from what I understand, everyone who is dabbling in it is dabbling in it in very different ways
2d is totally different from 3d, and I just think it might be more complicated
seriously, making something in 3d is no biggie, you just follow the real thing and if it does not come out, well it is so many degrees cartoonish. but in 2d, you actually have to think about art and how the object is best represented in 2d and stuff, which im sure is a much harder technique to master than just replicating things in 3 dimensions.
Right now, making 3d game areas based on Samurai Jack episodes. These are simple but stylized 2d structures, that are fun converting to 3d. Its not even a game, its just 3d environments.