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Allu Azad

Time Ruins Everything
read controls and journal first. It has an inventory , level up system. Kill foes , get experience to level up your skills, talk to npc for more and more side quests. There are merchants also. You can grab weapons and armour throughout , go to inventory check which is superior have it , sell left things.
Also a personality/morality system is there, you may chose appropriate dialogues which decides what morals your character has and what his behaviour. This morality system gives you conversation skill , persuading , intimidating etc....
The more time you play , the more you get ease to it.

Does that mean my conversation affects the game's outcome ?
 
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