Next Gen Console discussion ( PS4 'n Xbox One'n Wii U )

Status
Not open for further replies.

vickybat

I am the night...I am...
IBM may introduce the new CELL chip for next-gen consoles from Sony?

If this is true, it will be a big big surprise for everyone.
 

amjath

Human Spambot
A countdown is running in Major Nelson blog which ll end on June 11 2013 which nothing but Electronic Entertainment Expo (E3)
Xbox Live's Major Nelson » Countdown to E3 2013 :
I am damn sure its next gen XBOX.
 
Last edited:

RCuber

The Mighty Unkel!!!
Staff member
machinima posted a video on youtube yesterday stating that "PS4" may be released before "Xbox720", can't give link as its currently blocked in office :p , both around the time of E3.
 

vickybat

I am the night...I am...
Rumour: Xbox 720 and PlayStation 4 to be revealed around GDC in March

RCuber i guess the rumors are indeed shaping up to be true. :)

Another nice info:

Next PlayStation, Xbox to Cost $350 to $400, Say Analysts
 

amjath

Human Spambot
here is a link which points to the E3 which i posted earlier for xbox
Sony Home Entertainment VP teases PlayStation 4 launch in May or June - GSMArena Blog

so i think there is ahead launch and all it going to be showdown @ E3
 

RCuber

The Mighty Unkel!!!
Staff member
Durango (Xbox 720) Alpha Kit Info Leaked

CPU:
- x64 Architecture
- 8 CPU cores running at 1.6 gigahertz (GHz)
- each CPU thread has its own 32 KB L1 instruction cache and 32 KB L1 data cache
- each module of four CPU cores has a 2 MB L2 cache resulting in a total of 4 MB of L2 cache
- each core has one fully independent hardware thread with no shared execution resources
- each hardware thread can issue two instructions per clock

GPU:
- custom D3D11.1 class 800-MHz graphics processor
- 12 shader cores providing a total of 768 threads
- each thread can perform one scalar multiplication and addition operation (MADD) per clock cycle
- at peak performance, the GPU can effectively issue 1.2 trillion floating-point operations per second
High-fidelity Natural User Interface (NUI) sensor is always present

Storage and Memory:
- 8 gigabyte (GB) of RAM DDR3 (68 GB/s)
- 32 MB of fast embedded SRAM (ESRAM) (102 GB/s)
- from the GPU's perspective the bandwidths of system memory and ESRAM are parallel providing combined peak bandwidth of 170 GB/sec.
- Hard drive is always present
- 50 GB 6x Blu-ray Disc drive

Networking:
- Gigabit Ethernet
- Wi-Fi and Wi-Fi Direct

Hardware Accelerators:

- Move engines
- Image, video, and audio codecs
- Kinect multichannel echo cancellation (MEC) hardware
- Cryptography engines for encryption and decryption, and hashing
*www.vgleaks.com/wp-content/uploads/2013/01/durango_arq1.jpg
*www.vgleaks.com/wp-content/uploads/2012/09/1.jpg
*www.vgleaks.com/wp-content/uploads/2012/09/2.jpg
*www.vgleaks.com/wp-content/uploads/2012/07/2012-05-25_08-59-58_57-600x337.jpg
*www.vgleaks.com/wp-content/uploads/2012/09/rLoAt-600x800.jpg


links
Rear Durango, a new view for the Alpha Kit - VGleaks
Announcement: Microsoft's new machine here on vgleaks !!! - VGleaks
What's inside Durango's Alpha kit? -
*www.vgleaks.com/world-exclusive-durango-unveiled/

 

anirbandd

Conversation Architect
THE CURRENT PS4 DEV KIT, AT A GLANCE

8GB system memory, 2.2GB video memory
4x Dual-Core AMD64 "Bulldozer" CPU, AMD R10xx Liverpool GPU
New controller features touch pad
Can link PSN accounts to controllers, allowing for multiple logins.

