Ni No Kuni
This game is all kinds of awesome. I absolutely loved the game. My GOTY 2013 after Fire Emblem: Awakening.
This game had an awesome in depth battle system, story not riddled with massive plot holes or reliant on a single hook throughout the game, female enemies, the characters were well developed, female NPCs like Esther were not entirely useless or invincible, NPC personalities didn't contradict what they should have been (eg. there was no girl shut in a tower who somehow ended up being the most sociable person around, or the protagonist didn't regret fighting the native familiars of the Rolling Hills and then went around fighting hundreds more in the Shimmering Sands), there were no poor attempts to justify useless characters like having them open doors, Esther didn't say "Oliver, catch" and throw you mana or guilders all the time, the AI was pretty bad but at least Level 5 didn't lie about it, the game didn't try to tell a story with controversial themes and then tone it down so much that its effect was largely neutered, the game didn't try and appear deep while being extremely pretentious, the game didn't give you binary black & white choices that had no effect on the story, the game didn't make it look like you would have a boss battle as a finale and end without one, it didn't have excessive bloom, the games familiar system didn't make it so that you'd be discouraged from acquiring new familiar and rely on the same 2 - 3 ones throughout the game because by the time you got new familiars your old ones were too strong, a brilliant cel shaded art style utilizing a wide colour palette, well designed characters and monsters, awesome music, animations by Studio Ghibli, a well done difficulty curve, tons of side quests and bounty hunts, an highly explorable open world, cutscenes that didn't interrupt the gameplay etc.
Level 5 has outdone itself with this game. I really hope that they localize Yokai Watch.