I sort of suspected this would happen with gxsaurav and it did I noticed a variation in the font at the top that indicates the fps. The demo uses the basic Windows font "Veranda", so the possibility that he doesn't have it is unlikely. So what could've happened ?
Here's the image that gxsaurav posted :-
*img19.exs.cx/img19/144/test45.th.jpg
and here's how it should actually look.
*img19.exs.cx/img19/2754/Screenshot-Proper.th.jpg
As you can see, while the rest of the app renders text with the same font, only the fps count seems to be different :roll:! Care to explain gxsaurav? C'mon, your dear nVIDIA's DX9 compliant card couldn't have given too low an fps that would've made you fire up an image editing tool and...................................................... , could it have? And why does the terrain in your screenshot look so badly tessellated? Has somebody be running a tessellation reductor on the model ?
Here's the image that gxsaurav posted :-
*img19.exs.cx/img19/144/test45.th.jpg
and here's how it should actually look.
*img19.exs.cx/img19/2754/Screenshot-Proper.th.jpg
As you can see, while the rest of the app renders text with the same font, only the fps count seems to be different :roll:! Care to explain gxsaurav? C'mon, your dear nVIDIA's DX9 compliant card couldn't have given too low an fps that would've made you fire up an image editing tool and...................................................... , could it have? And why does the terrain in your screenshot look so badly tessellated? Has somebody be running a tessellation reductor on the model ?