Crysis(Maximum game minimum performance)demo.

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p_d5010

Journeyman
I get constant 20-30 fps on 1280x800 res at everything high except textures on medium.......i made a customized shading.cfg file and now it looks like i mm playing the game as shown in the official videos :)
Took me 3 hours to customie it for my card........

Also, my proccy is 3000+ so even thats a bottleneck in that 20-30 fps

i have 8600gt 256mb btw
 
Last edited:

dOm1naTOr

Wise Old Owl
@p_d5010
How did ya make the custom config file? I havnt got da demo yet.

Anybody tried it on GF 7 series cards?

And do any magazine like digit, chip or PC world is giving the demo with their DVD this november?
 

nvidia

-----ATi-----
HELP!!!!!!!!!!!!!
I just downloaded Crysis demo and i installed it under XP.
But when i start the demo and when the misson is loaded and i get to the ground everything appears to be kinda black and image is not rendered properly.
I have installed the latest drivers under XP but im still not able to use it...
 

deathvirus_me

Wise Old Owl
Ahh finally found a nice config. for getting the most out of Crysis on my PC :D ... loads of tweaks .. playing at 1280*1024 , maxed , medium shaders , HDr , 16x with loads of tweaks :D ... will post screenies soon ..
 

s18000rpm

ಠ_ಠ
:|

hey 8800gtx dude, post your pc pic,

& dont forget to post, the games you play & your personal records in them, i wanna see how hardcore gamer you are.

why dont you play CSS/CS1.6 with the guys here?
 

p_d5010

Journeyman
My config for shading in 8600gt(Cant stop regretting why I bought this card when even Very high settings can be enabled on dx9cards :|. Will go for x1900pro soon from 8600):
[default]
; default of this CVarGroup
= 4



sys_spec_Quality=4
e_sky_type=1
e_sky_update_rate=1
r_DetailTextures=1
r_DetailNumLayers=2
r_DetailDistance=8
r_HDRRendering=2
r_SSAO=1
r_SSAO_quality=2
r_SSAO_radius=2
r_refraction=1
e_ram_maps=1
sys_flash_edgeaa=1
e_vegetation_use_terrain_color=1
e_terrain_ao=1
e_terrain_normal_map=1
e_max_entity_lights=16
r_UsePom=1
r_EnvTexUpdateInterval=0.05
r_TexturesFilteringQuality=0
r_HairSortingQuality = 1
r_FillLights = 14
e_particles_lights = 1

[1]
sys_spec_Quality=1
e_sky_type=0
e_sky_update_rate=0.12
r_DetailTextures=0
r_DetailNumLayers=0
r_DetailDistance=0
r_HDRRendering=0
r_SSAO=0
r_SSAO_quality=1
r_SSAO_radius=1
e_ram_maps=0
sys_flash_edgeaa=0
e_vegetation_use_terrain_color=0
e_terrain_ao=0
e_terrain_normal_map=0
e_max_entity_lights=4
r_UsePom=0
r_EnvTexUpdateInterval=0.1
r_TexturesFilteringQuality=2
r_HairSortingQuality = 0
r_FillLights = 0
e_particles_lights = 0

[2]
sys_spec_Quality=2
e_sky_update_rate=0.12
r_DetailDistance=2
r_HDRRendering=1
r_SSAO=0
r_SSAO_quality=1
r_SSAO_radius=1
e_terrain_ao=0
e_terrain_normal_map=0
r_DetailNumLayers=0
e_max_entity_lights=7
r_UsePom=1
r_EnvTexUpdateInterval=0.075
r_TexturesFilteringQuality=2
r_HairSortingQuality = 0
r_FillLights = 0
e_particles_lights = 1

[3]
sys_spec_Quality=3
e_sky_update_rate=0.5
r_DetailDistance=4
r_HDRRendering=1
r_SSAO=0
r_SSAO_quality=1
r_SSAO_radius=1
e_terrain_ao=0
e_terrain_normal_map=0
r_DetailNumLayers=1
e_max_entity_lights=7
r_UsePom=0
r_EnvTexUpdateInterval=0.075
r_TexturesFilteringQuality=1
r_HairSortingQuality = 0
r_FillLights = 0
e_particles_lights = 1
 

Stalker

Padawan
VERY HIGH / HIGH SCREENSHOTS

Underwater : [ Left- Very High , Right - High]

*s2.supload.com/thumbs/default/Crysis_2007-11-04_09-24-17-88.jpg *s2.supload.com/thumbs/default/Crysis_2007-11-04_09-24-41-01.jpg

Noticeable Changes: Diffusion of sunlight through water, better lighting.

Forest : [ Left- Very High , Right - High]

*s2.supload.com/thumbs/default/Crysis_2007-11-04_09-26-54-55.jpg *s2.supload.com/thumbs/default/Crysis_2007-11-04_09-27-16-42.jpg

Noticeable Changes:
1. Rocks in the Lower left corner: Better Depth mapping & cast shadows.
2. Sky in Top right corner : Better lighting
3. Overall: Better shadows & lighting
>>These changes are not properly visible in the thumbnails. Check out the Full size image.

