VR Zone is posting some really interesting news about AMD these days:-
AMD Next Generation Codenames Revealed: 2013, 2014, 2015 GPUs Get Names by VR-Zone.com
2013: Sea Islands
Read post #639 too.
2014: Volcanic Islands
2015: Pirates Islands
AMD Next Generation Codenames Revealed: 2013, 2014, 2015 GPUs Get Names by VR-Zone.com
2013: Sea Islands
Read post #639 too.
First and foremost, Sea Islands will bring Unified Address Space between the GPU and the CPU. Furthermore, GPU will be able to page system memory using CPU pointers, bringing full memory coherency between the two. This is something even Intel doesn't have planned for its Xeon Phi (Larrabee / Knights' Corner / Knights' Ferry).
Also worth mentioning is that SI is the architecture chosen to be expanded into high-performance consoles, thus we should see quite interesting announcements regarding to vast compute and graphics capabilities carrying the next generation of console games.
2014: Volcanic Islands
Manufactured at 20nm Gate-Last process, this will be the first GPU family which AMD should be able to manufacture in Common Platform Alliance as well as its long-standing foundry partner, TSMC. Thus, AMD will have the choice between TSMC GigaFab Hsinchu/Taichung, IBM East Fishkill, GlobalFoundries in New York and Dresden or Samsung in Austin. The manufacturing flexibility will be of paramount importance, for Volcanic Islands GPU architecture will represent the pinnacle of system integration between the CPU and GPU. In terms of Fusion/FirePro APUs, which will replace the current FX/Opteron CPUs, Volcanic Islands bring silicon-level system integration. APU will extend to the Discrete GPU and treat it as one, as well as VI silicon treating the CPU as an integral part.
2015: Pirates Islands
AMD's imaginative engineers are targeting the 20nm process with 14nm APUs in mind. The real work on this GPU architecture only started recently and guessing what lies on cards is a bit too unpredictable. We know feature set, but performance… your guess is as good as ours.