G
gxsaurav
Guest
This seems like a good week for the FPS Players, ID & raven software is releasing the highly anticipated Quake 4 .
Quake 4
The story starts just after the end of Quake 2, so u see, Quake 3 never happened infact according to the storyline. In the end of Quake 2, the player was able to distroy the security & shields system of the Stroggs cyborgs planet, & now since their defence is week, the troops from earth are jumping in for a final assault to kill anything which moves
The game is based on the Doom3 engine, a.k.a The D3 engine, but it's not exectly the same, it's been one year since Doom 3 is released & in the meantime, ID & Raven software have tweaked the engine even further, eliminating any shortcomings there were
Many playes of Doom 3 complained that the outdoor scene capability of Doom 3 was not upto the mark of the competition (Half life 2) which in some cases is indeed true, but the scenes also depends on the story, Qukae 4 solves these problems, & there are many outdoor battle enviroments in Quake 4, which are very detailed
The deathmatch part of Quake 2 was really good because of which ID decided to release Quake 3 with no storyline, but as a fregfest game, just "kill them all" type. With Quake 4 this is not the thing, although there is a multiplayer part in it, but Quake wars is what really is which is going to fill the void in deathmatch games left by Quake 4
According to ID any system which can run Doom 3 fine, at a playable rate can run Quake 4,however the system requirments will differ, as a thumb rule, here is what Planet Quake says
Minimum System Requirements.
* English version of Windows 2000/XP
* Pentium 4 2.0 GHz or Athlon XP 2000+ Processor
* 512MB RAM
* 8x speed CD-ROM drive and latest drivers
* 2.8GB uncompressed hard-drive space, plus 400MB for Windows swap file
* 100% DirectX 9.0c compatible 16-bit sound card and latest drivers
* 100% Windows 2000/XP compatible mouse, keyboard and latest drivers
* DirectX 9.0c included
* 3D Hardware Accelerator Card required
* 100% DirectX 9.0c compatible 64MB
* Hardware Accelerated video card and the latest drivers
o ATI Radeon 9700
o ATI Radeon X300 Series
o ATI Radeon X550 Series
o ATI Radeon X600 Series
o ATI Radeon X700 Series
o ATI Radeon X800 Series
o ATI Radeon X850 Series
o NVIDIA GeForce 3/Ti Series
o NVIDIA GeForce 4/Ti Series
o NVIDIA GeForce FX Series
o NVIDIA GeForce 6 Series
o NVIDIA GeForce 7 Series
Edit : For reference, my PC having Pentium 4 3.06 GHz witjh HT,Geforce FX 5900XT with 128 MB RAM, & 1.5 GB system RAM runs Quake 4 at 800X600, 2X AA & Medium quality, optimised autoexec.cfg file, gives me about 27 frames, & the lowest i have seen so far the in the canyon level, & nexux hub tunner level, 6 frames, with heavy battle. Although with 1.5 GB RAM, the game never stutters or takes a pause
Quake 4 Box cover
Quake 4 Preview at IGN with In game Pics
Tweak guide
Game Guide it's based on the gamespot.com Quake 4 game guide 170 kb
Quality comparision for different renderers
arb OpenGL 1.1
*img423.imageshack.us/my.php?image=arb5tg.jpg
arb2 OpenGL 1.5
*img429.imageshack.us/my.php?image=arb29qa.jpg
CG
*img391.imageshack.us/my.php?image=cg1he.jpg
nv20 DirectX 8.1
*img391.imageshack.us/my.php?image=nv204zj.jpg
screenshots taken at palying settings of 800X600 2Xq AA & Medium quality which automatically sets anistropic filtering to 2X
--------------------------------------------------------
My opinion
a 2.4 GHz CPU with something like a Geforce FX 5700, Geforce 6200, or Radeon 9600 Pro or above can play the game fine at 800X600 with no AA & medium quality. Don't try to play at 512 MB RAM, the game will run like hell, it stutters a lot, 1 GB is the sweet spot, & anything higher then that is not required but will provide smooth game play as the textures will load less often
U must also use atleast ATI Catalyst 5.11 or Forceware 81.87 beta drivers, these provide a lot of difference
To decrese in-game pauses, i suggest that u extract all the pk4 files, which will decrese the stutter but will increse the level loading time at start by 50%
