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Unlike DirectX 9, the DirectX 10 will not have a more than four year lifespan as Microsoft Corp. plans to introduce features of DirectX 11 application programming interface at the forthcoming XNA gamefest conference that takes place next week in Seattle, Washington. Moreover, ATI, graphics product group of AMD, and Nvidia Corp. also plan to discuss certain Direct3D 11 features at upcoming conferences.
Microsoft is going to host four sessions dedicated to Direct3D 11 application programming interface (API), according to agenda of XNA conference. The world’s largest software maker plans to introduce the Direct3D 11 graphics pipeline, unveil details about D3D 11 Tessellation capability, new type of shaders called Compute Shader as well as high level shader language 5.0.
The DirectX 11 should be compatible with both Windows Vista and Windows 7 since Microsoft officially said that it has no plans to change driver model in its next-generation operating system. Therefore, it is logical to expect the arrival of DirectX 11 both ahead or after the launch of Windows 7, as the releases of the two products do not seem to be aligned.
It is unknown when ATI and Nvidia plan to launch hardware compatible with DirectX 11 application programming interface.
*neowin.net/news/main/08/07/18/microsoft-preps-to-unveil-directx-11-features
full story - *www.xbitlabs.com/news/video/displa...veil_DirectX_11_Features_in_Several_Days.html
Microsoft is going to host four sessions dedicated to Direct3D 11 application programming interface (API), according to agenda of XNA conference. The world’s largest software maker plans to introduce the Direct3D 11 graphics pipeline, unveil details about D3D 11 Tessellation capability, new type of shaders called Compute Shader as well as high level shader language 5.0.
The DirectX 11 should be compatible with both Windows Vista and Windows 7 since Microsoft officially said that it has no plans to change driver model in its next-generation operating system. Therefore, it is logical to expect the arrival of DirectX 11 both ahead or after the launch of Windows 7, as the releases of the two products do not seem to be aligned.
It is unknown when ATI and Nvidia plan to launch hardware compatible with DirectX 11 application programming interface.
*neowin.net/news/main/08/07/18/microsoft-preps-to-unveil-directx-11-features
full story - *www.xbitlabs.com/news/video/displa...veil_DirectX_11_Features_in_Several_Days.html
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