I'm a software guy and man i'm telling you, unless you're a first hand technically sound game developer/system programmer , working in AAA studios or even
a respectable indie developer with tons of first hand experience, there's no way you can tell the differences between PS3 and mantle sdk and tell which one is deeper and which one is not... and that too, by just looking at them
Besides, PS3 sdk's along with Mantle are proprietary. There's no way a common man can obtain the sdk's along with the documentation detailing their working.
Unless, you have some relatives working internally with Sony or AMD.
There are some lightweight homebrew sdk's available for developing homebrew applications. But they won't give you any detailed insight to the topic at hand.
Don't be intimidated mate. These things are not that easy to decipher, even for the elite developers.
25 Games That Will Push Graphical Boundaries In 2014
Great list. Good to see some indie names making it in there.