tkin

Back to school!!
i have cry2 installed in the D: partition. when i tried installing the v1.9 patch, it only searched for the game in the C: partition. is there a way to force the patch to install to the D: partition? or do i have to reinstall the game in the C: partition??
I think its due to the crack, replace the original game exe to continue, no offense if your game is genuine, but lots of EA games suffer from this.
 

anirbandd

Conversation Architect
yep got that from the tpb comments.. but now i have another problem..

after installing the v1.9 patch and dx11 & hires pack, there is no sound...??
 
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topgear

Super Moderator
Staff member
I don't think so but you better not discuss like that ;-) better put it this way : "after Installing 1.9 patch and .... there's no sound " - looks better.

ANyway, did you update your sound drivers - remove and install again ? or check the in-game audio settings.
 

anirbandd

Conversation Architect
^^ done ;)

my drivers are updated.. i think its the source i am using for installing the main game. its a r i p.

i'll provide the patch log:
[12/26/2012 20:00:40] Success Patch started: E:\My Games\Crysis Series\III - Crysis 2 - B***k B*x\Crysis_2_v1.9_PROPER-FLT\Crysis2Patch19.exe
[12/26/2012 20:00:40] Notice Patch engine version: 3.5.2.0
[12/26/2012 20:00:40] Notice Product: Crysis 2
[12/26/2012 20:00:40] Success Language set: Primary = 9, Secondary = 16
[12/26/2012 20:00:40] Success Include script: _Global_Functions.lua
[12/26/2012 20:00:40] Notice Start project event: Global Functions
[12/26/2012 20:00:40] Success Run project event: Global Functions
[12/26/2012 20:00:40] Notice Start project event: On Startup
[12/26/2012 20:00:42] Success Located installed version 1.0: D:\Crysis 2\
[12/26/2012 20:00:44] Success Run project event: On Startup
[12/26/2012 20:00:44] Notice Start project event: On Pre Patch
[12/26/2012 20:00:44] Success Run project event: On Pre Patch
[12/26/2012 20:00:44] Success Free space check on drive: D:\
[12/26/2012 20:00:44] Skipped Patch file already up to date: D:\Crysis 2\\bin32\activation.exe
[12/26/2012 20:00:44] Skipped Patch file already up to date: D:\Crysis 2\\bin32\activation.x86.dll
[12/26/2012 20:00:44] Skipped Patch file already up to date: D:\Crysis 2\\bin32\activation.xml
[12/26/2012 20:00:44] Success Backup file: D:\Crysis 2\\bin32\Benchmark.bat -> D:\Crysis 2\\Backup\Benchmark.bat.bak
[12/26/2012 20:00:44] Success Patch file: D:\Crysis 2\\bin32\Benchmark.bat
[12/26/2012 20:00:44] Success Patch file: D:\Crysis 2\\Bin32\CryRenderD3D11.dll
[12/26/2012 20:00:44] Success Patch file: D:\Crysis 2\\Bin32\CryRenderD3D9.dll
[12/26/2012 20:00:44] Success Backup file: D:\Crysis 2\\bin32\Crysis2.exe -> D:\Crysis 2\\Backup\Crysis2.exe.bak
[12/26/2012 20:00:46] Success Patch file: D:\Crysis 2\\bin32\Crysis2.exe
[12/26/2012 20:00:46] Success Patch file: D:\Crysis 2\\Bin32\d3dx11_42.dll
[12/26/2012 20:00:46] Skipped Patch file already up to date: D:\Crysis 2\\Engine\Engine.pak
[12/26/2012 20:00:47] Success Backup file: D:\Crysis 2\\Engine\ShaderCache.pak -> D:\Crysis 2\\Backup\ShaderCache.pak.bak
[12/26/2012 20:00:58] Success Patch file: D:\Crysis 2\\Engine\ShaderCache.pak
[12/26/2012 20:00:58] Success Backup file: D:\Crysis 2\\Engine\ShaderCacheStartup.pak -> D:\Crysis 2\\Backup\ShaderCacheStartup.pak.bak
[12/26/2012 20:00:58] Success Patch file: D:\Crysis 2\\Engine\ShaderCacheStartup.pak
[12/26/2012 20:00:58] Success Backup file: D:\Crysis 2\\Engine\Shaders.pak -> D:\Crysis 2\\Backup\Shaders.pak.bak
[12/26/2012 20:00:58] Success Patch file: D:\Crysis 2\\Engine\Shaders.pak
[12/26/2012 20:00:58] Success Backup file: D:\Crysis 2\\Engine\ShadersBin.pak -> D:\Crysis 2\\Backup\ShadersBin.pak.bak
[12/26/2012 20:00:59] Success Patch file: D:\Crysis 2\\Engine\ShadersBin.pak
[12/26/2012 20:00:59] Skipped Patch file (target not found): D:\Crysis 2\\gamecrysis2\Localized\French.pak
[12/26/2012 20:00:59] Skipped Patch file (target not found): D:\Crysis 2\\gamecrysis2\Localized\German.pak
[12/26/2012 20:00:59] Skipped Patch file (target not found): D:\Crysis 2\\gamecrysis2\Localized\Spanish.pak
[12/26/2012 20:00:59] Skipped Patch file (target not found): D:\Crysis 2\\gamecrysis2\Localized\Turkish.pak
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\patch\patch1.pak
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\gamecrysis2\Levels\DowntownDX11_Benchmark\autotest.tmd
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\gamecrysis2\Levels\DowntownDX11_Benchmark\auto_resourcelist.txt
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\gamecrysis2\Levels\DowntownDX11_Benchmark\auto_resources_sequence.txt
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\gamecrysis2\Levels\DowntownDX11_Benchmark\Downtown.xml
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\gamecrysis2\Levels\DowntownDX11_Benchmark\level.pak
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\gamecrysis2\Levels\DowntownDX11_Benchmark\levelshadercache.pak
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\gamecrysis2\Levels\DowntownDX11_Benchmark\playthru.tmd
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\gamecrysis2\Levels\DowntownDX11_Benchmark\tags.txt
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\gamecrysis2\Levels\DowntownDX11_Benchmark\terraintexture.pak
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\gamecrysis2\Levels\DowntownDX11_Benchmark\Minimap\Downtown.gfx
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\Mods\PLACE_MODS_HERE.txt
[12/26/2012 20:01:00] Success Patch file: D:\Crysis 2\\Support\benchmark_readme.txt
[12/26/2012 20:01:00] Notice Start project event: On Post Patch
[12/26/2012 20:01:00] JIM: POST PATCH: Installed version is 1.0
[12/26/2012 20:01:00] JIM: POST PATCH: TargetVersion is 1.9
[12/26/2012 20:01:00] JIM: POST PATCH: Appfolder is set to D:\Crysis 2\
[12/26/2012 20:01:01] JIM: POST PATCH: Looking for Crysis2Launcher.ini in ...
[12/26/2012 20:01:01] D:\Crysis 2\\Bin32\Crysis2Launcher.ini[12/26/2012 20:01:01]
success opening launcherIniPath
[12/26/2012 20:01:01] file contents are.....
[12/26/2012 20:01:01] [Crysis2Launcher]
start=Crysis2.exe
version=1.0.0.0
id=crysis2_eu1[12/26/2012 20:01:01] patched newFileContents is now...[12/26/2012 20:01:01] [Crysis2Launcher]
start=Crysis2.exe
version=1.9.0.0
id=crysis2_eu1[12/26/2012 20:01:01] succeeded to remove launcherIni[12/26/2012 20:01:01] Success Run project event: On Post Patch
[12/26/2012 20:01:01] Notice Start project event: On Shutdown
[12/26/2012 20:01:19] Success Run project event: On Shutdown
[12/26/2012 20:01:19] Notice Exit patch process (Return code: 0)

