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  • Total voters
    61

gagan_kumar

Wise Old Owl
I always start Ursa with Ring Of Basillius and Tangoes. Easier to rush Vlads.
actually whenever u go with ursa dnt go lane against ranged try melee also buy boots and ring of protection first then after 1-2 min u can hav choice to go with basillius or tranquil boots both are good on ursa in pubs ......... get tranquil if u are against ranged......
after completing vlad go for shadow blade then skull basher blink is the most useless thing i found on ursa as u dnt hav nuking spells its useless...... i always try to get a crystals .........( i know many people criticized me for that but i shut their mouth at the fighting......)

odd, one should always start with stats + regen. Boots provide you nothing..
boots provide u early game escape...... as other team also dnt hav boots u hav a advantage of running back or chase........
 

Desmond

Destroy Erase Improve
Staff member
Admin
I never bought blink too, but then I realized that the first skill slow is very good and could be used gank effectively. Since then I try to get blink, depending on my farm. I make Balillius for jungling mainly.
 

debarshi

Otaku
How to counter Shadow Demon, Phantom Lancer, Riki, Drow and SB on the Opponent side? (I mean what would be an effective team/laning?)
 

sygeek

Technomancer
How to counter Shadow Demon, Phantom Lancer, Riki, Drow and SB on the Opponent side? (I mean what would be an effective team/laning?)
You counter PL by destroying is early game farm by constant ganking. If you let him farm, there's nothing you can do. Although, if you have a shadow demon in your team, you can create your own PL army with it.

Riki: dust, sentries and gem. Dust when going offensive, sentries when pushing near tower and gem when your carry is tanky enough to carry it. Also, a tip, when laning against him, don't turn your back when trading hits. His right click damage without his passive isn't much and he'll lose 1v1.

Drow: She's really has no escape mechanism so heroes who can close into her quickly can easily gank her (storm, ES, weaver). Catch her out of position and she's dead. Her late game is really good with her amazing right click damage and pushing power, so make sure you don't feed her. (The change in her silence spell is a nice addition and may make her more viable, so again make sure she doesn't gets farmed). Most of the hard carries can outfarm (and outcarry her) so make sure your carry is farming well (which is rare in pubs). You can also counter her with a scythe of vyse late game.

Spirit Breaker: One word, wards. He received a buff in this match so he may make a comeback in pubs. When you see a support near you all alone and bara is missing from the map, you should know he's coming for you. So don't risk trying to kill the support unless you're sure.

Edit: On other notes..HOLY F&CKING ****, I'm getting 130ms ping today :O I've never gotten ping this low, always hovered around 300ms. I'll enjoy while it lasts!!
 

gameranand

Living to Play
Does the Movement Speed slow of Eye of Skadi and Frost Arrows of Drow stack with each other because then the movement speed will lower by 90% and thats something with Drow with such high DPS.
 

Sarang\m/

Journeyman
Does the Movement Speed slow of Eye of Skadi and Frost Arrows of Drow stack with each other because then the movement speed will lower by 90% and thats something with Drow with such high DPS.
No they dont.Frost Arrow is a Unique Attack Modifier and does not stack with other unique attack modifiers. Besides she gets almost perma slow with frost arrows that it makes no sense to build another slow even if it stacked
 

Niilesh

Padawan
Does the Movement Speed slow of Eye of Skadi and Frost Arrows of Drow stack with each other because then the movement speed will lower by 90% and thats something with Drow with such high DPS.
No they don't but you can build S&Y for more slow but i highly recommend against it.BTW i think u dont know about the fact that minimum movement speed is 100 so most of the slow from maim would be wasted.
 

Bhargav

In the zone
Guys Check this Out



DotaCinema introduces the XMG Captains Draft Invitational, a tournament pitting six of the West's top teams against one another. While tournaments thus far have exclusively adhered to the expectation of Captains Mode, DotaCinema is branching out. Teams will use Captains Draft as the game mode for the XMG-sponsored invitational. Valve has specifically added the pick/ban spectator function for this tournament, hopefully bringing the potential for more tournaments of its kind in the future.

What is Captains Draft?

Captains Draft is a Dota 2 game mode in which teams draft from a limited pool of heroes. The game randomly selects 24 heroes—eight Strength, eight Agility, and eight Intelligence—for the drafting pool. Teams take turns banning two heroes apiece, followed by the picking phase. Captains draft heroes in a 1-2-2-2-2-1 order. Each team has a total of two minutes and 30 seconds to complete their bans and picks. Because of the limited pool and unpredictable nature of this game mode, captains are challenged and their abilities are tested beyond what we normally see.

Participants

Alliance
Fnatic
Na'Vi
RoX.KIS
Sigma.int
Team Liquid

Prize Pool

The total prize pool, sponsored by XMG, consists of $20,000 in addition to 25% of DotaCinema's Dota 2 ticket revenue. A ticket bundle will be announced in the coming weeks upon its addition to the Dota 2 store. The prize pool will be distributed as follows:

First place: 50% of the prize pool (at least $10,000)
Second place: 25% of the prize pool (at least $5,000)
Third/Fourth place:12.5% of the prize pool (at least $2,500)

DotaCinema Presents: The XMG Captains Draft Invitational - News in the DOTA 2 scene - DotaCinema
 

Desmond

Destroy Erase Improve
Staff member
Admin
I think that is a official mode. I remember this mode was in Dota 1.

