Content creator doesn't get a dime out of DRM. It's the publishers and RIAA who get, they are like middle man. If only we can get content directly from creators then we can have it for a fairly decent price.DRM is not evil, it is just implemented incorrectly due to no common unifying standard. If we provide everything DRM free then whats stopping you from buying a Song of Chandni Chowk to China for Rs 10 U distributing it over Bluetooth or via Internet to all the friends you have. This means a lost sale to the content creator, which is why DRM was made at the first place.
Understand the mentality of people dude, not many people in India follow the philosophy "We will buy it, if it is good". People will want to save there money even if it is good & if they are getting it free instead of paying for it.
If you want your game to work like that, then you will love to use Steam.
Artists are under contracts with publishers at the stake of their freedom to distribute their media elsewhere. Publishers cripples artists and then consumers. In the end its the win win scenario for publishers, both artists + consumers loses and yield to the terms of publishers.
Today Internet is the largest medium to make your voice hear, piracy is the way to get popularize without any middleman taking credit. Some of the artists have realized it and used piracy to become popular.
This is what Mike says - "I'm just happy that people get to see my movies. I'm not a big supporter of copyright laws in this country…I don't understand bands or filmmakers…who oppose sharing, hav[ing] their work being shared by people, because it only increases your fanbase."
Old must wear out completely to begin anew. DRM is the last nail to the coffin (I hope so). Artists should reach consumers directly.
Agree, dont stereotype Indian's at greedy. Every being is like that, its innate and been perpetuating from eons.Not just Indians yaar...it's human psychology. Why pay for something which u can get for free. In any community, there will be x% of people who think like this. It's the other (100-x)% who will pay for software. And when the price of the product decreases, this x% keeps decreasing.
Challenge for the companies is to find the right price for their product - depending on their strategy - whether they are looking to increase their topline or bottomline.
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