HDMI + Optical Audio o/p

The finalized specs of the console will likely include a wi-fi adapter, a larger hard drive, and a whole bunch of other bells and whistles that come with a retail console release.

However, the biggest piece of innovation that the PlayStation 4 has to offer is the genius new way that it will handle accounts. Ever since we entered the digital distribution age, we have been looking for ways to legally share our downloaded content with others. Back in the days of the SNES, you were simply able to bring your cartridge complete with your save data over to a friend’s house and play to your heart’s content. However, the introduction of discs—and, more specifically, hard-drive save systems—has made it harder and harder to transport your data from one console to another. Now, digitally distributed games are nearly impossible to share with your friends without running into DRM systems. Sony and other companies have attempted to institute policies, such as the ability to game share between a limited number of consoles, that restore some ability to share your games with your friends, but the PlayStation 4’s approach is one of the best we have seen in a while.

:shock::hyper::clap2::doublethumb:

The PlayStation 4 Has A New Controller, Fancy User Accounts And Impressive Specs (So Far)
The PlayStation 4's Great New Ideas - Cheat Code Central

CPU:

Orbis contains eight Jaguar cores at 1.6 Ghz, arranged as two “clusters”
Each cluster contains 4 cores and a shared 2MB L2 cache
256-bit SIMD operations, 128-bit SIMD ALU
SSE up to SSE4, as well as Advanced Vector Extensions (AVX)
One hardware thread per core
Decodes, executes and retires at up to two intructions/cycle
Out of order execution
Per-core dedicated L1-I and L1-D cache (32Kb each)
Two pipes per core yield 12,8 GFlops performance
102.4 GFlops for system


GPU:

GPU is based on AMD’s “R10XX” (Southern Islands) architecture
DirectX 11.1+ feature set
Liverpool is an enhanced version of the architecture
18 Compute Units (CUs)
Hardware balanced at 14 CUs
Shared 512 KB of read/write L2 cache
800 Mhz
1.843 Tflops, 922 GigaOps/s
Dual shader engines
18 texture units
8 Render backends


Memory:

4 GB unified system memory, 176 GB/s
3.5 available to games (estimate)

*www.vgleaks.com/world-exclusive-orbis-unveiled/
 

vickybat

I am the night...I am...
^^ Thanks for sharing the link buddy. :) Orbis seems to be more powerful owing to the beastly southern islands GPU in it. Durango seems to be using pitcairn (GCN) with 12 CU while Orbis has 18. I assume this to be more powerful than a desktop 7870 owing to architectural tweaks in southern islands (GCN 2). In a console with extremely little abstraction, expect this to perform like a 7970 crossfire in windows.

PS3 and xbox have measly gpu's ( nvidia 6800gt and ati hd 2600) but still are able to churn rich visuals. Imagine what a next gen gpu like GCN 2 will do here.
It should have the ability to drive 4k displays. Consoles were never this powerful and flexible.

Hats off to AMD for developing such a powerful yet cost effective solution.:toast: LIVERPOOL seems to be the most powerful SOC in the world yet.
 

anirbandd

Conversation Architect
and keeping in mind the "WTF" kind of optimisation that console games get.. Yeah!!!!!! :D

^^ Thanks for sharing the link buddy. :) Orbis seems to be more powerful owing to the beastly southern islands GPU in it. Durango seems to be using pitcairn (GCN) with 12 CU while Orbis has 18. I assume this to be more powerful than a desktop 7870 owing to architectural tweaks in southern islands (GCN 2). In a console with extremely little abstraction, expect this to perform like a 7970 crossfire in windows.

PS3 and xbox have measly gpu's ( nvidia 6800gt and ati hd 2600) but still are able to churn rich visuals. Imagine what a next gen gpu like GCN 2 will do here.
It should have the ability to drive 4k displays. Consoles were never this powerful and flexible.

