The definitive Xbox discussion thread | Don't troll

vickybat

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//MOD: Discuss all things related to Xbox One here. Jailbreaking/hacking/gaming/video calling/etc. Everything here. Trolling will not be tolerated. PS4 fans post here: http://www.thinkdigit.com/forum/con...ystation-4-discussion-trolls-will-banned.html. For Nintendo Wii U, use this thread: http://www.thinkdigit.com/forum/consoles/171848-nintendo-wii-u-sequel-smash-hit-wii-no-trolling.html





Finally after a long long wait ( 7 years to be precise), the Xbox 360 finally has a successor namely Xbox-One. It was unveiled
during a private press meet held by Microsoft in April. On a quick note, Xbox-One distances itself from PowerPC based innards and
follows similar direction taken by its competitor (PS4) and embraces X86.

The Xbox-One has an eight core AMD Jaguar based custom cpu and AMD GCN based custom GPU (12 compute engines), all in an SOC.The two major console manufacturers,has decided for an SOC design for improved thermal ceiling and lower failure rate, which plagued their earlier console launch.
Add to this, a unified 8GB DDR3 memory that is shared by both CPU and GPU with a 256 bit bus. But this design isn't as great as that of the PS4.
DDR3's overall bandwidth is very slow compared to GDDR5 (PS4 has 8gb GDDR5) and thus could be a potential bottleneck, holding back GPU and CPU computation and increasing memory cycles. In simple words, the path is constrained to send more data to and fro. But microsoft has a workaround.

They have embedded an ES-RAM in the SOC, which is tied with the main memory. This piece of tech is of 32 mb size and acts as a fast cache.
In other words, it acts as a wide bridge(greater bandwidth) that alleviates data bottleneck due to low bandwidth, thus increasing effective bandwidth to competitive levels.
This approach isn't an ideal one and has its drawbacks. One such thing is the size. At only 32 mb, less data can be sent to and fro at any instant
and that constrain still exists. Nevertheless, through effective coding and memory management techniques in game code, developers can pacify this issue and extract most from the available resources. A full rundown of tech specs can be found here: Xbox One specs

Apart from these, the Xbox-one comes with a standard blue-ray drive with 6x reading capabilities. Standard blue-ray movie discs
are fully supported. Microsoft's ace in the sleeve comes in form with their bundled motion camera setup, referred as "Kinect 2".
With a 1080p camera and full fledged voice recognition and body movement sensors,it has the potential to take gaming in a new level.
There are a plethora of possibilities and several game developers including the famed "Hideo Kojima" has praised Kinect 2's potential.
Verbal interaction with in-game characters and 1:1 full body tracking is bound to go to the next level. It also has HDMI IN feature and
can take input signals from multimedia boxes like conventional set-top box, and display content though xbox one UI, also giving the freedom of voice and gesture controls to browse through channels.

Coming to the UI, Xbox one runs on two operating systems. One is a windows based kernel ( possibly windows 8) that is only responsible for managing custom Direct X API's. The other OS (Xbox OS) handles different multimedia functionalities as well as browsing the web. They switch with the help of a hypervisor, which is nothing but acts as an OS management module.The two OS'es has the ability to switch as per current task. The UI is also tailor made for voice commands and supports
excellent multitasking. An overview can be seen here: Overview

But Xbox-One had some loose ends. The online DRM restrictions, forced online play and banning the ability to share used games, led to a
widespread criticism across the web. Everybody were dissatisfied with this decision. At E3 2013, when its rival Sony corp. decided to free their console
from all these policies, Microsoft was forced to withdraw all of them to everybody's relief. Xbox-one no longer needs mandatory online connections and a 24 hr
check ( except for a first time mandatory update, after which it can be used offline always) and gamers can also play used games and share them with other Xbox-One owners.

With these loose-ends taken care off, Xbox-one has again become a fierce competitor and brings with it a plethora of next gen exclusive titles.
All of them are a definite must play imo and reason to invest on an Xbox -one. Below are a list of games ranging from exclusives to Highly anticipated Multiplatforms ( i.e also on PS4).



Deadrising 3 (Capcom) - Exclusive



Ryse - Son Of Rome (Crytek) - Exclusive



The Division (Ubisoft)- Multiplatform



Unnamed Halo Title (343 industries) - Exclusive



TitanFall ( Respawn Entertainment) - Microsoft Timed Exclusive



Quantum Break (Remedy) - Exclusive



D4 ( Access Games) - Exclusive



Sunset Overdrive (Insomnic Games) -Exclusive



Forza MotorSport 5 (Turn10 Studios) - Exclusive



Crimson Dragon (Microsoft Studios) - Exclusive



Killer Instinct (Double Helix Games) - Exclusive F2P

Now with all these titles and many more, the Xbox-One is all set to take on the next-gen era and be a formidable opponent to its rivals(most notably the PS4).
With a launch price of $499 which includes the kinect 2 peripheral, the deal is sweet.

