Stalker said:
@s18000rpm
have u tried finishing the challange series in nfs mw??they are pretty tough too
they are not that much tough like NFS
U, b'coz in PU you were dealing with very accurate handling of cars(can be compared with real life cars).
But in NFS:MW you have to deal with only "beatin' the cops" in their own game, & some races with a very PATHETIC car handling.
In MW you dont have to apply brakes often, just turn a little bit & hit NoS, thats all, you do a 90 degree corner at 250+ kmph.
In PU, on the Monte Carlo circuit, when you take the big U(hairpin turn), you had to BRAKE really hard to make that turn, or the car(particularly 944T) would roll over. that(handling) was really interesting, coz you can do a Lateral braking to overtake others & improve our position(1st,2nd...).
Since you have/are playing MW, have you noticed the AI of other racers & cops. If you make a mistake (at later stage of game) in a race, like hitting traffic cars ..., its DAMN hard to catch-up with the others, BUT if the other racer makes a mistake like that & you leave him way behind (provided u dont make mistake), that racer's AI kick in like a lightning bolt & by the next corner he overtakes u.
Its so stupid & frustrating, i mean how the hec* can the others do that, & we CANNOT, even when we are FlatOut in our cars.
& of course, you would have experienced THIS,-- the other racers can push you around, or turn you around with a gentle push from a side, BUT you CANT, its like if they were driving TANKs.
When you played the NFS
U, do you remember the Factory Driver Mission in which you have do TWO 360's & a hell of course on a GT1 Race Car. Sh*t, it took me more than 20 tries to finish that mission.
Believe it or not, but EA has been unsucessful in bringing a TRUE
NFSU's successor.