powerhoney
Cyborg Agent
What am I missing... Please explain...I told you, you CAN compare it. But then most people won't get it.
What am I missing... Please explain...I told you, you CAN compare it. But then most people won't get it.
in the LHS pic(60 FPS), the smoke trails are clearly visible as spherical clouds of smoke.Okay, so the smoke trails are different but how is that related to fps??? Please explain...
in the LHS pic(60 FPS), the smoke trails are clearly visible as spherical clouds of smoke.
the incident it captures is for a very short period of time, (here, 1/60th of a second)
but in the RHS pic (30 FPS), the smoke trails are not that apart from each other, that pic will be the capture of a relatively larger time (2/60th of a second) , thus less detail
the 30 FPS pic can be obtained by "merging" two pics of the 60FPS video.
I think i further complicated the matter , but lets see, if its clear
But, by that analogy, if say the FPS was 1 fps, it would capture the image of 1/1th of a second, i.e., of 1 second...
So, wouldn't 1 fps image have more detail as it would capture for a larger time??? Consider all the exposure settings are what they should be for the hypothetical situation...
Damn, this is so confusing...
He he... I get that... Anyway, maybe it's time to put an end to this topic...when fast moving scenes are involved, with 1 fps you will only see fumes . imagine yourself. if it is a constant scene(video is not!), then fps does not matter.
Am more than happy if my video doesn't buffer!!! 30/60 doesn't matter...
imagine yourself. if it is a constant scene(video is not!), then fps does not matter.
If in a constant scene FPS doesn't matter, then a. why are there differences in two images posted(30&60FPS), and b. comparing two images as Digit did is stupid. Please tell me how am I wrong.
Human eye is supposedly capable of distinguishing 32 FPS or less. So how does it matter?
Or may be I am wrong.
He he... I get that... Anyway, maybe it's time to put an end to this topic...
Am more than happy if my video doesn't buffer!!! 30/60 doesn't matter...
Human eye is supposedly capable of distinguishing 32 FPS or less. So how does it matter?
Or may be I am wrong.
Human eye is supposedly capable of distinguishing 32 FPS or less. So how does it matter?
Or may be I am wrong.
nah its a myth
nah its a myth
^ wow, that's a really tough question for a class 11/12 student (pun intenede obviously)
Not about technology, was reading comment section on this site. Loled so hard looking at the replies for the best comment
select sort by best
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