky, and the jungle can be used for concealment from the North Korean soldiers who patrol the island. The first chapter of the game will require you to participate in what could best be described as guerilla warfare. You'll recon the island, choosing to ambush or bypass North Korean forces. This part of the game should feel quite a bit like Far Cry, Crytek's first game. Far Cry also had you crawling around a jungle while ambushing (and being ambushed by) foes, and one of the cool features about that game was that you could choose how you navigated through the gigantic levels. You could blitz your way across and engage enemies in a running firefight, or you could take the long way around and remain invisible.

This all changes when the aliens finally announce their presence by flash freezing the island. The designers told us that they went through hundreds of designs for the single alien race, with the goal of creating something truly alien. While the aliens themselves remain a mystery for now, we do know that their goal is to turn Earth into a frozen world, and that's why they're messing with the global weather system. Their first step, however, is to freeze the island that you'll be fighting on.
*www.picfury.com/1w/931665_20060927_screen003-1-th.jpg

Paradise turns into frozen paradise in the game, and you've got to adapt or die.


In a lot of games, "frozen" usually means that the ground textures are painted white instead of brown to convey the sense of snow. Otherwise, not much else has changed in those games. That's not going to be the case in Crysis. Thanks to the game's impressive physics engine, the cold will have significant effects on the gameplay, as well as the tactics that you'll want to employ to survive.

For one, the lush jungle that you battled in during the first chapter in the game is now frozen. That changes the properties of the vegetation, and branches will no longer bend if you brush by them. Previously, you could detect an enemy by observing how the vegetation in the distance reacts to their passage, but now that won't be the case. Even worse, frozen objects have a tendency to shatter, so the environment is suddenly a lot more brittle--and harder to sneak around in because of the noisy shattering ice--than before.

You'll also discover that some of your weapons and equipment won't work as well as before, since mechanical items tend to have problems when dealing with brutally cold temperatures. This may require you to adapt your tactics to using what works. Thankfully, the aliens, being cold-lovers, have an aversion to fire, so it makes sense that you'll want to rely on incendiary weapons to take them on.


Crysis is scheduled to ship this winter.
*www.picfury.com/1w/931665_20060927_screen002-1-th.jpg

The aliens use cold as a weapon, as well. They may attempt to ice you with their freeze ray. You'll become frozen in place if you're hit by the ray, and you'll see the ice build up around your body. Thankfully, you have your state-of-the-art nano suit to help you break out of the ice. The nano suit can be configured to your tactical needs. If you need to move faster, you can dump power into the suit's speed to get a boost. If you need more strength to move a heavy object, lift a heavy weapon, or shatter ice, then direct the suit's power to augment your strength. This flexibility means that you can tackle different tactical situations in a number of ways. You could stick around and fight it out or try and flee to escape your pursuers.

Of course, your tactics will have to change again when you get to the final part of the game, which takes place in zero gravity. This happens after you battle your way to the aliens' vessel and discover that it has some exotic properties. Unfortunately, that's all Crytek was willing to tell us, as the rest of the final chapter is remaining a tightly kept secret for now. Still, it's clear that Crysis is a game that will keep you on your toes, as your tactics will need to adapt to all the different environments the game throws at you. Crysis is scheduled to ship this winter.
*www.picfury.com/1w/931665_20060927_screen001-1-th.jpg


for more pictures go here :::

*www.picfury.com/galleries/ImageGallery-36889.html

courtesy:gamespot...

directx 10 seems to promising....

enjoy urself guys....
 

tarey_g

Hanging, since 2004..
Re: EXCLUSIVE:CRYSIS-"DIRECTX 10" supported game.Mind Blowing Graphics

Crysis thread already running.
*www.thinkdigit.com/forum/showthread.php?t=29063&highlight=crysis

To see the newest pics and videos of crysis visit *www.crysis-online.com/

this is thenewest crysis video provided by crytek
*www.crysis-online-files.com/video/SD/[Crysis-Online]%20Crysis%20Island%20Flyover.avi
 

wizrulz

GUNNING DOWN TEAMS
Re: EXCLUSIVE:CRYSIS-"DIRECTX 10" supported game.Mind Blowing Graphics

Although U Being An Old Member...i Guess U Missed Out Gamerz Section On Ur Every Visit.....:D:D:D

Mods Shift This To Gamerz Section
 
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