Lets hope that Microsoft is able to relive the success of xbox 360 in the next-gen and by the looks of it, its all set and destined to do so. :)
 
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Extreme Gamer

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//MOD: Discuss all things related to Xbox One here. Jailbreaking/hacking/gaming/video calling/etc. Everything here. Trolling will not be tolerated. PS4 fans post here: http://www.thinkdigit.com/forum/con...ystation-4-discussion-trolls-will-banned.html. For Nintendo Wii U, use this thread: http://www.thinkdigit.com/forum/consoles/171848-nintendo-wii-u-sequel-smash-hit-wii-no-trolling.html


So Microsoft's new batsuichi apparently requires an internet connection every 24 hours for the console to work. I'm guessing it makes a handshake with microsoft's servers for this to work.

Obviously people interested in cracking into the system would require more than the 24 hours to do so. So does that mean there will be no homebrew/ modding etc possible on the console for at least half of it's life cycle, provided microsoft does not change it's policies?

Does that also imply that piracy will no longer be possible?

Theoretically, you could emulate the server at home, but then you would still need to do some blackbox testing of the console's various ports that it uses to connect to the internet and to the server so that you could build your server emulator. That itself would take weeks, if not months.

Does that mean Microsoft has found the solution to piracy on the batsuichi, provided the information we know so far is accurate? If the console's policies don't change within it's generational life cycle, does it mean that we won't be able to break into the system for atleast 10 years from launch?

I thought this would be a relevant topic of discussion. Go ahead and share your thoughts.


TO BE UPDATED TODAY- WORK IN PROGRESS

What we know about the console:

Specs:

1. AMD Jaguar and GCN 2.0 based SoC APU
CPU: 8 Cores GPU: 12 Compute units (768 cores) 1.23 TFLOPS
2. Memory
8GB DDR3 Unified Memory pool 68.3GBps bandwidth, 32MB ESRAM chip.
3. Display
4k resolution (2160p) supported with HDMI 1.4 compatibility
4. Audio
7.1 Channel surround
5. Network
802.11n and WiFi Direct
6. Motion Controls
Kinect 2.0 1080p motion sensing camera
7. Storage and media
Non-removable 500GB HDD
Blu-ray ODD
8. Operating System
Apparently two OSes based on windows 8 that switch via a Hypervisor. One optimized for gaming and another for multimedia. Supposedly reserves 3GB RAM and limits games to only 5GB available.
9. Connectivity
USB 3.0 ports x3
10. Online service
Xbox Live
11. Backwards Compatibility
No
12. Media services
Yes, but Xbox live Gold membership required to access them; services might not be available in all countries
13. Second screen capability
Supported on mobile devices via SmartGlass
14. Used Games Fee
Yes no after consumer backlash and PS4 preorders
15. Games locked to account
Yes no after consumer backlash and PS4 preorders
16. Region locking
Yes no after community backlash and PS4 preorders
17. Day one special edition
Yes. "Day One 2013" engraved on it.
18. Controller
Updated design with X360 layout
19. Mandatory Kinect
Yes.
19. Console locked to certain countries
Yes no after community backlash and PS4 preorders
20. Voice communication
Kinect camera supports it with in built Mic

LET ME KNOW IF ANYTHING IS MISSING
 
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NoasArcAngel

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lets not talk about cracking and hacks... it can be done. And no it wont take months... there are so many ways i can think of right now of how this can be done.

1. it requires a connection every 24 hours. There must be some mechanism by which the xbox is checking for that time duration. One simple way is that you keep on delaying the clock, maybe overvolt it or just jtag the ic.

2. server emulation is a bit on the extreme side, since xbox will most probably authenticate your gamekeys every 24 hours. The handshake is not only checking for hardware revisions / modifications on the xbox but also checking for the authenticity of your game copy which you have installed on your xbox.

3. a better way to do this will be to crack the blu-ray copy of the game and make new discs which run as a cracked pc game. You can take advantage of the windows 8 os background on the xbox.

4. Push an app remotely which will emulate the operation of the game.

This is just brainstorming, obviously it will require much greater knowledge of the xbox systems are working ... but its a start.
 
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Extreme Gamer

僕はガンダム!
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Messages
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lets not talk about cracking and hacks... it can be done. And no it wont take months... there are so many ways i can think of right now of how this can be done.

1. it requires a connection every 24 hours. There must be some mechanism by which the xbox is checking for that time duration. One simple way is that you keep on delaying the clock, maybe overvolt it or just jtag the ic.

2. server emulation is a bit on the extreme side, since xbox will most probably authenticate your gamekeys every 24 hours. The handshake is not only checking for hardware revisions / modifications on the xbox but also checking for the authenticity of your game copy which you have installed on your xbox.

