The minimum FPS gets impacted by VRAM, not the maximum FPS. in the 6950, a 3FPS increase was seen. at a sub-30 min framerate, every extra frame counts.
The minimum FPS gets impacted by VRAM, not the maximum FPS. in the 6950, a 3FPS increase was seen. at a sub-30 min framerate, every extra frame counts.
In the review you've given it is clearly stated that there is no such performance difference between the 2GB and 1 GB versions of HD 6950. However, that is not our topic of Discussion here.
Just tell me is a pair of HD6870 in CF will perform better that GTX 580, GTX 570, HD 6970 2 GB or HD 6950 2 GB or not in 1080P resolution? Although the answer is known to everyone, it will which is proven by every review site.
Now here we are dealing with upto 1080P resolution, not more than that and I think two HD 6870 @ 22K will be unmatched by performance as well as the value for money.
If we are going beyond that then obviously we need card with more frame buffer like the 580 3GB or HD 6970/HD 6950 2 Gb version or their multi-gpu setup.
JAs its it possible to drop the SSD and add two HD 6950 2 GB in Crossfire. The price will be 28K if you consider the Sapphire 2GB version.
Yes, but do not forget that every frame counts in the minimum framerate. If there are scaling issues in different games(red faction armageddon,gta 4, shift 2 unleashed come to mind) then performance drops to sub-580 levels.
Multi-gpu 68xx is not very future proof, with triple-A titles with high memory requirements launching soon. 6950 2GB/GTX 570 on the other hand, are.
Multi-GPU should not be the basis of a setup design. You cannot predict how a future game will scale in a multi-gpu scenario. If it eats your CPU and only modestly loads you GPUs, then poor scaling is very likely to happen, unless scheduling has been optimized for SLI/CF. Given the heavy slew of console ports and the continuing trend, it is unlikely to happen.
I agreed with you about the Vram size because with highly shader heavy games, the 2GB memory of HD 6950 will come handy. But regarding Multi-GPU scaling, We have to go by treand. We can't predict what'll happen with the future titles but the thrend clearly shows that 90% of the games now a days are optimized for Multi-Gpus Scaling and dual GPU solution is the perfect balance between Raw performance and Value for money.
We'll try to incorporate theMulti-GPU setup of HSD 6950 2GB in 100K or higher configs.
Well, if 70% scaling is considered optimized, then maybe you are right.
Remember that many games that give such scaling CF/SLI are not even supported by the developers for such configs.
7 out of 10 AAA titles can hardly be considered the trend can they? You have to account for the many indie titles released every month or so. Hardly any are supported in SLI/CF.
John Carmack has already stated that RAGE will not have any PC bonuses. It will be a console port heavily optimized for the PC(because the console assets are being used). The only advantage the game has in PCs is higher resolution textures(8192x8192 vs 4096x4096) and the possibilty of a Hi-res pack post release(32768x32768 if I am right).
If 7 games out of 10 in today are optimized for Multi-GPU support then that is a very good indication for the trend and we can expect more than 80% games will have optimized performance for Multi-GPU setup. And if you check the mainstream games like Metro 2033, BFBC2 or DIRT, you'll find that CF scaling is almost 2X.
That this is not my opinion only, if you check the best Gfx card for Money section in Tomshardware for the last couple of months you'll find that they recommend highly a CF/SLI setting @ their $320 and upwards.
John Carmack has already stated that RAGE will not have any PC bonuses. It will be a console port heavily optimized for the PC(because the console assets are being used). The only advantage the game has in PCs is higher resolution textures(8192x8192 vs 4096x4096) and the possibilty of a Hi-res pack post release(32768x32768 if I am right).
I simply didn't understand what are you trying to say. A game, dedicated to Console and not optimized to use powerful PC hardware..is that it you are trying to convey?
Which means only the big-release, full-fanfare, highly advertised titles
I didnt say that RAGE is a bad console port. I meant that the game, focused on consoles has low PC requirements, and is CPU+HDD+SysRAM (not VRAM) intensive, which means that they are focused on the money, and not the looks (gameplay supposedly is solid).
Skud, while Nvidia and AMD do release profiles, you only see good scaling (over 85%) in the titles that are not CPU intensive. Many games have downright broken profiles (Red Faction Armageddon, GTA4, Crysis 2 at launch, Darksiders at launch), that give negative scaling and/or other problems.
Most games for which profiles are released are AAA titles. Only a few indie and startup launches get SLI/CF profiles. Custom profiles are a hit and miss in most cases.
If there is a bug, it takes Green/Red at least a month to fix it, and that is usually 2 months after the bug is reported that they begin working on it.
The developers and publishers offer zero support (EA refused to pass a problem to Crytek because I was using SLI, which was unrelated to my issue and they said I was cross firing my cards in SLI OMFG [Notice the space between cross and firing]; THQ passed the scaling issue with red faction to Volition, but later responded that the game did not support multi-GPU use )
So, I repeat, that multi-GPU should not be the basis for a setup, but an added bonus. Hell, i wouldnt even recommend 590/6990 because essentially they are SLI/CF respectively on a single PCB and face the same problems, with quad GPU facing additional issues.
One GTX570 or GTX580 will do the job. In 100K rig, one graphics card will suffice the need of most of the people. But if you want, you could mention GTX560 X2 or HD6870 X2.
Other reasons: Already explained nicely by the posters above me.
One GTX570 or GTX580 will do the job. In 100K rig, one graphics card will suffice the need of most of the people. But if you want, you could mention GTX560 X2 or HD6870 X2.
Other reasons: Already explained nicely by the posters above me.
Off the Topic: Guys, I've posted the Article about Threading in *www.thinkdigit.com/forum/cpu-mothe...-about-threading-single-thread-bulldozer.html. Please have a look at it and share your opinions. I tried to explain everything about threading, from a single threaded processor to Bulldozer advantage in simple language to make it understandable by everybody.
Off the Topic: Guys, I've posted the Article about Threading in *www.thinkdigit.com/forum/cpu-mothe...-about-threading-single-thread-bulldozer.html. Please have a look at it and share yiour opinions. I tried to explain everything about threading, from a single threaded processor to Bulldozer advantage in simple language to make it understandable by everybody.
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