Xbox 360 Vs. Playstation 3

Zeeshan Quireshi

C# Be Sharp !
Actually NO!
The X360 has a 512 MB DDR3 700 MHz or somewhat like that
but the PS3 has got 256 MB XDR RAM which has more bandwidth over DDR3.
Like somewhat like 2 GHz, not sure about that!

Also X-360 has a shared graphics memory!

Its like choosing a GDDR2 memory over GDDR3!

Besides the X360 can perform 1 Tera Flops of computing whereas PS3 can handle over 2 Teraflops, but that because of its entire hardware!
Actually it's the Other way round mate . The Xbox 360 has much much higher bandwidth than the PS3 .

IGN said:
Xbox 360 has 278.4 GB/s of memory system bandwidth. The PS3 has less than one-fifth of Xbox 360's (48 GB/s) of total memory system bandwidth.

*xbox360.ign.com/articles/617/617951p1.html

Also the Xbox 360 GPU has Unified Shade Arcgitecture than means it doesn't have sepaate Pixel and Vertex shaders but Programmable unified shaders that can work as both , so it can use all the shaders as Pixel Shaders if the need be and the other way round .

The PS3 on the other hand still uses the old 'separate" shader aritecture .

*xbox360.ign.com/articles/617/617951p3.html
 

keith_j_snyder2

Rising ApocalypsE
Did u know that the new era will be of XDR which can push 3.2 GHz of Desktop memory?

Well its true but can u really believe that much of bandwidth 278.4 GB/Sec?

This means that even Quad X-fire or a Tri-SLI steup can't even beat this thing up!
Which says that our PC's are nothing but a garbage cans!
Although its true and its written on papers but PS3's XDR RAM is better than GDDR3....may be even GDDR4!
 
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