Actually I don't don't like them to bother me so I just knock them out so that on my return for additional objectives or fooling around no one's there to bother me at all. I don't mind knocking out the whole enemies in a level if I can. Most of the times I knock them out even I don't need to do that. Its very fun for me grab a character and then interrogate him and then knock him out..=Pyro=. said:@gameranand : you are not even that stealthy bro. cuz you have knocked out many enemies though not killed. And as vamsi said - "Real stealthy way of playing it is.. surpassing enemies without even touching", that would have been better.
Thats the difference between you and me. I actually go to them and grab and knock them out. LOL I don't even spare the sleeping once who are no threat to me at all..=Pyro=. said:@gameranand - yeah man, i too used to knock out which were too much trouble but mostly i tried to avoid them
After the criticism of conviction Ubisoft should learn like they did in AC series and don't fu(k up the next game in this series with more action oriented gameplay. I want Splinter Cell the way it was and the way it should be a stealth game not a action game.shantanu said:Splinter cell, Hitman has been games of my choice. I have played every game in the series and liked each one of them. Stealth is the key which i love about these games. Splinter cell 6 is rumoured.
Thats the difference between you and me. I actually go to them and grab and knock them out. LOL I don't even spare the sleeping once who are no threat to me at all.
After the criticism of conviction Ubisoft should learn like they did in AC series and don't fu(k up the next game in this series with more action oriented gameplay. I want Splinter Cell the way it was and the way it should be a stealth game not a action game.
No its not the same when you go near then in loud noise they wake up when thay are unconscious they won't . Double Agent is also pretty good but it encourages more killing.Pyro said:hehe, that doesn't make any difference. they were sleeping before and now they are unconscious. pretty much the same.
Man, i wanna play chaos theory again, it is definitely the best game in the series.
When you take everything from a man including his daughter and don't give a damn about him then this is what happens. You will understand story more precisely if you the whole series because somehow all are connected.shantanu said:When I played double agent, I was stunned with the game play. All the versions actually, the gameplay , graphics and AI was awesome. Conviction turned the story and made sam a rouge agent working in revenge. I liked the idea, but gameplay was a bit unreal. Didnt like the Markers on walls telling me the objectives.
Well I completed the whole damn game but didn't noticed this at all.pyro said:lol, projections on the walls were one of the cooler things in the game, it didn't interrupt gameplay at all.
Could you give some examples for that.shantanu said:I liked the idea, but gameplay was a bit unreal.
Well if you didn't notice the projections, how the heck did you complete the game ?Well I completed the whole damn game but didn't noticed this at all.
Well I have completed the game but can't remember a thing about these projections so no idea whether I liked that or not. Seems like its time to replay Double Agent.shantanu said:Well if you didn't notice the projections, how the heck did you complete the game ?
Well thats why I was confused. I have played Double Agent. Played 1 or 2 mission of conviction on my friend's PC but never installed on my PC because stealth system were trimmed down. May be I'll play it just for the story of Sam Fischer.shantanu said:I am talking about conviction , Double agent didn't had these projection , loved that game.
Got it bro.pyro said:@gamranand - yeah man, projections were the ones who showed the objectives. you couldn't have played without them.they are in conviction not in double agent. I've uploaded the screenies, might as well post 'em -