^its a killer game.
gfx. card & CPU Killer that is.
wud hav loved it if it had the old CMR05 type handling & a LOT LESS min. system requirements
btw why do these Codies & EA guys make unmoddable games
it gets a bit boring after playing all stages/tracks in all cars. to top it all codies have put a lot less Stages in DiRT wen compared with CMR05.
atleast take example from other games, like SimBin's GTR2, GTL, RACE: WTCC... in which we add the TRACK , Car... mods.
as of now i've installed
18 Addon tracks in GTR2. so it (gtr2) doesnt get boring, as we can keep adding our favourite tracks...& keep playing.
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NFS Carbon for Mac available
As we already reported Electronic Arts is porting some games with the help of the CiderEngine to the Mac. Since this week you're able to buy Need for Speed Carbon in the Apple Store, but only US and Canada.
You need at least these system requirements:
Mac OS X v10.4.9 or later
1.83GHz or faster Intel Core Duo processor
1GB RAM
6GB free hard-disk space
Video card: ATI X1600 series or later; NVIDIA GeForce 7300 or later
DVD-ROM drive
It's not known, if Need for Speed Carbon for Mac will be published also outside Canada and US.
*www.nfsplanet.com/main.php?lang=eng#4048