3. a better way to do this will be to crack the blu-ray copy of the game and make new discs which run as a cracked pc game. You can take advantage of the windows 8 os background on the xbox.

4. Push an app remotely which will emulate the operation of the game.

This is just brainstorming, obviously it will require much greater knowledge of the xbox systems are working ... but its a start.
1. to delay that clock you need to know where exactly it is, which is why you need to break into the system within 24 hours, and if not then you might not be able to fix it. I'm sure the connection requirement is not tied to the clock that the user can change.

2. yeah I know that it checks the authenticity of your games, but I think checking your OS's authenticity takes primacy in the hacking sense.

3. well I did try to clone a PS1 disc, but my PS3 refused to play it. so I don't think cracking like that will work.

4. not sure I understand what you mean here.
 

NoasArcAngel

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May 26, 2008
Messages
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1. to delay that clock you need to know where exactly it is, which is why you need to break into the system within 24 hours, and if not then you might not be able to fix it. I'm sure the connection requirement is not tied to the clock that the user can change.

2. yeah I know that it checks the authenticity of your games, but I think checking your OS's authenticity takes primacy in the hacking sense.

3. well I did try to clone a PS1 disc, but my PS3 refused to play it. so I don't think cracking like that will work.

4. not sure I understand what you mean here.
1. the user cant change the clock, but there must be a mechanism how it checks for 24 hours.

2. -

3. if you have specialized software which is able to break the encryption / security of the original game you can burn it and it will work like an ordinary game. im not allowed to post such software here, but it can be done. it is how it has been done for ps1 ps2...

make a autrorun exe which executes the moment you connect your external storage. This could exploit a flaw in the os / hypervisor or run a linux backend os when the system does not boot to the original os.
 

Extreme Gamer

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1. the user cant change the clock, but there must be a mechanism how it checks for 24 hours.

2. -

3. if you have specialized software which is able to break the encryption / security of the original game you can burn it and it will work like an ordinary game. im not allowed to post such software here, but it can be done. it is how it has been done for ps1 ps2...

make a autrorun exe which executes the moment you connect your external storage. This could exploit a flaw in the os / hypervisor or run a linux backend os when the system does not boot to the original os.
1. Obviously, but how on earth do you think they would find it within 24 hours?
3. yeah but then you would also have to mod your PS3 to accept such games.
4. didn't they fix that exploit after so many months?
 

CommanderShawnzer

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@OP:I have reported your OP :grin:
because you are an Nintendofag:lol:


Ok that was a joke. :)

I reported the OP so that a mod would change "Batsuichi" to "Xbox One" in thread title
 

Extreme Gamer

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What's wrong with Batsuichi? It literally divorces itself once from the gamers.
 

CommanderShawnzer

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"Batsuichi" sounds Japanese and we are not Japanese.The name seems out of place
Imagine someone opening a thread
"Pureisutēshon Fō and jailbreaking/hacking homebrew thread"
 

Krow

Crowman
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Messages
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A thread for each new console. I hope this will keep the kids from each others' necks. :)
 

heidi2521

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Sep 22, 2012
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[video=youtube;ifa9Q7ATfVA]https://www.youtube.com/watch?v=ifa9Q7ATfVA[/video]

A highlight:



I remember the UI in the reveal being much smoother. I'm not accusing them of faking the UI but the Wired hands on video doesn't make it look too good. Fix this ASAP Microsoft.

Rumour Time:

NeoGAF - View Single Post - RUMOR: MS having eSRAM yield problems with Xbox One manufacturing
Microsoft Under Clocking Xbox One By 100-200mhz | STFUandPlay

Apparently the console is having problems with eSRAM yields and overheating problems so it may have to be underclocked by 100-200 mhz to prevent RRoD pt. 2
 

cyborg47

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I wonder if that video is faked too.

I remember the UI in the reveal being much smoother. I'm not accusing them of faking the UI but the Wired hands on video doesn't make it look too good. Fix this ASAP Microsoft.
Nope, they totally faked the ui at the reveal. Remember the guy keeps putting his hands inside his pocket to change the screen.
 

heidi2521

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I wonder if that video is faked too.



Nope, they totally faked the ui at the reveal. Remember the guy keeps putting his hands inside his pocket to change the screen.
Broken sarcasm meters strike again :|. In the context of the (known) faked Kinect commands the sentence beginning with "I'm not accusing" and my (pretty obvious) stance on the Xbone should have made it clear enough that I was being sarcastic.

The Video itself may not be faked otherwise they wouldn't show the jerky UI, would they?
 

cyborg47

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I was also hearing that the CoD Ghosts reveal was pre rendered too, sad $hit. Remedy's game was possible the only saving grace at the reveal. Hopefully, E3 will change that.
 
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