vickybat
I am the night...I am...
//MOD: Discuss all things related to Xbox One here. Jailbreaking/hacking/gaming/video calling/etc. Everything here. Trolling will not be tolerated. PS4 fans post here: *www.thinkdigit.com/forum/consoles/174371-sony-playstation-4-discussion-trolls-will-banned.html. For Nintendo Wii U, use this thread: *www.thinkdigit.com/forum/consoles/171848-nintendo-wii-u-sequel-smash-hit-wii-no-trolling.html
*i.imgur.com/FKjOshC.png
Finally after a long long wait ( 7 years to be precise), the Xbox 360 finally has a successor namely Xbox-One. It was unveiled
during a private press meet held by Microsoft in April. On a quick note, Xbox-One distances itself from PowerPC based innards and
follows similar direction taken by its competitor (PS4) and embraces X86.
The Xbox-One has an eight core AMD Jaguar based custom cpu and AMD GCN based custom GPU (12 compute engines), all in an SOC.The two major console manufacturers,has decided for an SOC design for improved thermal ceiling and lower failure rate, which plagued their earlier console launch.
Add to this, a unified 8GB DDR3 memory that is shared by both CPU and GPU with a 256 bit bus. But this design isn't as great as that of the PS4.
DDR3's overall bandwidth is very slow compared to GDDR5 (PS4 has 8gb GDDR5) and thus could be a potential bottleneck, holding back GPU and CPU computation and increasing memory cycles. In simple words, the path is constrained to send more data to and fro. But microsoft has a workaround.
They have embedded an ES-RAM in the SOC, which is tied with the main memory. This piece of tech is of 32 mb size and acts as a fast cache.
In other words, it acts as a wide bridge(greater bandwidth) that alleviates data bottleneck due to low bandwidth, thus increasing effective bandwidth to competitive levels.
This approach isn't an ideal one and has its drawbacks. One such thing is the size. At only 32 mb, less data can be sent to and fro at any instant
and that constrain still exists. Nevertheless, through effective coding and memory management techniques in game code, developers can pacify this issue and extract most from the available resources. A full rundown of tech specs can be found here: Xbox One specs
Apart from these, the Xbox-one comes with a standard blue-ray drive with 6x reading capabilities. Standard blue-ray movie discs
are fully supported. Microsoft's ace in the sleeve comes in form with their bundled motion camera setup, referred as "Kinect 2".
With a 1080p camera and full fledged voice recognition and body movement sensors,it has the potential to take gaming in a new level.
There are a plethora of possibilities and several game developers including the famed "Hideo Kojima" has praised Kinect 2's potential.
Verbal interaction with in-game characters and 1:1 full body tracking is bound to go to the next level. It also has HDMI IN feature and
can take input signals from multimedia boxes like conventional set-top box, and display content though xbox one UI, also giving the freedom of voice and gesture controls to browse through channels.
Coming to the UI, Xbox one runs on two operating systems. One is a windows based kernel ( possibly windows 8) that is only responsible for managing custom Direct X API's. The other OS (Xbox OS) handles different multimedia functionalities as well as browsing the web. They switch with the help of a hypervisor, which is nothing but acts as an OS management module.The two OS'es has the ability to switch as per current task. The UI is also tailor made for voice commands and supports
excellent multitasking. An overview can be seen here: Overview
But Xbox-One had some loose ends. The online DRM restrictions, forced online play and banning the ability to share used games, led to a
widespread criticism across the web. Everybody were dissatisfied with this decision. At E3 2013, when its rival Sony corp. decided to free their console
from all these policies, Microsoft was forced to withdraw all of them to everybody's relief. Xbox-one no longer needs mandatory online connections and a 24 hr
check ( except for a first time mandatory update, after which it can be used offline always) and gamers can also play used games and share them with other Xbox-One owners.
With these loose-ends taken care off, Xbox-one has again become a fierce competitor and brings with it a plethora of next gen exclusive titles.
All of them are a definite must play imo and reason to invest on an Xbox -one. Below are a list of games ranging from exclusives to Highly anticipated Multiplatforms ( i.e also on PS4).
Now with all these titles and many more, the Xbox-One is all set to take on the next-gen era and be a formidable opponent to its rivals(most notably the PS4).
With a launch price of $499 which includes the kinect 2 peripheral, the deal is sweet.
Lets hope that Microsoft is able to relive the success of xbox 360 in the next-gen and by the looks of it, its all set and destined to do so.
*i.imgur.com/FKjOshC.png
Finally after a long long wait ( 7 years to be precise), the Xbox 360 finally has a successor namely Xbox-One. It was unveiled
during a private press meet held by Microsoft in April. On a quick note, Xbox-One distances itself from PowerPC based innards and
follows similar direction taken by its competitor (PS4) and embraces X86.
The Xbox-One has an eight core AMD Jaguar based custom cpu and AMD GCN based custom GPU (12 compute engines), all in an SOC.The two major console manufacturers,has decided for an SOC design for improved thermal ceiling and lower failure rate, which plagued their earlier console launch.
Add to this, a unified 8GB DDR3 memory that is shared by both CPU and GPU with a 256 bit bus. But this design isn't as great as that of the PS4.
DDR3's overall bandwidth is very slow compared to GDDR5 (PS4 has 8gb GDDR5) and thus could be a potential bottleneck, holding back GPU and CPU computation and increasing memory cycles. In simple words, the path is constrained to send more data to and fro. But microsoft has a workaround.
They have embedded an ES-RAM in the SOC, which is tied with the main memory. This piece of tech is of 32 mb size and acts as a fast cache.
