EA: PS4, XBox One Are a 'Generation Ahead' of Gaming PCs

amjath

Human Spambot
Rajat Taneja, Executive Vice President and Chief Technology Officer at Electronic Arts, conjured up an article on LinkedIn of all places talking about the technology behind Microsoft's new Xbox One console. He claims that both the PlayStation 4 and Xbox One are somehow five years ahead of the most extravagant PCs today due to their system-on-chip (SoC) architecture.

"These architectures are a generation ahead of the highest end PC on the market and their unique design of the hardware, the underlying operating system and the live service layer create one of the most compelling platforms to reimagine game mechanics," he states.

Seriously? Did he just say that? He goes on to say that benchmarks on just the video and audio performance alone are 8-10 times superior to the current generation consoles. "The compute capabilities of these platforms and the data transfer speeds we can now bank on, essentially removes any notion of rationing of systems resources for our game engines," he adds.

Of course, he then talks about the company's IGNITE and Frostbite engines, and how they have been tailored to take full advantage of the new console hardware. In a FPS like Battlefield 4, that combination means more detailed gameplay, behavior and awareness for characters and more detailed appearance down to the lighting and clothing on the soldiers. In sports titles, gamers receive a dose of human intelligence that simulate instincts, awareness and unpredictability that’s more like real-life sport.

"These next-gen platforms create dynamic, living worlds," he said. "Your game could change overnight depending on actions by other gamers around the globe. Your player stats and information can be updated in real time with real-world player stats and injury reports. These consoles are also inherently more social – something that didn’t matter much when the last consoles came out eight years ago."

As Destructoid points out, the "hype train is at full speed now the Xbox One and PS4 are both public knowledge, and Electronic Arts is riding first class." The article reads like one big advertisement for the publisher, and may even come across as offensive to those who know consoles will never surpass PC… unless the PC is extinct, of course. Nvidia said there will always be a place for the high-end desktop, and we're right there with them in that opinion.

Why? It should be obvious: the PC market continues to progressively advance whereas new consoles are launched every five or so years. If anything, it's the mobile industry that the PC and console sectors should be worried about, as its advancement slope if by far a lot steeper than the PC segment. That said, until we actually get our hands on both consoles, or at least see the actual full list of specs, we're going to remain highly skeptical of EA's claims regarding next-gen versus PC.
EA: PS4, XBox One Are a 'Generation Ahead' of Gaming PCs


I don't know what's got into this guy, these consoles makers probably given him so much money to make a statement like this. I'm heartbroken as soon as read the title
 

TheLetterD

Will Power
*25.media.tumblr.com/tumblr_lsgi2ribsQ1r3pcbso1_400.gif
 

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anirbandd

Conversation Architect
*25.media.tumblr.com/tumblr_lsgi2ribsQ1r3pcbso1_400.gif
Corrected :D


whatever they say, one has to keep in mind that the games for consoles are made on PC and then ported/optimised for console. :)
 

sujoyp

Grand Master
but isnt it true somehow...PS3 is 2005-6 model and can play the latest games beautifully ....but a 7 years PC need lot of new hardware to do that...
 

Extreme Gamer

僕はガンダム!
Vendor
but isnt it true somehow...PS3 is 2005-6 model and can play the latest games beautifully ....but a 7 years PC need lot of new hardware to do that...

okay...I didn't just read that...

Seriously dude? Try comparing the PC version of a game maxed out to the console version and see that you are mistaken.
 

Ayuclack

*qwich.in
but isnt it true somehow...PS3 is 2005-6 model and can play the latest games beautifully ....but a 7 years PC need lot of new hardware to do that...

It Just Like Games Are Optimized to be Used on single hardware then they use full potential of hardware but on pc there is so much variation of hardware that no game uses its full potential.... just like my ipod touch 4G can Still Play Many Games (optimised Hardware) but the older Android Device Might Struggle !!
 

Nerevarine

Incarnate
but isnt it true somehow...PS3 is 2005-6 model and can play the latest games beautifully ....but a 7 years PC need lot of new hardware to do that...

your point is legit, When the PS3 launched, the best card available was 6800 GT or something like that..
Nowadays 6800GT cant play any latest games..
But the only reason PS3/360 manage to play latest game is due to massive optimisation and massive reduction in picture quality

 

rakesh_ic

Cyborg Agent
Reduced or not, the game still look amazing on the big screens.. Also, most of the current gen games flowing to PC are ports from the consoles.. which is heart breaking for a pc gamer (now into consoles too) like me.

But the fact still remains the same that the developers love to release games on consoles rather than on pcs. Reason - "Pure business, nothing personal" :D
 

vickybat

I am the night...I am...
EA: PS4, XBox One Are a 'Generation Ahead' of Gaming PCs


I don't know what's got into this guy, these consoles makers probably given him so much money to make a statement like this. I'm heartbroken as soon as read the title

The guy is right to some extent actually. Heterogeneous computing hasn't arrived into the desktop scene yet and thus these consoles are indeed a generation ahead.
Add to that, the closed box model of consoles, which has a significant advantage over the abstraction that a desktop OS brings. Low level access is better in consoles.
Even api's are optimized to maximize the fixed hardware performance.

Despite PS3 having a weak and obsolete gpu by today's standards, it still produces titles like "The last of US". That's because the cell cpu's SPE's can do vertex shading which offloads a lot of tasks from the gpu. The better low level access to underlying hardware ( ps3's cell in this case), the better is the end product.

Xbox one sports a windows nt kernel, but heavily optimized for a fixed hardware config. It has all bloatwares and other unwanted services removed. PS4 too sports a UNIX kernel with modified open-gl api's leading into a new version of PSGL.

Apart from that, cloud will also play a significant role in resource allocation for computing. Read these to know more. Sony can follow the same through Gakei if this thing is successful.

Xbox One cloud is 'one area console has advantage over PS4', says Avalanche tech lead
But believes Sony could implement a similar feature in PS4 if Microsoft is successful.


Microsoft says Xbox One games can offload computing to Azure cloud

So computations like 3d modelling in games, physics , AI and even textures can be moved into cloud servers for processing, offloading a lot of compute resources in the physical console.
I think this was the point why they wanted xbox to be always online. The cloud servers will be built using latest tech hardware.

Sony has the same potential with its gakei acquisition. In pc scenario, both nvidia and amd are upto something like this with their respective GRID and RADEON SKY server computing.
But the consoles will beat them to it for implementing something like this up first.

The hype is starting to show:

Xbox One breaks pre-order records at Blockbuster

Same thing's gonna happen with PS4 after its unveil.
 
OP
amjath

amjath

Human Spambot
So computations like 3d modelling in games, physics , AI and even textures can be moved into cloud servers for processing, offloading a lot of compute resources in the physical console.
I think this was the point why they wanted xbox to be always online. The cloud servers will be built using latest tech hardware.

so is it possible to avoid piracy with these consoles like checking for license every now and then from cloud servers.
 

vickybat

I am the night...I am...
so is it possible to avoid piracy with these consoles like checking for license every now and then from cloud servers.

Yeah it could be. Information related to piracy protection is a bit vague now. More information on it is likely soon to follow. :)
 
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