For the Strategic Game Lovers!!

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sumitava_b

In the zone
Rohit, you are majorly talking about topping up the queue in barracks and all. I really dont have a problem with that. In fact that is only strategy left to u when ur army is getting thinner.

But I am talking about setting of gathering point of barracks. My point is that replacement should not reach the battlefield one by one. Your lone soldier running to the gather point can easily be ambushed especially when u r playing with multiple enemeies. Place ur gathering point little away from battlefield. When u get at least 4/5 soldiers then send them together to frontier.
 

rohanbee

Padawan
geek_rohit said:
sumitava_b said:
I am not very much agreed with Rohit on the strategy of putting the gathering point in enemy's base. This will result in sending your soldier one by one, especially when ur initial army got outnumbered in enemy-base. At that time enemy will just chew and throw your soldier one by one :( . Better gather them in ur base and send them in team. You know Teamwork always works.

Rohan, for siege weapon, make it stand ground near a watchtower or 1/2 infantry in guard mode. This will prevent the siege weapon to get ambushed while strolling around and also make it less vulnerable from enemy infantry. When u need one expensive siege weapon on a roll in aggresive mode, always put a infantry in guard mode. He will always run along with the siege protecting it :twisted: . I used to keep a villager near by the costly sieges. Whenever my siege got damaged the villager came and repaired it quickly. 8)

Read it carefully mate. What I mean to say is when you begin the attack top up the queue and set the gather point in the enemy base. And take the current army with you. I said so because when u reach the population limit, you take the whole army in a team and attack. But during the war many of your units are killed to replace them I said that you should top up the production queue. This will ensure that you are never short of units. Because when your units are in short number they outnumber you and destroy your forces. And then rebuilding your force again and then taking them for another attack will give the opponent the chance to rebuild his forces and repair the damaged buildings.

Yes rohit i agree with you. That is quite important especially if you have suddenly walked into something you did not expect. Sometimes i queue them up at slightly a distance (From the attack target) just in case the main forces are depleted and need to make a quick retreat. This way they can be re-inforced pretty quick. Otherwise we might send in new units one by one to their inevitable destruction.
 

escape7

What? Where? How?
Yes, but in all this the defense of the base should not be compromised.


My take about the gather points:

I make the gather points outside the enemies gates, and also set up lots and lots of guardtowers inside their township, a hectic task but it pays out. Then i set the gather point on the enemy buildings, while the units collected outside the gates move in. This way i have an attack unit with replenishments and with a li'l bit help from the towers the attack becomes a bit easier; also the building from which the replenishment units comes from, i place it near the enemy location, fortified heavily with guard towers.

TIP : Destroy enemy houses before attacking the main buildings & don't let them repair the buildings etc. Their military will become small in number, and a li'l bit easier for us to beat them quickly..............i love this game :)
 

rohanbee

Padawan
escape7 said:
Yes, but in all this the defense of the base should not be compromised.


My take about the gather points:

I make the gather points outside the enemies gates, and also set up lots and lots of guardtowers inside their township, a hectic task but it pays out. Then i set the gather point on the enemy buildings, while the units collected outside the gates move in. This way i have an attack unit with replenishments and with a li'l bit help from the towers the attack becomes a bit easier; also the building from which the replenishment units comes from, i place it near the enemy location, fortified heavily with guard towers.

TIP : Destroy enemy houses before attacking the main buildings & don't let them repair the buildings etc. Their military will become small in number, and a li'l bit easier for us to beat them quickly..............i love this game :)

Guard towers like a lot of stone which is always the scarest of items and since it is utilised for building walls at the begning as well i think the need is quite a bit.
as regards destroying enemy houses isn't it true that the enemy might already have a sizeable force ready lets say 30 ppl and you reduce it to 15 (house wise) the population still remains??
 

CyCo

In the zone
escape7 said:
Try Battling with archers(not only archers, have 6 of them with the others in your unit), They have an advantage over others, as of guard towers, i'm not talking about building them under townships, i'm talking about spreading them over the whole map, and two guard towers near the resources is enough to safeguard it so ur army can fight the enemies.