In other words, it acts as a wide bridge(greater bandwidth) that alleviates data bottleneck due to low bandwidth, thus increasing effective bandwidth to competitive levels.
This approach isn't an ideal one and has its drawbacks. One such thing is the size. At only 32 mb, less data can be sent to and fro at any instant
and that constrain still exists. Nevertheless, through effective coding and memory management techniques in game code, developers can pacify this issue and extract most from the available resources. A full rundown of tech specs can be found here: Xbox One specs
Apart from these, the Xbox-one comes with a standard blue-ray drive with 6x reading capabilities. Standard blue-ray movie discs
are fully supported. Microsoft's ace in the sleeve comes in form with their bundled motion camera setup, referred as "Kinect 2".
With a 1080p camera and full fledged voice recognition and body movement sensors,it has the potential to take gaming in a new level.
There are a plethora of possibilities and several game developers including the famed "Hideo Kojima" has praised Kinect 2's potential.
Verbal interaction with in-game characters and 1:1 full body tracking is bound to go to the next level. It also has HDMI IN feature and
can take input signals from multimedia boxes like conventional set-top box, and display content though xbox one UI, also giving the freedom of voice and gesture controls to browse through channels.
Coming to the UI, Xbox one runs on two operating systems. One is a windows based kernel ( possibly windows 8) that is only responsible for managing custom Direct X API's. The other OS (Xbox OS) handles different multimedia functionalities as well as browsing the web. They switch with the help of a hypervisor, which is nothing but acts as an OS management module.The two OS'es has the ability to switch as per current task. The UI is also tailor made for voice commands and supports
excellent multitasking. An overview can be seen here: Overview
But Xbox-One had some loose ends. The online DRM restrictions, forced online play and banning the ability to share used games, led to a
widespread criticism across the web. Everybody were dissatisfied with this decision. At E3 2013, when its rival Sony corp. decided to free their console
from all these policies, Microsoft was forced to withdraw all of them to everybody's relief. Xbox-one no longer needs mandatory online connections and a 24 hr
check ( except for a first time mandatory update, after which it can be used offline always) and gamers can also play used games and share them with other Xbox-One owners.
With these loose-ends taken care off, Xbox-one has again become a fierce competitor and brings with it a plethora of next gen exclusive titles.
All of them are a definite must play imo and reason to invest on an Xbox -one. Below are a list of games ranging from exclusives to Highly anticipated Multiplatforms ( i.e also on PS4).
[YOUTUBE]sy07J34uR8Y[/YOUTUBE]
Deadrising 3 (Capcom) - Exclusive
[YOUTUBE]Gs2-z9lZByo[/YOUTUBE]
Ryse - Son Of Rome (Crytek) - Exclusive
[YOUTUBE]fHiGMRs5n-g[/YOUTUBE]
The Division (Ubisoft)- Multiplatform
[YOUTUBE]9fEKcOK8gno[/YOUTUBE]
Unnamed Halo Title (343 industries) - Exclusive
[YOUTUBE]OXwoDAPlFrM[/YOUTUBE]
TitanFall ( Respawn Entertainment) - Microsoft Timed Exclusive
[YOUTUBE]QzIE6mPdC6g[/YOUTUBE]
Quantum Break (Remedy) - Exclusive
[YOUTUBE]8Sw_W3A_73c[/YOUTUBE]
D4 ( Access Games) - Exclusive
[YOUTUBE]2_TXnUqMKR8[/YOUTUBE]
Sunset Overdrive (Insomnic Games) -Exclusive
[YOUTUBE]FakNzMro2UA[/YOUTUBE]
Forza MotorSport 5 (Turn10 Studios) - Exclusive
[YOUTUBE]CLzMYLYy6ak[/YOUTUBE]
Crimson Dragon (Microsoft Studios) - Exclusive
[YOUTUBE]Y46XsAH1WJ8[/YOUTUBE]
Killer Instinct (Double Helix Games) - Exclusive F2P
Deadrising 3 (Capcom) - Exclusive
[YOUTUBE]Gs2-z9lZByo[/YOUTUBE]
Ryse - Son Of Rome (Crytek) - Exclusive
[YOUTUBE]fHiGMRs5n-g[/YOUTUBE]
The Division (Ubisoft)- Multiplatform
[YOUTUBE]9fEKcOK8gno[/YOUTUBE]
Unnamed Halo Title (343 industries) - Exclusive
[YOUTUBE]OXwoDAPlFrM[/YOUTUBE]
TitanFall ( Respawn Entertainment) - Microsoft Timed Exclusive
[YOUTUBE]QzIE6mPdC6g[/YOUTUBE]
Quantum Break (Remedy) - Exclusive
[YOUTUBE]8Sw_W3A_73c[/YOUTUBE]
D4 ( Access Games) - Exclusive
[YOUTUBE]2_TXnUqMKR8[/YOUTUBE]
Sunset Overdrive (Insomnic Games) -Exclusive
[YOUTUBE]FakNzMro2UA[/YOUTUBE]
Forza MotorSport 5 (Turn10 Studios) - Exclusive
[YOUTUBE]CLzMYLYy6ak[/YOUTUBE]
Crimson Dragon (Microsoft Studios) - Exclusive
[YOUTUBE]Y46XsAH1WJ8[/YOUTUBE]
Killer Instinct (Double Helix Games) - Exclusive F2P
Now with all these titles and many more, the Xbox-One is all set to take on the next-gen era and be a formidable opponent to its rivals(most notably the PS4).
With a launch price of $499 which includes the kinect 2 peripheral, the deal is sweet.
Lets hope that Microsoft is able to relive the success of xbox 360 in the next-gen and by the looks of it, its all set and destined to do so.
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