B:AO has been announced for PC/PS360/Wii U as a prequel to AA/AC and deals with the origins of Batman. The main antagonist will be the Black Mask
Developer: WB Montreal
Release Date: October 25
*i.imgur.com/6PyWIDc.jpg
No rocksteady, no mark hamill. I'm not sure if it will be able to reach the bar set by them.
Detailed writeup by Eurogamer:
Batman: Arkham Origins announced for PC, PS3, Wii U and Xbox 360 • News • Eurogamer.net
Developer: WB Montreal
Release Date: October 25
*i.imgur.com/6PyWIDc.jpg
No rocksteady, no mark hamill. I'm not sure if it will be able to reach the bar set by them.
Detailed writeup by Eurogamer:
Batman: Arkham Origins announced for PC, PS3, Wii U and Xbox 360 • News • Eurogamer.net
Origins is the next game in the Arkham series, and follows the release of Arkham Asylum and Arkham City, according to a report by GameFocus.
Those games were developed by Rocksteady. Origins is made by WB Games Montreal. Origins is set several years before the previous Arkham games, and sees the player assume the role of a younger Batman who meets many of the series' iconic characters for the first time.
The game world will be approximately twice as big as it was in Arkham City. The north half of Origins' map will be similar to the setting of Arkham City, although it won't have giant prison walls surrounding it and Amusement Mile won't be flooded. There will also be more Christmas decorations, giving it a sort of Batman Returns vibe.
The south half of the map will be New Gotham, which is described as a classier part of town with more skyscrapers. Given the larger setting, players will be able to move about faster thanks to the Batwing offering a mode of fast travel. Players will need to dismantle hacked towers that emit jamming signals though before they can fly to certain regions.
While most of Batman's combat and stealth techniques will be familiar to those who played earlier games in the series, one of his new toys is the "remote claw," which allows players to shoot two targets, then pull them towards one another. This will be useful for stringing foes up, bounding two of them together at once, or making large object crash into thugs. You can also use the remote claw to set up slick traps, like dangling an explosive barrel from a perch, then luring guards under it with a sonic batarang.
Last edited: