Call of Duty: Black Ops 2

ithehappy

Human Spambot
@Cyborg: Have you even played the game? Anyway, opinion varies and I respect yours, so not getting into anything.

Anyway, finished, (at least in one way) small story. But as I said, I did like this game. Not in a mood to write details, but I will give it a 7/10. And I haven't found any 'bug', other than some peoples voice changed from previous game, which was bad!
 

cyborg47

Technomancer
Nope, I'm honestly tired of it. Scripted sequences within point A to B objectives, same old shooting, same old AI, same old same old..except for the change in setting-new paint!!(which, some people will like and some won't, depending on their tastes)!! :p Not that I'm dissing out the game, but that's what it is. The game could be new to a lot of people, but I'd been playing COD since 1, and it still follows the same bare bones gameplay, kind tired of it.
 

ithehappy

Human Spambot
Well I am playing games for a decade now, and of course from the first COD too, but I don't know how are you commenting on the game (be it good or bad) WITHOUT playing it pal. Anyway, your heart, your choice.
 

cyborg47

Technomancer
I don't know how are you commenting on the game (be it good or bad) WITHOUT playing it pal.

I know it kinda sounds wrong, I wouldn't judge a game like Battlefield 3 from my BF2 or BadCompany1/2 experience..the difference is vast, but its COD we are talking about and you obviously know how much the game elements are rehashed, from the core mechanics to the tiny sound effects in the multiplayer. Its like if you are interested in the new coat of paint, play the game, otherwise just leave it be..I guess that will clear your doubt on my judgement ;)
I'm happy you're enjoying the game, but when I play a CoD game..I kinda feel ripped off after finishing a certain mission..follow the scripted mission-point A to B to another scripted action sequence..and done, makes me question the point of the game.
 
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ithehappy

Human Spambot
Yeah, BFBC to BF 3 was HUGE step up, but that happens very rare, I mean that much upgrade. Well I can't say the same for BO and BO II. That's right, but some years or most years we will have to be happy with little this and that upgrades, if they upgrade like BFBC to BF 3 every year then they will go outta imagination/story(it depends on real world however)/gameplay and stuffs. Yes, it is indeed same thing repacked, refurnished, but that's worth it. I mean it at least was for me. I did enjoy the game. And I don't enjoy much.
 

axes2t2

I am a cat
The class creation in the multiplayer should have been like the first Blops.

You could easily tell what the players perks/equipment/weapons were just by looking at him.
 

Jaskanwar Singh

Aspiring Novelist
anyone has tried multiplayer here?
its not finding matches for me D:
it keeps on searching, qualifying.

(the game is legit, steam copy)
 

vickybat

I am the night...I am...
Call of Duty: Black Ops II Performance & IQ Review - HARDOCP

First COD game to implement dx11 and the first game ever to use nvidia TXAA anti-aliasing technique.

P.S - TXAA is only restricted to nvidia video cards unlike FXAA.
 

gameranand

Living to Play
Call of Duty: Black Ops II Performance & IQ Review - HARDOCP

First COD game to implement dx11 and the first game ever to use nvidia TXAA anti-aliasing technique.

P.S - TXAA is only restricted to nvidia video cards unlike FXAA.
When something is restricted to just one side then its completely irrelevant TBH.
 

vickybat

I am the night...I am...
When something is restricted to just one side then its completely irrelevant TBH.

Not likely. In fact its the best AA technique around and is not shader based. In 4x TXAA , you do lose a bit sharpness but all jagged edges completely blends with the surroundings.
That too with much less drop in performance. Going for FXAA + 4XTXAA gives ultimate image quality and almost zero AA. It looks better (also bit sharper) even than 8XMSAA + FXAA .

I think for this reason, nvidia chose shorter bus because the way i see it, even a 128 bit bus gpu user can enable 2xTXAA and get better AA than 4x MSAA without significant FPS drop like the latter.

Its a very good AA algorithm implemented by nvidia. I think crysis 3 is also going to support this and so will a lot of AAA titles. Its not like physx and everything should not be unrestricted. Its of much relevance from an AA perspective.

Overall, TXAA is very very good and the best form of AA out there.

Read the following mate:

The least disappointing graphics options in this game all revolve around antialiasing, and even this setting failed to push our video cards. What we will forever remember CoD:BO2 for is that is the first Triple A title to use TXAA technology. TXAA is a partially shader based antialiasing setting that also uses hardware acceleration like mutlisampling. Users will be able to set this option to 2X and 4X. With 2X TXAA selected users will see an image similar to 4X MSAA with FXAA also enabled, at the performance cost of about 2X MSAA. With 4X TXAA selected you will see an image similar to 8X MSAA with FXAA also enabled, at the performance cost of around 4X MSAA. Right now TXAA is looking like the future of antialiasing. We want more of this!

P.S - TXAA can't be implemented on non-nvidia cards through any software patch because its a hardware feature and uses built in special resources to enable multisampling unlike MSAA or FXAA which uses gpu execution units. Its like nvidia cards have hardware dedicated for TXAA.
 
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