Thrustmaster GPX Gamepad Short Review

.jRay.

Youngling
I actually wanted to buy a gamepad for quite some time now, after looking at some options like the original x-box controller, thrustmaster gpx, thrustmaster 3in1 (ps3,ps2) and some other ps3 ones, i decided to go with thrustmaster as i had a budget of around 1.5k, ordered it from flipkart for Rs.1649.

As this is my very first gamepad i do not know whether its better than or worse than some other controller.

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Games played: NFS Most Wanted 2012, NFS Shift 2 Unleashed, FIFA 13, CoD Black Ops II.

Contents in the box:

In the Box you get the gamepad itself and two manuals, one explaining the buttons, and the other giving numbers for technical support.

Build Quality:

The gamepad has a very good build quality, fells great to hold and use, a good grip when playing , and has a great feel.
The USB cable seems tough too.


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Buttons:

Buttons have the standard x-box layout, and have a nice feel. The Start/Back buttons are nice too. Has a Help Button at the centre.
And a 8 way d-pad.

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Analog Sticks:

Are Good to use, have good Sensitivity, the front buttons are firm have a good response , but they have like 10-15% null zone but Works perfect after that.
The analog sticks home back to center and stays stable after that.

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Vibration/Force Feedback:

It has 2 high frequency vibration motors. Located at the handles and hence Has Awesome Feedback, i first started playing NFS Shift 2 Unleashed, I didn't expect such a feedback, has varying vibrations.

strong: when drifting, crash, burnouts, firing.
medium: when there's a speedy corner, When u get hit.
low: when the ball bounced back after hitting the pole.

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Please Tell Me If I should add anything.
 
Last edited:

icebags

Technomancer
say you pull the analog stuck to a random corner then leave it there, does it home back to exact same centre point and remain steady ?
how are the analog triggers and front buttons, firm/loose/too tight ?

and that is a 4 way d-pad, right ?
 
OP
.jRay.

.jRay.

Youngling
say you pull the analog stuck to a random corner then leave it there, does it home back to exact same centre point and remain steady ?
how are the analog triggers and front buttons, firm/loose/too tight ?

and that is a 4 way d-pad, right ?

Done.
 
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