Will be turning to GD very soon
Yeah I know that all. Still thanx for reminding.if youre becoming an indie(and not supported by some publisher) GD start small first
1.mobile game dev
then
2.PC indie games(release via steam/gamersgate)
then
3.REAL games PC/Console
and of course you need to increase manpower for every bigger venture e.g level designer,UI designer etc
if you're becoming a game dev dont ever release your game in india(unless its a mobile/indie game)
for the simple reason that your game will be pirated like hell if it becomes popular
i too want to become a gd more of a level character designer though....
and my role models are CDprojekt and capcom(both are publishers/developing studio in one)
one day i will make my own game studio....
1.mobile game dev
then
2.PC indie games(release via steam/gamersgate)
then
3.REAL games PC/Console
Salary means nothing. If you knew the modicum of work involved, the external pressures, time limits, workforce constraints, "crunch time", etc. in this industry, you would think twice before taking it up. The good salaries are there for a reason - such jobs *will* take a toll on your personal lives.
If you know the risks and the rewards and have the courage, determination, drive and creativity, then by all means go for it.
If you are just a person dreaming of high salary and status, a great married life with kids etc., forget about it, you will never be successful in this industry.
That is my 2 cents on this issue.
You keep talking of casual games.What about someone willing to make hardcore game??12 of the top 25 studios that made the most money in 2011 released for the iOS platform, 6 PC, 2 Wii, 1 each for Xbox 360 and PS3, the remaining 2 are multi-platform and 1 is both Android and iOS
9 of the 25 are Indie
so dont think big studios are earning the big bucks, iOS is def ruling the gaming roost
DEVELOP 100: THE WORLD'S MOST SUCCESSFUL GAME STUDIOS
gonno go down the list and check out the studios more
^ thats old thinking the challenge now is to make good microsized games that are immersive but casual - in the sense play for many short sessions instead of a few long sessions. Mobile game dev is where all the action is at.
^^start with some novel idea and small game.
Might wanna rethink.Becoming a game dev just for the high salary is a nasty thing to do.Become one only if you like hardcore programming.
Might wanna rethink.
One can be game designer without knowing a single line of code.
Thats what game artist and designers do.
Programming has separate deparmtent and more importantly one can accomplish simple game projects using unity/UDK(many more and simple tools such as construct2 are available too) without knowing any serious programming.
The pay is high for the same reason.
The pay is high for the same reason.
LOL Just one thingPay is not high, especially at GD level. The pay is very ordinary.
There are hundreds of other Game desginer with celebrity status ,and very high net worth made solely out of Game Development.Just for info.Cliff Bleszinski: is the design director(essentially Game Desginer) for Epic Games and has a net worth of $15 million. Cliff Bleszinski has accumulated his net worth through his creativity in the designing of popular video and pc games, such as Gears of War for Xbox 360. He was born in North Andover, Massachusetts in 1975.
NET WORTH :15MN$
the engine is the main property of the big studios, some are exceptions Valve has a store