nVidia's Project SHIELD

warfreak

Talk to the hand!!!
Portable Handheld PC Gaming | NVIDIA Project Shield



Quadcore Cortex A15 running @ 1.9 Ghz and a "72" core Nvidia Tegra 4 GPU... :shock:

Any daydream I had of getting a PSVita had been bludgeoned to death by this beast.

Srry if this has already been posted here..
 

ico

Super Moderator
Staff member
btw honestly, handheld gaming is dead. PS Vita is a flopshow and same is going to be the case with this one. Mobile phones rule them all.

"72" core Nvidia Tegra 4 GPU... :shock:
Core count for GPUs don't matter. Some companies directly call 1 SIMD as 1 core and some companies call a group of SIMDs as 1 core. What matters is the FPS.

The current ULP Geforce in Tegra 3 has "12" cores. Why is PowerVR SGX543MP4 which has "4" cores* 3x faster than Tegra 3?

As far as GPUs are concerned, 1 core for company #1 != 1 core for company #2.

Even then you can never know the performance looking at the SIMD count.

* = as per marketing/company.
 

vickybat

I am the night...I am...
I don't think project shield will be a flop show by any degree. It will push developers to build quality games for android platform and its already starting to show. Considering new soc's in the horizon with gpu's having unified shader architecture and supporting latest api's, this is a bold step in the right direction. On a big level, all platforms will benefit from this.

Handheld gaming is far from being dead and a controller design works better any day than a touch interface while gaming.
Its just the way its meant to be played. ;)
 

Neo

.
If you ask me, playing 3D FPS on a handheld mobile device is a pita, since most users prefer 3.5-4.5 inch screen.
 

vickybat

I am the night...I am...
If you ask me, playing 3D FPS on a handheld mobile device is a pita, since most users prefer 3.5-4.5 inch screen.

Shield has a 5 inch screen. ;)

^^ Actually its not right time to release these handheld gaming only devices.

No anand its not about timing but expanding a platform the right way.
Android gaming needed a push and think this as that. Its not like nvidia has developed the tegra 4 only for shield.
Tegra 4 will eventually find its way into a plethora of devices. So if a capable handheld exists, you will get more quality titles.:)
 

vickybat

I am the night...I am...
As a android extension its good but as a standalone gaming device its a fail.

Its fail or not only time's gonna tell. Too early to comment now.
If priced right, it could be a steal. Don't forget that this can also be used as a tablet device coz it runs android in the background unlike ps vita.
So you have a 5 inch screen , an extremely capable controller design, powerful hardware under the hood and can be connected to your desktop pc wirelessly to stream game content.

If nvidia supports its cloud based GRID gaming servers in this, it might be nothing short of revolutionary. Just check the ingame quality of "broken sword" and "reality boxing".
The 2nd one is present in IOS but runs much sharper and better in shield. Broken sword is a devil may cry style hack and slash with console quality graphics.
The software library is expected to grow at unprecedented levels coz of android's huge developer base + nvidia's in-house developing unit for tegrazone.

The pricing just has to be right for this one to take off.

Nvidia’s Project Shield Can Succeed Even If It Fails

Nvidia’s Project Shield Is Impressive, But Not Perfect

nvidia-project-shield-right-on-time

So there you have it. Its not destined to fail but has huge potential.

Just check the ingame quality :

[YOUTUBE]HOHNmzz1gYo[/YOUTUBE]

[YOUTUBE]4jiTe8XYRKw[/YOUTUBE]

Btw both EPIC GAMES and UBISOFT has shown great interest in project shield and will develop for it.

And this sums everything:
Some people might have preferred a different kind of hardware from Nvidia — say, a standalone tablet with an attachable game controller — but a dedicated gaming device is the best way to get things rolling. It sends the message that gaming is the main focus, and provides extra incentive for developers to build Tegra-optimized games for physical controllers.

And really, that’s the goal. Nvidia needs to legitimize Android gaming and show people that Tegra-powered devices are the best way to play. Eventually, that translates to more sales of its processors.

Would it be better if Android already had a huge base of loyal gamers? Of course. But that’s not the reality, so Nvidia is trying to break the vicious cycle by putting out some interesting hardware. Even if it’s only a minor commercial success, it’ll kickstart the Android gaming scene in ways that a flood of bargain basement tablets never could — and prevent the future of handheld gaming from becoming synonymous with Apple. For Nvidia, that would be a fine outcome.



Read more: *techland.time.com/2013/01/11/nvidias-project-shield-can-succeed-even-if-it-fails/#ixzz2Hk6ZiGiH

:)
 
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OP
warfreak

warfreak

Talk to the hand!!!
I wouldn't call a console dead on arrival before it is even released.
As opposed to PSVita, shield has an advantage of an already established developer-base releasing quality android titles.
I admit some features are a bit silly.(why on earth would someone "stream" games from their 1080p capable gtx powered PCs to a small 720p capable screen??) but still this device shows plenty of promise.
 

ico

Super Moderator
Staff member
Even this device showed a lot of promise and then failed. Sony didn't attempt a similar device again and they went back to creating simple phones. - Sony Ericsson Xperia PLAY - Full phone specifications

Whatever happened to it will happen to this Shield.

Handheld gaming was ruled by Nintendo anyway and now handheld consoles are redundant.
 

vickybat

I am the night...I am...
Comparing xperia play with shield is like comparing apples to oranges honestly. Play was never marketed as a game console but a mobile phone.
Its specifications were also substandard. I mean adreno 205 for gaming = LOL.

Btw nintendo isn't the only company to taste success in handheld gaming. The original psp was highly successful too owing to its huge library of quality titles.
We can say psp almost b*t*h-slapped nintendo on its face and showed what serious handheld gaming was all about.
PS-VITA also has tremendous potential but sales did not take off owing to its lackluster library of games. Only a few titles worth considering till now like uncharted golden abyss.

Its not completely out of equation though but has chances of revival with price cuts and some good titles from both first and third party developers.

Shield is yet another move to put some sense in people that touch isn't the right way to enjoy quality titles but a controller is and always was.
Now we can finally see some quality games being developed for android.

These will run much better and most importantly play much better on shield:

*play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftWBHM
*play.google.com/store/apps/details...id.ANMP.GloftKRHM&feature=more_from_developer

Besides shield can also do everything a conventional tablet can coz it runs on pure android with no custom UI or skins.
The ability to stream games from PC is just an add-on and can also be handy for a lot of users who want to enjoy games on their big 1080p displays
in their livingrooms while the game is actually being rendered in their desktop pcs , lets say in their bedroom. Pretty cool imo.

More possibilities when cloud gaming becomes mainstream and Nvidia's GRID server will play a huge part.
 
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ico

Super Moderator
Staff member
Comparing xperia play with shield is like comparing apples to oranges honestly. Play was never marketed as a game console but a mobile phone.
Its specifications were also substandard. I mean adreno 205 for gaming = LOL.
Xperia Play's specs were fine for its time. It was marketed for its physical controls being the real way of enjoying games. Too bad it pooped.

People want iPads now.
 
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