True, the XP and gold graph in most of my games is like the pulse of a dying person. In 80% of my games, there were comebacks. Some games we managed to recover and win. But some games they had more carries and we lost..this new update has made the game pure ****.
this new update has made the game pure ****.
This update made 5 carry team win 80% games, cause of this s-h-i-t xp and gold comeback.No I think it made it better....now even if you are winning then also you have to be very careful.
TheVenerable always feeding :/
Anyways check this out: Racecar Bloodseeker 2.0 - Gfycat
This update made 5 carry team win 80% games, cause of this s-h-i-t xp and gold comeback.
No need of strategy, no need of positioning, no need of skill. Now anybody can win irrespective of how good they played
That's because you're always the solo support with a stun. 4 carries 1 support is better than 5 carries.I only play support and after this patch I have lost very few matches as compared to my winnings.
Yep, he managed to hold the game so NP and I could split push.I tanked for the team atleast Match 925563845 - Overview - DOTABUFF - Dota 2 Stats
LOL never noticed that....When will I start learning these small things.That's because you're always the solo support with a stun. 4 carries 1 support is better than 5 carries.
Won against a snowballing 6-slotted PL with rat doto. Icefrog must be proud.
seriously how did you guys win?
Once PL started snowballing past the 15 min mark, I knew I couldn't fight him at all. His team had worse farm than us but they gave him good teamfights. The new PL is a sh!t pusher and all he could do was win fights. NP and I easily took all the outer towers and started chirping the raxes. At one point he used BoT on a creep, which I killed and took the top rax. When I decided to finish mid he TP'd to his middle tower which was at 20% health. I destroyed it immediately and cancelled his TP (I'm still confused about this mechanic, does killing tower cancel the tp?). It was gg then.seriously how did you guys win?
Yep, it's bullshit. In one match I got two kills on the most fed enemy heroes and got 3000 gold. We won from that point.6.82 in one sentence :
"The comeback is real"
Lost quite a few because of those and won a few too.
Pl is a deathball hero nowseriously how did you guys win?
He's heavily teamfight oriented now and not a ricing carry anymore. Diffusal is CORE.The new pl changes I see is, he spawns illusions faster, but the duration is shorter. Also the speed boost is really a buff which the older pl needs badly to catch.
BTW, if pl builds skadi, does his illusion will also slow the target?
The new pl changes I see is, he spawns illusions faster, but the duration is shorter. Also the speed boost is really a buff which the older pl needs badly to catch.
BTW, if pl builds skadi, does his illusion will also slow the target?
He has enough chasing power with spirit lance and diffusal. I think heart is better because the illusions get tankier as wellI don't think so. No other orb effects work except melee Feedback AFAIK.
But I think Skadi is more viable on PL now since he can catch up to his target faster.
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Edit: For a carry build of course. Diffusal is still supreme.
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Also, I am not sure but MKB minibash works on illusions too.