Oh really?? Well tell me an FPS shooter that has a branching storyline in which your actions ultimately decide the outcome.
Non linearity in video games existed since 80's, not interested in giving you a list now, and it doesn't matter if its an FPS or TPS/RPG or whatever..branching stories in games is nothing new, period. I guess Activision's marketing worked really well on you. "Look everybody, we have a branching story line, the first of its kind wooooo!" But I do appreciate Treyarch for atleast adding something like this in a call of duty game...but you have to admit, even if it was a linear campaign, the game would have still got 9s every where, and MW3 is a perfect example for that, shows how messed up the reviewers are.
Do you have anything like this from id or spielberg's MOH??
This is what happens when you read everything in a linear way, let me quote my comment again..
Cinematic experience- bought into games by Spielberg's Medal of Honor, fast paced mechanics- look for ID software's games, addictive multiplayer- ID software's games again, a super optimized engine-ID agian
So where did I say that MoH or the ID software's games have branching story lines? What I meant with that comment was that whatever COD is doing now has already been done a lot of times regardless of the genre, there's nothing really 'new' that Treyarch or IW did with COD.
Talk about the recent MOH, its total piece of sh!t with its lackluster storyline. If you haven't tried, don't be a biased critic.
Okay now where did this come from? Did I even mention the recent MoH?
We all know that doom set all the standards how fps titles feel and play.
It was about fast paced multiplayer, and I was talking about Quake.
But the way you are putting everything makes little sense.
Tell me how, and I'll happily try and make sense.
No abhishek this isn't a pc port like previous games. Its a standalone dx11 title.
Not in the league of battlefield 3 but its a looker.
Its a PC port with DX11, more like tacked on and a marketing thing, nobody knows how much of the dx11 will be used in the game or what its performance going to be like. Though I'll be happy for the PC cod players if the game's connectivity and DX11 features work
And what about the PS3 version? People are already complaining about the connectivity issues just like they did for Blops1. And the obvious inferiority of the graphics in the PS3 version..blurred out textures, AA issues, etc whereas the x360 version works flawlessly.
I don't think you can name a military shooter having a better storyline than the COD series.
That is subjective, I guess its way too easy to convince the CoD fans about the story. Give it a transformers style presentation with an average story, and CoD fans will be going gaga over it. They've always been too pretentious.
I don't even think BF3 comes close in this aspect. Even BF3 had cinematic sequences where similarities can be drawn with COD. But that does not make it a bad title does it?
off topic again.