GENERAL COMPARISON: [Very High , High , Medium , Low]

*s2.supload.com/thumbs/default/Crysis_2007-11-04_09-28-49-90-20071103235121.jpg *s2.supload.com/thumbs/default/Crysis_2007-11-04_09-29-15-01-20071103235122.jpg *s2.supload.com/thumbs/default/Crysis_2007-11-04_09-29-43-94.jpg *s2.supload.com/thumbs/default/Crysis_2007-11-04_09-30-02-94.jpg

Noticeable Changes : Too many!:D
Chk out the FPS counter on the top left..

i'm currently using the 163 drivers. After installing the 169 drivers, my comp reboots suddenly after some time.....any ideas to why this is happening? I think this is a driver conflict. How can i solve this? Has this happened to anyone here?

@p_d5010
thats DX9 very high, DX10 very high cant be enabled on DX9 cards.
 

Tech_Wiz

Wise Old Owl
Considering whats Crysis is giving us.. it looks like DX 10.1 Games will be needing absolute alienware PCs to run at full glory. :D

GeForce 9 better be rox :)
 

Stalker

Padawan
Some new screens:
*s2.supload.com/thumbs/default/Crysis_2007-11-04_14-39-27-02.jpg*s2.supload.com/thumbs/default/Crysis_2007-11-04_14-41-04-93.jpg*s2.supload.com/thumbs/default/Crysis_2007-10-30_21-36-03-03-20071104042935.jpg*s2.supload.com/thumbs/default/Crysis_2007-11-04_14-41-51-48.jpg*s2.supload.com/thumbs/default/Crysis_2007-11-04_09-32-19-00.jpg*s2.supload.com/thumbs/default/Crysis_2007-11-04_14-43-48-64.jpg


hmmm.....chk it out guys
*www.rockpapershotgun.com/?p=522
 
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nvidia

-----ATi-----
^^Looks Awesome..:D

p_d5010 said:
My config for shading in 8600gt(Cant stop regretting why I bought this card when even Very high settings can be enabled on dx9cards :|. Will go for x1900pro soon from 8600):
[default]
; default of this CVarGroup
= 4



sys_spec_Quality=4
e_sky_type=1
e_sky_update_rate=1
r_DetailTextures=1
r_DetailNumLayers=2
r_DetailDistance=8
r_HDRRendering=2
r_SSAO=1
r_SSAO_quality=2
r_SSAO_radius=2
r_refraction=1
e_ram_maps=1
sys_flash_edgeaa=1
e_vegetation_use_terrain_color=1
e_terrain_ao=1
e_terrain_normal_map=1
e_max_entity_lights=16
r_UsePom=1
r_EnvTexUpdateInterval=0.05
r_TexturesFilteringQuality=0
r_HairSortingQuality = 1
r_FillLights = 14
e_particles_lights = 1

[1]
sys_spec_Quality=1
e_sky_type=0
e_sky_update_rate=0.12
r_DetailTextures=0
r_DetailNumLayers=0
r_DetailDistance=0
r_HDRRendering=0
r_SSAO=0
r_SSAO_quality=1
r_SSAO_radius=1
e_ram_maps=0
sys_flash_edgeaa=0
e_vegetation_use_terrain_color=0
e_terrain_ao=0
e_terrain_normal_map=0
e_max_entity_lights=4
r_UsePom=0
r_EnvTexUpdateInterval=0.1
r_TexturesFilteringQuality=2
r_HairSortingQuality = 0
r_FillLights = 0
e_particles_lights = 0

[2]
sys_spec_Quality=2
e_sky_update_rate=0.12
r_DetailDistance=2
r_HDRRendering=1
r_SSAO=0
r_SSAO_quality=1
r_SSAO_radius=1
e_terrain_ao=0
e_terrain_normal_map=0
r_DetailNumLayers=0
e_max_entity_lights=7
r_UsePom=1
r_EnvTexUpdateInterval=0.075
r_TexturesFilteringQuality=2
r_HairSortingQuality = 0
r_FillLights = 0
e_particles_lights = 1

[3]
sys_spec_Quality=3
e_sky_update_rate=0.5
r_DetailDistance=4
r_HDRRendering=1
r_SSAO=0
r_SSAO_quality=1
r_SSAO_radius=1
e_terrain_ao=0
e_terrain_normal_map=0
r_DetailNumLayers=1
e_max_entity_lights=7
r_UsePom=0
r_EnvTexUpdateInterval=0.075
r_TexturesFilteringQuality=1
r_HairSortingQuality = 0
r_FillLights = 0
e_particles_lights = 1

Where do i save this data???:confused::confused:
 
Last edited:
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