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Project Cars 2

Cyberghost

Federal Agent Area 51
Staff member
project-cars-2-announced-launches-crowdfunding-campaign-143500031743.jpg


Developer: Slightly Mad Studios
Platforms: Windows PC, Steam OS, Xbox One, PS4​

Crowd Funding Link: Project Cars 2

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Project Cars 2 has been announced and it already has a crowdfunding campaign set up on its WMD Portal platform.

Developer Slightly Mad Studios noted that it will still be supporting the first Project Cars - which only launched last month - with numerous "on demand" updates scheduled throughout the year.

This sequel will add all new features like "loose surface" racing with dirt, gravel, mud, and snow courses. There will also be eight different disciplines that now include Rallycross, Hillclimbs, and Touge.

Co-op options are being added this time around, including such modes as Teammate Driver, Spotter, Driver Swap and Co-Pilot.

The full game will consist of over 200 courses across 50 locations, and over 200 cars across 40 different vehicle classes.

Backers who pledge £50 will receive access to Project Cars 2 on PC upon its release, along with an in-game badge and wallpaper. £75 will offer backers the same, along with a soundtrack, poster, name in the credits, and choice of platform.

Big spenders who pledge £10K will receive an all expense paid dinner with the head of studio Andy Tudor at a luxury hotel in London along with a "luxury weekend itinerary" including use of a Ferrari 458 Spider and a host of other extravagant goodies.

Minimum System Requirements
  • CPU - 2.66 GHz Intel Core 2 Quad Q8400, 3.0 GHz AMD Phenom II X4 940
  • Graphics - DirectX 11 graphics card such as nVidia GTX 260, ATI Radeon HD 5770
  • Memory - 4Gb RAM, 1Gb VRAM
  • OS - 64-bit Windows Operating System
  • Network - Continuous internet connection
  • Software - Steam
 

RCuber

The Mighty Unkel!!!
Staff member
I don't get it.. Why a new crowd funded a new game when the first version is still new!!! why not add content to the existing game?
why not generate revenue from first game, then create another one.
 

Alok

Adventurer
I don't get it.. Why a new crowd funded a new game when the first version is still new!!! why not add content to the existing game?
why not generate revenue from first game, then create another one.

may be they were making added content but the the content became big enough to be standalone :p
 

gameranand

Living to Play
I don't get it.. Why a new crowd funded a new game when the first version is still new!!! why not add content to the existing game?
why not generate revenue from first game, then create another one.

This is the way it should be. I am just fed up with all the DLC BS. Make a game, release it and then move on to the next game rather than milking the cow for more money.
 

RCuber

The Mighty Unkel!!!
Staff member
This is the way it should be. I am just fed up with all the DLC BS. Make a game, release it and then move on to the next game rather than milking the cow for more money.

this is fine if you are making the game from your own money. this is a crowd funded project. at the end if the game fails then the customer looses the money and not the company. I can support one kickstarter project from the same company, but if you are trying to build a new project, make sure you have enough money first.
 

gameranand

Living to Play
move to next game like Assassin Creed :p
Well they still do that Season Pass Horse$hit. :evil:
this is fine if you are making the game from your own money. this is a crowd funded project. at the end if the game fails then the customer looses the money and not the company. I can support one kickstarter project from the same company, but if you are trying to build a new project, make sure you have enough money first.
Yes I agree to that. They should have waited till their profits came in and then started the project.
 
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