Ethan_Hunt
Aspiring Novelist
I hate digging this thing up over and over again, but let me see if I still got some air left in me to do this one more time.
Kindly don't take this as a flame post, but rather some points to actually reflect upon when trying to compare a PC against a console.
Now let me post my personal experience with consoles and you can either accept it or ignore it. I have played on the 360 as well as the PS3 and believe me there is hardly any difference on both consoles when it comes to majority of console only titles. Now when I play multi platform titles on the PC and their true resolution and then on console, console versions feel like sh*t. I remember getting Modern Warfare 2 on the 360 when it initially came out and then trying it on the PC. Believe me, the console version was absolutely jaggy, low texture resolution and not even close compared to the PC version.
Have you ever heard the term "dumbed down console ports?" I bet you have. There is a reason why PC gamers say this. It's because a lot of developers focus so much on console optimization that while bringing it to PC, they keep the same console like features on it. Take GTA IV for example, a classic case of a good game port gone bad, same with Bully. Halo 2 as well suffered the same thing. FIFA 2009 and 2010 for PC are friggin' PS2 ports and you can see the console versions shine more than the PC version.
I'm not against consoles. In fact, I have the 360 and soon will get my PS3 too. So it's not that I enjoy trashing them, but if you have played on a good PC with highest settings, then you would easily know why PC resolution triumphs in every way. Not YOU, nor anyone else can deny this fact. You can ask anyone on this forum and they will let you know how PC versions are usually the superior quality ones. The biggest fear when Crysis 2 was announced for consoles was that the PC version would be "dumbed down" if they focus their attention on console version, instead of PC.
Kindly don't take this as a flame post, but rather some points to actually reflect upon when trying to compare a PC against a console.
Really? If you're counting the PS3's Cell processor compared to any current desktop processor then may be YES. However, if you look at the RSX GPU, then my HD4850 could wipe the floor with it. The design is based on Nvidia's NV47 architecture which was in conjunction to 7800 series cards line up. You can compare the specs between the two if you would like. The PS3 would measly have a 250GB HDD in it and if you compare it to a 80k PC, then it could easily have 2TB HDD in it. If you add-in rest of the components for a PC, then a PS3 wouldn't be near it.NoasArcAngel said:probably ps3 has a better hardware configuration than a 80k pc easily because
OK, point being?NoasArcAngel said:1.ps3 uses 512mb xdr ram so that is like ddrx ram .....not available for normal pc's
That's the CPU output and we all know that a powerful CPU alone is not enough to pull off everything.NoasArcAngel said:2.ps3 uses the cell broadband exngine which is basically a sort - of - new design architecture by IBM giving 6 physical cores with direct access to a huge amount of cache running on the same BUS.. so the probable output of the ps3 is likely same as that of the HD5980 / 5970 ...nearly 6 teraflops /second when you overclock the ps3 a little
Do you know the currently released games aren't even true 1080p in nature? and that includes Uncharted 2, the almighty Killzone 2 (which runs at 30fps capped) and even MGS 4 doesn't provide native 1080p support. And NO, upscaling doesn't count as it's not rendering the frames at that resolution but merely strecthing the screen. I'll come to this point later on.NoasArcAngel said:4.currently the games for the ps3 hardle utilise more than 60% processing power .... whereas when they reach the full limit the pc is gonna suck his mobo outta power beacuse of the awespiring gfx and physics.
My PC is over 2 years old now and it still handles native 1080p resolutions perfectly, with AA. Also there are very few games on the PS3 itself which are natively 1080p running at 60fps constant. I can only recollect Ninja Gaiden Sigma and it's sequel, off the bat. Rest everything is either at 720p or lower.NoasArcAngel said:there is still atleast 3 years time when you will be able to buy a pc within 20k to run the recent games on 1080p with 60fps constant and full AA .AF etc...
the ps3 for the performance factor is 10x more economical than a pc
WOW! Really? I didn't know that. I'm getting my PS3 Slim in some time, so let me try plugging in my USB keyboard & mouse directly to these "USB" port you speak of and blast away in Killzone 2. WRONG! There is only one way to get the USB keyboard and mouse working on a PS3 and that is to use a XFPS adapter (costing $99) and currently having support for UT3 and Resistance and not all the games. So if you have any contradicting source which states that you can directly plug the mouse and keyboard and play all the games, then pray I would like to know more about it.NoasArcAngel said:3. the ps3 has inbuilt support for plug and play usb devices... so you have no problem playing games like killzone 2 etc with a mouse and keyboard...
also the support for usb HID devices is built by the game developers and not sony... the ps3 natively supports all HID devices
A mid range PC can do all those stuff and much more and allow multiple OS installations. Video decoding for Divx is done even by my 3 year old Divx player. Does the PS3 natively support .mkv files? Nope everything needs to be converted to .mts format to be played in high definition.NoasArcAngel said:lastly .... when you compare the ps3 to the pc as a media hub... it is THE gawd...
-ps3 has native hardware support and decoding for formats like divx ...
-ps3 which has been hacked by geohot .. the famous reknowned hacker of the iphone has allowed him to run his own kernels and execute his own commands over the ps3 engine... thus enabling him to install operating sytems like xp etc.... just imagine with that processing power ... the ps3 has unlimited potential
Now let me post my personal experience with consoles and you can either accept it or ignore it. I have played on the 360 as well as the PS3 and believe me there is hardly any difference on both consoles when it comes to majority of console only titles. Now when I play multi platform titles on the PC and their true resolution and then on console, console versions feel like sh*t. I remember getting Modern Warfare 2 on the 360 when it initially came out and then trying it on the PC. Believe me, the console version was absolutely jaggy, low texture resolution and not even close compared to the PC version.
Have you ever heard the term "dumbed down console ports?" I bet you have. There is a reason why PC gamers say this. It's because a lot of developers focus so much on console optimization that while bringing it to PC, they keep the same console like features on it. Take GTA IV for example, a classic case of a good game port gone bad, same with Bully. Halo 2 as well suffered the same thing. FIFA 2009 and 2010 for PC are friggin' PS2 ports and you can see the console versions shine more than the PC version.
I'm not against consoles. In fact, I have the 360 and soon will get my PS3 too. So it's not that I enjoy trashing them, but if you have played on a good PC with highest settings, then you would easily know why PC resolution triumphs in every way. Not YOU, nor anyone else can deny this fact. You can ask anyone on this forum and they will let you know how PC versions are usually the superior quality ones. The biggest fear when Crysis 2 was announced for consoles was that the PC version would be "dumbed down" if they focus their attention on console version, instead of PC.