s18000rpm
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Well, Epic's Mark Rein has once again devastated PC users . He has denied us Gears of War. He shall pay! Anyway, all this started when someone noticed in a new set of Nvidia drivers that there was an entry for "Gears of War" and so, instead of actually contacting Mark Rein (or CliffyB) about it, people naturally reported that Gears of War was indeed heading to the PC. Many PC users rejoiced and jumped up and down rapidly. Now we have our hopes dashed yet again:
There is no "new information" that Gears will be released on PC. You know console games are developed on PCs, right? Even if we never release Gears of War on PC we still need to run the game on PC to develop and test content for it.
Our first E3 demo, over two years ago, was done on an PC equipped with dual NVIDIA graphics cards. That was how we simulated the power of Xbox 360 before there was actually a real Xbox 360 to run on. (my comment-> wow, thats the power of XBoX 360, just 2 Nvidia in SLi
, then 2 Nvidia 8800 in SLi will kick XBoX 360, in all departments, gfx. speed...
)
We gave NVIDIA a copy of wargame.exe (along with some sample content from Gears) so they could help us tweak Unreal Engine 3 performance and reliability on NVIDIA graphics chips. That was necessary to make the development tools perform well and ensure that their drivers would support UE3 going forward. That was beneficial because two PC games (Roboblitz and Rainbow Six Vegas) have already shipped for PC and we're planning to ship our next Unreal Tournament game on PC this year as well.
So in reality the only thing this supposed "leak" demonstrates is that we work closely with NVIDIA to ensure the best possible performance for our engine on their platforms. Ditto for ATI and other graphics vendors as well.
Unfortunately none of the site reporting this silliness bothered to ask me for a comment on it
When asked recently in an interview whether I had "any comment on the Windows Vista version of Gears of War?" I replied the following:
There's nothing to announce at this time. We've said all along that, at some point in the future, we could adapt Gears of Wars for PC. Based on past experience we've learned that it takes approximately 5 years for an OS to fully take hold among the gaming population
. So unless it takes us 5 years to bring Gears of War to Windows, we certainly expect to keep supporting Windows XP users. For now however Gears is available exclusively on Xbox360 and we're still working on improvements and enhancements to i
VooDoo Extreme
There is no "new information" that Gears will be released on PC. You know console games are developed on PCs, right? Even if we never release Gears of War on PC we still need to run the game on PC to develop and test content for it.
Our first E3 demo, over two years ago, was done on an PC equipped with dual NVIDIA graphics cards. That was how we simulated the power of Xbox 360 before there was actually a real Xbox 360 to run on. (my comment-> wow, thats the power of XBoX 360, just 2 Nvidia in SLi
We gave NVIDIA a copy of wargame.exe (along with some sample content from Gears) so they could help us tweak Unreal Engine 3 performance and reliability on NVIDIA graphics chips. That was necessary to make the development tools perform well and ensure that their drivers would support UE3 going forward. That was beneficial because two PC games (Roboblitz and Rainbow Six Vegas) have already shipped for PC and we're planning to ship our next Unreal Tournament game on PC this year as well.
So in reality the only thing this supposed "leak" demonstrates is that we work closely with NVIDIA to ensure the best possible performance for our engine on their platforms. Ditto for ATI and other graphics vendors as well.
Unfortunately none of the site reporting this silliness bothered to ask me for a comment on it
When asked recently in an interview whether I had "any comment on the Windows Vista version of Gears of War?" I replied the following:
There's nothing to announce at this time. We've said all along that, at some point in the future, we could adapt Gears of Wars for PC. Based on past experience we've learned that it takes approximately 5 years for an OS to fully take hold among the gaming population

VooDoo Extreme