s18000rpm said:not that kind of thing, missions in which we have to save the guy from MOB or Cop (after him) & transport him safely to his destination(airport or port...)
s18000rpm said:side missions like Transporting some people from one place to oher wud be fantastic, missions from like in the Movie "Transporter"
tech_mastermind said:i want Rockstar to use new game engine in GTA4
NO its not RAGE as planned, they've changed to other Game Engine.ctrl_alt_del said:GTA4 will be using the latest game engine from R*, RAGE (Rockstar Advanced Game Engine).
I am eagerly waiting for the trailer to be released. All the trailers and cinematics are always made in-game for the GTA series, so tha trailer will be our first real peek into what the next gen GTA will be like.
Source:: the gta placeGTA IV To Use NaturalMotion's euphoria Engine
The news comes after it was announced that Rockstar Games became the second licensee to utilise NaturalMotion's euphoria technology. A short excerpt from the press release spells out the facts:
It's important to note that as of yet no specific titles have been confirmed, though it appears we'll be getting seperate announcements on those in the near future. Whether or not "several months" of collaboration is enough for Rockstar to have been using this, after all there are only 10 months until the release of the game, it should be very interesting to see this technology used. This paragraph of text should help to explain why this is quite exciting news:Oxford, UK-Feb 27 2007- NaturalMotion today announced a partnership with Rockstar Games, Inc., the world-renowned publishing label, to integrate NaturalMotion's revolutionary euphoria engine into upcoming next-generation Rockstar Games titles. Rockstar's integration of euphoria is well advanced, with today's announcement following several months of close collaboration between the two companies.
Announcements regarding specific titles will follow at a later date.
Based on NaturalMotion's DMS technology, euphoria uses the processing power of PlayStation 3 and Xbox 360 to simulate the human body and motor nervous system, thus creating fully interactive game characters that act differently every time. With euphoria, games move away from canned animation, towards a much richer, life-like experience that is unique to the player.
So essentially, you shouldn't see the same movements twice from characters, it will always be different just like in real life. It would certainly make for some very interesting game experiences. We may also see this technology used in some of Rockstar's other upcoming games such as LA Noire
shantanu_webmaster said:Great buddy !!! i think i need more practice in that .. she kicked me again... man,,