Re: The Half-Life and Counterstrike Thread
@ Mukul,
Hey even my appreciation goes to u bro, really the gameplay was awesome. Atleast we were able to start a server and play, even thou there were lack of players (and bots too) but still the game play and the experience gained was really helpful...
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We need to ponder on sum points..
---> Addition of more players (from this thread too,min of 4) if possible.
---> Addition of bots (in the absence of players) to play a team game.
---> Use of good maps (as it was today, dust, dust2).
---> Efficient use of the in-game chat system (by pressing the "y" key) so
that communication is not lost (b/w team mates).
---> Good communication b/w players (team mates and opponents) to make
the game more frutiful and enjoyable.
---> Players who do not hv a BB(broad band) connection, might find it tough
to play online on the server.
---> In advance planning/discussion on the next match to be played,
(preferably 1 day in advance).
---> Good teamwork (without any bull$**t comments) and following team
orders (else that player will be knocked out of the server, for sure).
---> Distribution of responsibilites(for T:the player who is carrying the Bomb
and for CT:Random team responsibility to head/lead the group against T)
to other members of the same team so that no one (player is felt
neglected while playing in the server and the game is enjoyable.
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I hope My laydown of the points were simple and understandable to all ppl reading this section of the thread.Do post ur comments on this if u liked my post.. : )
NOTE: Today (15th of July, 2006 from 09.00 Hrs to 10.15 Hrs) the following ppl joined the server and played the game on the dust2 map:
Players:ashu888ashu888, mukul, vivek
Server hosted by: Mukul
Playtime: 09.00 Hrs to 10.15 Hrs
Next match: Tomorrow, 16th of July, 2006 from ~08.45 Hrs onwards. Server details will be posted here on this thread.
Cheers n e-peace.....