Re: Need For Speed: Carbon, next in the NFS Series
i dunno about Burnout, does it have simulation type driving Physics or arcade?? (like MW) ,coz I havent played any PS2/ console games,.
The custmization is
COOL , no doubt about that, but the Driving Physics really sucks
BiG Time.
All cars of particular class (tuner/exotic...) have same driving physics.
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Below are just My Opinion
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I Mean EA is just
INSULTING the 1000s of hours & years of development not to mention the money (Millions of Dollars),...... the Engineers/Designers work to make a Car (e.g. Porsche Carrera GT, Merc-McLaren SLR, Lambo's, Koeniggseg.....).
& they do Insult the Manufacturer like Porsche, Merc-McLaren, Lamborghini, Mitsubishi in their last NFS title, by letting down the Car's handling, Just think how the reaction would have been when the Guys at Porsche see a puny a*s VW Golf or Fiat Punto Overtaking their MASTER PIECE - the Porsche Carrera GT when flatout in-game.
coz these manufacturer spent Millions of Dollars in the development of their car.
so much of time spent in developement is the reason, these cars can take a 55-60 degree corner at speeds well over 190kmph!!!
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If you've played NFS5 (Porsche Unleashed), then you know how difficult it is to take the "HairPin" turn in Monaco Circuit with a Porsche 911 GT1 !!!!
if you overpowered your car- then you're car will do a donut & if you go too slow, your opponents overtakke u.
I really loved the opponent's car physics too, coz if you gently hit them in "rear quarter" they'd also loose control
, their car turns around (like PIT maneovere - GTA SA driving school).
but the same is not possible Most Wanted, the Opponent's car have kinda ARMY Tank Physics, you cant move them, but they can!!!
the NFS 5 is really a reasonable game.
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EA is trying to save MONEY
, coz making a Simulation Type NFS game will cost hell lot of more for them to make, coz then EA has to pay the Test Drivers who give them respective input (info about handling of particular car, & improvement in same after parts upgrade)
Wouldnt it be NICE
if EA incorporates Colin McRae 05's ,Driving Physics & Damage model
, GTA's Clock
& Mafia type GREAT Story Telling
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ALL in a future NFS Title.