It does in some regards. Though they have modified a lot of the mechanics. Poise works differently, parry timings have been changed, enemies are harder. Basically even if you are an expert in Dark Souls 1 or 2, you will still have to relearn the mechanics in Dark Spuls 3.
What I disliked the most is that the maps are more confusing and its easy to get lost in some areas.
But there are a lot of improvements as well. You can switch covenants from your equipment screen. You can equip up to 4 rings at a time and up to 3 weapons or shields for each hand. Each weapon now has unique skills that you can activate by two handing them and using the left hand power attack. For example, the Claymore has "stance" that allows you to break an enemy's guard, axes have warcry that buffs damage and cleaver class weapons have "sharpen" where your character literally sharpens the weapon to buff damage. Spells (including pyromancies and miracles) and weapon skills now consume a third meter called FP as opposed to limited number of uses in DS1 and 2. You can replenish FP by consuming a special type of estus from the Ashen Estus Flask. Therefore now you have two flasks.
As for overall feel of the game. It doesn't really feel like Bloodborne IMHO. Though some areas such as the Cathedral's architecture looks like it, still it feels more like a few hundred years have passed since the original Dark Souls 1's events have come to pass.
Among all the dark souls games, it seems like Dark Souls 2 is non-canon compared to 1 and 3 since there are a lot of references to Dark Souls 1 in this one.
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