vickybat
I am the night...I am...
*i.imgur.com/OywgLwl.jpg
The most anticipated game on PS3 is all set to launch on june 14th. After their uncharted trilogy, very few people ( so called critics) had some negativity towards naughty dog.
Be it weird camera angles or use of scripted sequence, the reasons although being dumb, existed nevertheless. Some also complained their games to be extremely fast paced unnecessarily.
Naughty Dog although riding on their success waves, listened to these critics opinions and maybe, thought of building something completely diverse from their usual set pieces.
Enter "The Last Of Us". Out of nowhere, they came up with the idea of a completely new IP with teasers and hype to start with. Many claimed that this would be too similar with uncharted, sharing same lines. All those speculations are finally put to a stop.
When some gameplay videos and a demo appeared, people and reviewers were surprised to see a striking change. Although the plot is set around a post apocalyptic world, the gameplay was expected to move at higher tempo. But its completely the opposite. It tests the player and gives time to think and analyze the surroundings at a much slower tempo than uncharted. The story seems to be flawless including the setting. Hardly has a flaw to fix.
Coming to the visuals part, many were stunned at what they are looking at. " Is this a PS3 or a PS4 title" was the first and foremost reaction of many reviewers.
At its 7th year in the industry, the PS3 is already setting huge bars for its next gen brother. This game proves what the cell architecture is all about and what the PS3 as a whole unit is all about. Everything, from the textures, shadows and dynamic lighting appears next gen and marvelously rendered. Character models are exquisitely detailed and show a high level of emotion. Flora and fauna fit in great and add to that some brilliant water effects and simulation that arguably surpasses Crysis 3. Naughty Dog definitely knows how to use the cell processor efficiently, even with such low memory. They quickly are becoming the best developers out there.
Enough of me talking. Lets get to some links to back my comments :
Naughty Dog's Grim Masterpiece - The Last of Us - PlayStation 3 - www.GameInformer.com
The Last of Us for PlayStation 3 Reviews - Metacritic
The Last of Us: The Kotaku Review
The Last Of Us review | Edge Online
The Last of Us review • Reviews • PlayStation 3 • Eurogamer.net
IGN Asia Pacific
The Last of Us Review for PlayStation 3 (PS3) - Cheat Code Central
Most of these gave it a perfect score and the game has truly lived up to its hype. The game not only is violent in nature, but seems to be having one of the strongest decisions ever in a plot. It uses naughty dog's own engine and full open-gl based api's. It proves that direct x is nothing but Microsoft's monopoly as the only api choice. Its also a testament to the age old proverb, i had been hearing ever since i got my hands on the original PlayStation, which holds true even today:
"Never Underestimate The Power Of PlayStation"
All hail Naughty Dog
The most anticipated game on PS3 is all set to launch on june 14th. After their uncharted trilogy, very few people ( so called critics) had some negativity towards naughty dog.
Be it weird camera angles or use of scripted sequence, the reasons although being dumb, existed nevertheless. Some also complained their games to be extremely fast paced unnecessarily.
Naughty Dog although riding on their success waves, listened to these critics opinions and maybe, thought of building something completely diverse from their usual set pieces.
Enter "The Last Of Us". Out of nowhere, they came up with the idea of a completely new IP with teasers and hype to start with. Many claimed that this would be too similar with uncharted, sharing same lines. All those speculations are finally put to a stop.
When some gameplay videos and a demo appeared, people and reviewers were surprised to see a striking change. Although the plot is set around a post apocalyptic world, the gameplay was expected to move at higher tempo. But its completely the opposite. It tests the player and gives time to think and analyze the surroundings at a much slower tempo than uncharted. The story seems to be flawless including the setting. Hardly has a flaw to fix.
Coming to the visuals part, many were stunned at what they are looking at. " Is this a PS3 or a PS4 title" was the first and foremost reaction of many reviewers.
At its 7th year in the industry, the PS3 is already setting huge bars for its next gen brother. This game proves what the cell architecture is all about and what the PS3 as a whole unit is all about. Everything, from the textures, shadows and dynamic lighting appears next gen and marvelously rendered. Character models are exquisitely detailed and show a high level of emotion. Flora and fauna fit in great and add to that some brilliant water effects and simulation that arguably surpasses Crysis 3. Naughty Dog definitely knows how to use the cell processor efficiently, even with such low memory. They quickly are becoming the best developers out there.
Enough of me talking. Lets get to some links to back my comments :
Naughty Dog's Grim Masterpiece - The Last of Us - PlayStation 3 - www.GameInformer.com
The Last of Us for PlayStation 3 Reviews - Metacritic
The Last of Us: The Kotaku Review
The Last Of Us review | Edge Online
The Last of Us review • Reviews • PlayStation 3 • Eurogamer.net
IGN Asia Pacific
The Last of Us Review for PlayStation 3 (PS3) - Cheat Code Central
[YOUTUBE]ZEs33aWkX2Q[/YOUTUBE]
PlayStation 3 isn’t only well-known for its number of exclusive games, but for the sheer number of quality exclusives. That’s what makes The Last of Us even more impressive, because not only does it join the ranks of Uncharted, Killzone, God of War, Infamous and more, but it bests them all. In short, Naughty Dog has crafted a game that impresses in virtually every way. The Last of Us is a true feat.
Its unrivaled presentation in particular sets the bar even higher than the Uncharted trilogy already did, and its writing, voice acting and layered gameplay combine to create what is very easily the game to beat for Game of the Year 2013.
Most of these gave it a perfect score and the game has truly lived up to its hype. The game not only is violent in nature, but seems to be having one of the strongest decisions ever in a plot. It uses naughty dog's own engine and full open-gl based api's. It proves that direct x is nothing but Microsoft's monopoly as the only api choice. Its also a testament to the age old proverb, i had been hearing ever since i got my hands on the original PlayStation, which holds true even today:
"Never Underestimate The Power Of PlayStation"
All hail Naughty Dog
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