if the game says, that your sound card doesn't support OpenAL, try updating the drivers, & install this file, it may help
Quake 4
The story starts just after the end of Quake 2, so u see, Quake 3 never happened infact according to the storyline. In the end of Quake 2, the player was able to distroy the security & shields system of the Stroggs cyborgs planet, & now since their defence is week, the troops from earth are jumping in for a final assault to kill anything which moves
The game is based on the Doom3 engine, a.k.a The D3 engine, but it's not exectly the same, it's been one year since Doom 3 is released & in the meantime, ID & Raven software have tweaked the engine even further, eliminating any shortcomings there were
Many playes of Doom 3 complained that the outdoor scene capability of Doom 3 was not upto the mark of the competition (Half life 2) which in some cases is indeed true, but the scenes also depends on the story, Qukae 4 solves these problems, & there are many outdoor battle enviroments in Quake 4, which are very detailed
The deathmatch part of Quake 2 was really good because of which ID decided to release Quake 3 with no storyline, but as a fregfest game, just "kill them all" type. With Quake 4 this is not the thing, although there is a multiplayer part in it, but Quake wars is what really is which is going to fill the void in deathmatch games left by Quake 4
According to ID any system which can run Doom 3 fine, at a playable rate can run Quake 4,however the system requirments will differ, as a thumb rule, here is what Planet Quake says
Minimum System Requirements.
* English version of Windows 2000/XP
* Pentium 4 2.0 GHz or Athlon XP 2000+ Processor
* 512MB RAM
* 8x speed CD-ROM drive and latest drivers
* 2.8GB uncompressed hard-drive space, plus 400MB for Windows swap file
* 100% DirectX 9.0c compatible 16-bit sound card and latest drivers
* 100% Windows 2000/XP compatible mouse, keyboard and latest drivers
* DirectX 9.0c included
* 3D Hardware Accelerator Card required
* 100% DirectX 9.0c compatible 64MB
* Hardware Accelerated video card and the latest drivers
o ATI Radeon 9700
o ATI Radeon X300 Series
o ATI Radeon X550 Series
o ATI Radeon X600 Series
o ATI Radeon X700 Series
o ATI Radeon X800 Series
o ATI Radeon X850 Series
o NVIDIA GeForce 3/Ti Series
o NVIDIA GeForce 4/Ti Series
o NVIDIA GeForce FX Series
o NVIDIA GeForce 6 Series
o NVIDIA GeForce 7 Series
Edit : For reference, my PC having Pentium 4 3.06 GHz witjh HT,Geforce FX 5900XT with 128 MB RAM, & 1.5 GB system RAM runs Quake 4 at 800X600, 2X AA & Medium quality, optimised autoexec.cfg file, gives me about 27 frames, & the lowest i have seen so far the in the canyon level, & nexux hub tunner level, 6 frames, with heavy battle. Although with 1.5 GB RAM, the game never stutters or takes a pause
Quake 4 Box cover
Quake 4 Preview at IGN with In game Pics
Tweak guide
Game Guide it's based on the gamespot.com Quake 4 game guide 170 kb
Quality comparision for different renderers
arb OpenGL 1.1
*img423.imageshack.us/my.php?image=arb5tg.jpg
arb2 OpenGL 1.5
*img429.imageshack.us/my.php?image=arb29qa.jpg
CG
*img391.imageshack.us/my.php?image=cg1he.jpg
nv20 DirectX 8.1
*img391.imageshack.us/my.php?image=nv204zj.jpg
screenshots taken at palying settings of 800X600 2Xq AA & Medium quality which automatically sets anistropic filtering to 2X
--------------------------------------------------------
My opinion
a 2.4 GHz CPU with something like a Geforce FX 5700, Geforce 6200, or Radeon 9600 Pro or above can play the game fine at 800X600 with no AA & medium quality. Don't try to play at 512 MB RAM, the game will run like hell, it stutters a lot, 1 GB is the sweet spot, & anything higher then that is not required but will provide smooth game play as the textures will load less often
U must also use atleast ATI Catalyst 5.11 or Forceware 81.87 beta drivers, these provide a lot of difference
To decrese in-game pauses, i suggest that u extract all the pk4 files, which will decrese the stutter but will increse the level loading time at start by 50%
if the game says, that your sound card doesn't support OpenAL, try updating the drivers, & install this file, it may help