Monks/Priests do come in handy, looks like u never played AOE seriously CyCo...tell us ur strategy, playing like this i've played all the series and in the hardest mode, completed all of them without using cheats.

dude i am quite sure i must have played more AOE than ne1 in this forum .. i have been playin aoe in general since 8 yrs and competitive since 3 . in the first WCG the national champ was from pune and i used to play with him ... :D

monks and priests are only userful for relics .. dude when ur infantry is fighting y wd u wanna wait for ur slow preists to catch up .. and waste gold in upgradin or even makin em ... use the gold for extra trbs or better units ..

and that thing abt 75 pop was extensive but silly .. every1 plays with 200 pop .. i have NEVER in 3 years national and international see a game with 75 pop !!!

ut strategies may wrk in single player (i played the whole thing once but found it not so interestin) .. the strategies i have are purely for multiplayer where time is the most crucial factor ...

destroyin houses is a good idea .. as u can see on that HUGE article i wrote in my prev post ..
*www.thinkdigit.com/forum/viewtopic.php?t=19307&postdays=0&postorder=asc&start=30

rohanbee ur right that the units still remain .. but the thing is that once his houses are gone he cannot make a new army unless he builds new houses (or castle or town C) that takes him time and till then ur second army can come and destroy his base ...

and instead of makin the gather point a lil far from his base geek_rohit y dont u just make 2-3 buildings of whatever u need outside his base .. then u also save the time ur units take while walkin ...
 

escape7

What? Where? How?
Yes, i was talking about single player games.

As of stones instead of building a complete section of walls build a few towers, u'll have a good defense system & can then concentrate into attacking the opponents.

As of monks, not necessary u keep them with the infantry, have them seperate. I convert a unit and then send it to attack its own army, atleast some damage is done.

As of playing AOE, CyCo u must have played more than me but i'm also playing this game since the last 6 years. :)
 

CyCo

In the zone
escape7 said:
Yes, i was talking about single player games.

As of stones instead of building a complete section of walls build a few towers, u'll have a good defense system & can then concentrate into attacking the opponents.

As of monks, not necessary u keep them with the infantry, have them seperate. I convert a unit and then send it to attack its own army, atleast some damage is done.

As of playing AOE, CyCo u must have played more than me but i'm also playing this game since the last 6 years. :)

dude u tell me what can towers do .. that also guard towers .. if u wd have said those bombard towers then fine coz those cause mass damage so u cnat use infantry to blow em up u need seige weapons and then it takes time to destroy them .. but guard towers will do what kill 2-3 units MAX .. what diff does it make to me when i am gettin an army of 50 ...instead of that the best defense is like 5 castles .. thats 2 mines worth fo stone. .. u said with a monk u convert a unit and send it back .. dude what will 1 unit do ?? thats what i said for single player all this is fine coz the comp gets small armies frequently so its good to have a defense and all ..

but in a multiplayer defense really does not have so much of a role . coz its more attack based .. the first person to attack generally wins cause it all depends on how u attack .. and thats where my yrs of experience count.. especially when i played online with people from spain , germany , holland etc .. and then the pros here in pune taught me a lot 2 ...

play multiplayer sometime .. on ur home connection on gamespy .. its much much more fun than single player ...
 

CyCo

In the zone
ya then the thing is all that u get for spendin so much resources on researchin for bbrd towers and then stone on buildin them outside your base + the time is like an early warrnin system .. better thhan that would be to make an outpost .. its cheaper and lets u see to a long range ..

coz seriously bbrd towers come in castle age .. in castle who has the time to reserach all that and tthen beautify ur base frm outside ...

just make some units quick send them over to the enemies base .. then concentrate on ur offense .. and doin the RUSH not on defense ...

NE1 else with some tips ????
 

sujithtom

Ambassador of Buzz
Well This is my AoE strategy:

Build a wall around as soon as possible. All gates will be locked (I will wall in all the resourses in the area). Then plant fully upgraded archers throughout the side of wall (Elite Longbow if britons). At first make only a few but strong and fast melee fighters. They can be used to to take care of Siegh units outside archers range.

After advancing to Castle age it might be a good idea to make castles close near to the walls. They r stonger than towers, have better fire power and more range but they r costly.

After my units reach the population limit and fully upgraded i usually attack them. My mode is lightining attack (just like Adolf Hitler's Strategy)

First i will send a lot of Pretards to destroy there walls and adjoining towers. Then i will make other units ASAP to make up the lost Petards (The enemy don't repair their walls or towers. This is why i said they r fools :) ) Then all other units will rush in destroying offensive units. Seigh units will attack on Barrack,archery range town centre etc.

