MODS CHANGE TITLE TO "THE WITCHER 3 : WILD HUNT"
- Over 100 hours of hand-scripted quests
Someone explain?- Enemies don’t scale to the player’s level
- Time of day and other conditions determine where monsters appear and their abilities
What is this?- Backward difficulty curve being addressed
In DarksidersII got different enemies at every level upgrade. Is it something similar, rather having low level enemy with more power we get to fight a new tougher one? Or over the time Geralt would be invincible to low level enemies?
Can anyone give me INFO on "NO LOAD SCREENS"...hearing that only i feel Our cards won't be able to handle this beauty