vickybat
I am the night...I am...
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I would like to see whether they can find some way to run Windows games using something like Cedega. Valve could fork Wine and come up with their own variant that could be better. Then bye bye windows and DirectX.
Edit : Just realized that Wine probably needs Windows binaries.
Edit : They could fork Wine and make it compliant with Mantle.
No need for DirectX here. SteamOS has openGL libraries, co-developed by Nvidia.
With that and mantle, directx won't be an absolute requirement.
SteamOS is a completely different platform. No place for wine or directx here.
Games will be developed using open-gl and other non-directx api's like mantle for steamOs.
Imagine something like this -"Games for SteamOs" moniker in the retail copy of next "TombRaider".