i think the problem lies with the patch not working on english.pak file even if its there.. i'll go for a new non-r i p version and see if its okay.
 

anirbandd

Conversation Architect
if it were Rs. 9.99, i would have ;)

i promise i will buy all games when i earn my own money for spending on gaming. Seriously.

and i think there is a certain achievement in solving problems. obviously i dont make my own cr@cks, but i like to investigate the problem which it causes, and solve it. its for the thrill of it.
 

anirbandd

Conversation Architect
and i accept only Rupee :p anyway.. lets rest this case before it turns into a nasty argument on morality and vigilantism.. :D
 

axes2t2

I am a cat
Dead Matter website

Dead Matter is an open world zombie survival mod for Crysis 2 created by Johnny Guitar. The game follows a survivor immersed in a post apocalyptic world struggling to survive. There are zombies. Lots of zombies.

It is still in alpha stage and is only single player.

Someone's in-game screenshots



*i.imgur.com/1oUoah.jpg
 

topgear

Super Moderator
Staff member
for me still L4D holds the crown for Zombie shooting fun and the Co_op of this is really great and on the screenshot they Zombies are not even look like zombies ;-)
 

anirbandd

Conversation Architect
@topgear: You use the dx11 tessalation pack on C2, right?? do you notice any massive difference while playing??

i am using extreme settings on graphics and the differences are almost negligible except for the high res textures..
 

axes2t2

I am a cat
for me still L4D holds the crown for Zombie shooting fun and the Co_op of this is really great and on the screenshot they Zombies are not even look like zombies ;-)

It is still in alpha stage and is only single player.

CryEngine

And those in the screenshot are civilians/survivors that you can 'recruit'.

;-)
 
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