Dota 1 has the following modes :

ap - All Pick. Each player is allowed to pick a hero from any tavern.
ar - All Random. Each player is given a random hero from any tavern.
rd - Random Draft. 20 random heroes from any tavern are selected and players take turns picking from them.
sd - Single Draft. Each player chooses from one of 3 individual random heroes.
cd - Captains Draft. 24 random heroes are selected. Then Blue and Pink take turns banning heroes, then picking heroes. Then the players on each team pick from their team's heroes.
cm - Captains Mode. Blue and Pink take turns banning heroes, then take turns picking heroes. These heroes are then chosen by members of their team.
em - Easy Mode. Towers are weaker, and players get extra gold and experience.
dm - Death Match. When you die you are given a new hero. The game can end normally, or when one team reaches a certain amount of deaths. lives # can be used to set life limit, and -nd to remove respawn timer along with this mode.[/td]

Other Game Modes
rs - Random Side. Places each team on a random side.
du - Duplicate. More than one of each hero can be played.
sp - Shuffle Players. Randomly switches around players from each team.
xl - Extended League. Both Sides will take turns picking heroes. Each team captain can pick 4 heroes to remove from the pool.
om - Only Mid. Only the middle lane is used.
sc - Super Creeps. Powerful creeps will spawn every 10 minutes.
lm - League Mode. Both Sides will take turns picking heroes.
mm - Mirror Mode. After one minute, each team will have the same heroes.
tr - Team Random. You will be given a random hero from your taverns.
mr - Mode Random. Selects a random game mode.
vr - Vote Random. You will be given a random hero from the voted groupset.
rv - Reverse. You pick a hero for your opponent.
oi - Observer Info. Disables extra information display for observers.
sh - Same Hero. All players will be given the hero that Blue has.
aa - All Agility. Only Agility heroes are used.
ai - All Intelligence. Only Intelligence heroes are used.
as - All Strength. Only Strength heroes are used.
id - Item Drop. When you die, a random inventory slot will drop an item.
np - No Powerups. No runes spawn.
nt - No Top. The top lane is not used.
nm - No Mid. The middle lane is not used.
nb - No Bot. The bottom lane is not used.
ns - No Swap. Swapping heroes is not allowed.
nr - No Repick. Repicking heroes is not allowed.
pm - Pooling Mode. All items can be used by other players.
mi - Mini Heroes. All heroes are half normal size.
fr - Fast Respawn. Reduces death times by 50%.
mo - Melee Only. Only melee heroes are used.
ro - Ranged Only. Only ranged heroes are used.
er - Experimental Runes. Uses an experimental rune spawning system.
so - Switch On. Allows use of the -switch command. Leavers items can be unlocked by -unlock command when this mode is activated.
zm - Zoom mode. Observers will view the game from a zoomed out state.
cp - Capture Point. Specific areas appear at 10 minute mark. Capturing them grants various bonus auras.
wtf - Fun mode. Spells have no cooldown or manacost.

Not sure if Valve will implement all in Dota 2.
 
Last edited:

Piyush

Lanaya
Did anyone here put some items in the offering box till yet?!??!
I have some news regarding that (not a full proof news..but its highly probable that it will turn out that way).

IF anyone did, plz tell me their items and quantities:

For eg: 1x rare, 4x unc, 10x common, 20x crates... like this
 

Allu Azad

Time Ruins Everything
Did anyone here put some items in the offering box till yet?!??!
I have some news regarding that (not a full proof news..but its highly probable that it will turn out that way).

IF anyone did, plz tell me their items and quantities:

For eg: 1x rare, 4x unc, 10x common, 20x crates... like this


What's the news ?
 

Piyush

Lanaya
Some guy somewhere found this file which contains the reward code

Code:
"armory_offering_conversion" [$WIN]
{
"item_quality_common"
{
"token_event_ignot" "7"
"token_event_jade" "0"
}
"item_quality_uncommon"
{
"token_event_ignot" "16"
"token_event_jade" "0"
}
"item_quality_rare"
{
"token_event_ignot" "38"
"token_event_jade" "16"
}
"item_quality_mythical"
{
"token_event_ignot" "74"
"token_event_jade" "41"
}
"item_quality_legendary"
{
"token_event_ignot" "112"
"token_event_jade" "86"
}
"item_quality_ancient"
{
"token_event_ignot" "166"
"token_event_jade" "132"
}
"item_quality_immortal"
{
"token_event_ignot" "201"
"token_event_jade" "201"
}
"item_quality_arcana"
{
"token_event_ignot" "201"
"token_event_jade" "201"
}
"item_multiplier_crate"
{
"multiplier" "0.25"
}
"item_multiplier_receipe"
{
"multiplier" "0.5"
}
}

it may be a fluke or may be not
 
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