Some benchmarks comparing the laptop with my desktop PC.
desktop (intel core 2 quad @3GHz, nvidia 9800GT 512 MB):
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1. 3Dmark vantage, resolution: 1280x1024,
P-mode settings:
GPU score: 5292
CPU Score: 11479
Overall score: P6116
same res, X-mode settings:
GPU score: 3872
2. Unigine Heaven benchmark, DX10 mode, 1280x800:
4X AA: fps 23.7, score: 596
No AA: fps 35.1, score: 883
3. Stalker CoP benchmark (DX10 mode, 1280x1024 resolution, HDAO, ultra, everything else set to max):
Benchmark NoAA 2XAA 4xAA
Day: 35 15.7 6.3
Night: 33.2 15.0 5.9
Rain: 34.8 15.5 6.2
Sunshafts: 16.8 10.3 5.1
Laptop (NP550P5C-S01/i5 version):
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1. 3Dmark vantage, resolution: 1600x900,
P-mode settings:
GPU score: 7299
CPU Score: 10060
same res, X-mode settings:
GPU score: 5993 @ stock clocks
GPU score: 6421 @ memory overcloced to 1050MHz
2. Unigine Heaven benchmark, DX10 mode, 1280x800:
4X AA: fps 34.5, score: 869
No AA: fps 43.4, score: 1094
Note: although the fps was more, the Unigine benchmark felt more jerky on Laptop. Likely a driver bug.
3. Stalker CoP benchmark (DX10 mode, 1600x900 resolution, HDAO, ultra, everything else set to max):
Benchmark NoAA 2XAA 4xAA
Day: 45.6 24.9 13.1
Night: 41.7 23.1 11.8
Rain: 43.8 23.9 12.5
Sunshafts: 25.4 16.9 10.4
Conclusions:
- In all the benchmarks I ran, the GK107 based GT650M is signicantly faster than G92 based 9800GT
- The gap increases with Antialiasing turned on which is amazing!
Due to ddr3 memory GT650M should actually perform worse at high AA/resolution settings because
9800GT has exactly twice the memory bandwidth as GT650M.
Both use DDR3 memory @900Mhz but 9800GT has 256 bit wide memory bus vs 128 bit wide for GT650M.
benchmarks I ran can be downloaded from:
download from Guru3D.com