Skill Tree: Fan the Hammer
Saddle Up - Killing enemies increases movement speed and gun damage
Ruthless - Kills during Showdown extend its duration
Magnificent Six - The last six bullets in non-elemental weapon clips deal extra damage
Short Fused - Killing an enemy adds explosive damage to your shots for a short time.
Faster ’n You - Killing increases reload speed, weapon swap speed and fire rate
Pickpocket - Melee attacks steal up to six bullets from enemy and instantly load them in your magazine. No cooldown, doesn’t work with rocket launcher.
Hell’s Comin’ With Me - After reloading or topping off your gun with Pickpocket, your weapon has a chance to fire twice.
One for Each of Ya - Nisha’s Fan the Hammer capstone skill puts a duplicate pistol in her off-hand. Have a sweet handgun? Now you’ve got two.
Play Style: Aggressive gunslinging
Skill Tree: Law and Order
Law - Increased shield capacity and melee damage
Order - Each time you take 15 percent of your maximum health in damage, you gain a stack of Order. Based on the number of Order stacks, you have a chance to instantly heal double the damage taken. These deplete quickly out of battle.
Rough Rider - A slam augment that increases damage by 25 percent. Each enemy damaged awards five stacks of Order.
Wanted - When an enemy would cause you to gain an Order stack, it gains a Wanted stack. Dealing damage to that enemy consumes the Wanted stacks and deals bonus damage based on the number of Wanted stacks and your level.
Discipline - Once you reach 10 Order stacks, your shields are restored to full. While at 10 or more Order stacks, you gain increased melee damage, gun damage, and reduced shield recharge delay for each Order stack.
Blood of the Guilty - Killing an enemy gives you an Order stack and restores five percent of your health.
Rarin’ to Go - Killing an enemy gives increased reload speed and gun damage based on Order stacks.
Thunder Crackdown - Law and Order’s capstone is a melee override that creates cone-shaped shock burst that deals increased damage (25 percent) for each Order stack.
Play Style: Up close, methodical killer.
Skill Tree: Law and Order
Law - Increased shield capacity and melee damage
Order - Each time you take 15 percent of your maximum health in damage, you gain a stack of Order. Based on the number of Order stacks, you have a chance to instantly heal double the damage taken. These deplete quickly out of battle.
Rough Rider - A slam augment that increases damage by 25 percent. Each enemy damaged awards five stacks of Order.
Wanted - When an enemy would cause you to gain an Order stack, it gains a Wanted stack. Dealing damage to that enemy consumes the Wanted stacks and deals bonus damage based on the number of Wanted stacks and your level.
Discipline - Once you reach 10 Order stacks, your shields are restored to full. While at 10 or more Order stacks, you gain increased melee damage, gun damage, and reduced shield recharge delay for each Order stack.
Blood of the Guilty - Killing an enemy gives you an Order stack and restores five percent of your health.
Rarin’ to Go - Killing an enemy gives increased reload speed and gun damage based on Order stacks.
Thunder Crackdown - Law and Order’s capstone is a melee override that creates cone-shaped shock burst that deals increased damage (25 percent) for each Order stack.
Play Style: Up close, methodical killer.