Fully upgraded archers or long bows are the best units. I usually group a huge number of them (as much as i can select at once). Guess what? They all can kill a fully upgraded Paladian in just one shot. Ya thts rite. When the combine their efforts.

I only use Priest to heal and convert opponent towers and building. I never use them to convert opponent units.

Ok guys tell me how my strategy is? Does it sux or does it rocks?
 

geek_rohit

In the zone
It is very fine sujithtom. Pretty good. Infact my strategy is pretty similar to yours. :) Not much of a difference.
 

escape7

What? Where? How?
nice strategey.................

by the way, i connect to the net using r-connect(reliance) FWP, i try to play aoe on the net, but the connection doesnot go thru. How do i do it, i just can't go to a webworld etc everyday to play aoe :(
 

rohanbee

Padawan
I am a defensive player. I don't believe in making sorties and forays just so that your armies get depleted.

Even if i convert enemy units i bring them back to the base this way i can extend my armies BEYOND THE POPULATION LIMIT.

Usually i send a scout or any quick cavalry near the enemy base and entice units out of their guard or patrol mode into following me. Then either i ambush them with some 2-3 priests standing behind some really strong Defensive infantry units. This way when they come near just to follow the cavalry/scout they come way out and then they try to attack my infantry after seeing them but before they reach us the combined power of the priests converts the units to my army. :wink: :lol: :lol: :lol:
 
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sumitava_b

In the zone
sujithtom said:
Well This is my AoE strategy:

Fully upgraded archers or long bows are the best units. I usually group a huge number of them (as much as i can select at once). Guess what? They all can kill a fully upgraded Paladian in just one shot. Ya thts rite. When the combine their efforts.

I only use Priest to heal and convert opponent towers and building. I never use them to convert opponent units.

Sujithtom, ur strategies are very good indeed...But it seems like u r taking a lot of time during gameplay......Upgrading the archers fully (that means upgrading both at barracks and blacksmiths) and also the priests so that they can convert a watch tower standing from a safe distance will take a while. Isn't it? AOE is all about speed. If u r not striking first, just to upgrade ur army fully, ur half resource will be lost just defending. This is my opinion only. Strike them off when they r kids only. :twisted:
 

rohanbee

Padawan
escape7 said:
if u have a strong defense, attack becomes much easier

You said it dude! you might have the best offensive team but with a weak defense you will always lose. With a good defense you might not win but then you might not loose as well. A draw is still better than a loss.
 

escape7

What? Where? How?
nobody here is with the towers, just try using them as ur line of attack & defense, yes resources is needed but then why r u collecting them when not using them, now don't tell me u just keep building walls with them and nothing else
 

rohanbee

Padawan
Obviously i use towers, i dont think anyone would use walls without the towers to protect them. Sometimes when i have enough stone i build a weapon building and a tower real close to an enemy's base....
 

escape7

What? Where? How?
towers near the enemy base is a good idea, try having 4-5 of them( 2 or more places), they will probably be attracted towards destroying them & in the meanwhile u can take ur forces and attack ur opponent from the other direction. :)
 

sujithtom

Ambassador of Buzz
sumitava_b said:
sujithtom said:
Well This is my AoE strategy:

Fully upgraded archers or long bows are the best units. I usually group a huge number of them (as much as i can select at once). Guess what? They all can kill a fully upgraded Paladian in just one shot. Ya thts rite. When the combine their efforts.

I only use Priest to heal and convert opponent towers and building. I never use them to convert opponent units.

Sujithtom, ur strategies are very good indeed...But it seems like u r taking a lot of time during gameplay......Upgrading the archers fully (that means upgrading both at barracks and blacksmiths) and also the priests so that they can convert a watch tower standing from a safe distance will take a while. Isn't it? AOE is all about speed. If u r not striking first, just to upgrade ur army fully, ur half resource will be lost just defending. This is my opinion only. Strike them off when they r kids only. :twisted:

Strike them when they r kids??? Don't forget we r also kids at tht time. At in some maps (Conqurers Campaign) we start as kid buy they as fully grown adults

BTW call me tom(too late to change name)
 
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