Hats off to AMD for developing such a powerful yet cost effective solution.:toast: LIVERPOOL seems to be the most powerful SOC in the world yet.

absolutely...

and Sony will support 4K res. remember, back when it launched Bluray with the PS3, BluRay was almost unheard of and the PS3 was one of the main driving factors behind popularisation of the BluRay. the PS4 will support 4K and will popularise 4K TVs.

Liverpool architecture FTW!!

and you are welcome!

btw, there seems to be a confusion in the system memory.. 8GB or 4GB??
 

vickybat

I am the night...I am...
^^ 4gb Gddr5 for "Orbis" and 8gb ddr3 for "Durango".

Orbis has a much higher memory bandwidth.
 

anirbandd

Conversation Architect
i am talking about the Orbis PS4. look at the second line within the quote on my post.

THE CURRENT PS4 DEV KIT, AT A GLANCE

8GB system memory, 2.2GB video memory

this.. confusing?
 

NoasArcAngel

Wise Old Owl
well the clock is ticking, xbox 720 and the ps4 expected to arrive late 2013.. fingers crossed ..

will they beat a i7 + hd 7970 ?

^^ Thanks for sharing the link buddy. :) Orbis seems to be more powerful owing to the beastly southern islands GPU in it. Durango seems to be using pitcairn (GCN) with 12 CU while Orbis has 18. I assume this to be more powerful than a desktop 7870 owing to architectural tweaks in southern islands (GCN 2). In a console with extremely little abstraction, expect this to perform like a 7970 crossfire in windows.

PS3 and xbox have measly gpu's ( nvidia 6800gt and ati hd 2600) but still are able to churn rich visuals. Imagine what a next gen gpu like GCN 2 will do here.
It should have the ability to drive 4k displays. Consoles were never this powerful and flexible.

Hats off to AMD for developing such a powerful yet cost effective solution.:toast: LIVERPOOL seems to be the most powerful SOC in the world yet.

well theres a problem, out of all southern islands gpu, only the 7970 is dx11.1
 
Last edited:

vickybat

I am the night...I am...
well theres a problem, out of all southern islands gpu, only the 7970 is dx11.1

I mistyped that a bit. Its not southern islands but sea islands i.e GCN 2.0.
Its dx 11.1.

may not live up to the raw power of i7 + 7079, but the games will get optimisations which will beat the crap out of PC games. Especially ports. ;)

Due to a very low level abstraction in consoles unlike what windows brings, i would say yes, they will handily beat an i7 + 7970 in gaming.
 

skeletor

Chosen of the Omnissiah
well theres a problem, out of all southern islands gpu, only the 7970 is dx11.1
Every Southern Islands card is fully DirectX 11.1 compliant. HD 77xx, HD 78xx and HD 79xx.

Kepler on the other hand is not. NVIDIA Kepler not fully compliant with DirectX 11.1

But this hardly makes a difference.
 

hitman4

In the zone
sony may announce ps4 this month
Sony teases big NYC event for Feb. 20, PS4 debut? | Reviews - Games and Gear - CNET Reviews
 

gameranand

Living to Play
Every Southern Islands card is fully DirectX 11.1 compliant. HD 77xx, HD 78xx and HD 79xx.

Kepler on the other hand is not. NVIDIA Kepler not fully compliant with DirectX 11.1

But this hardly makes a difference.

Ah thanks for the update. I thought that my CF setup is not Dx11.1 compatible. :p

sony may announce ps4 this month
Sony teases big NYC event for Feb. 20, PS4 debut? | Reviews - Games and Gear - CNET Reviews

Well its a good thing that someone is finally making it official and soon after that next company would follow. :)
 

anirbandd

Conversation Architect
Finally, the Journal said Sony will "likely" go with chips from AMD, rather than the Sony-IBM-Toshiba-developed Cell chip that's in the PS3, a move that could cause compatibility issues with current games and would end Sony's partnership with graphics-chip maker Nvidia.

:pullhair: oh god why why why?!
 
Status
Not open for further replies.
Top Bottom