Doesn't feel too short if you explore all the optional areas. If you listen to all the dialogues, NPCs will give you optional tasks as well.Game is great with extremely good world building but its too short.
Doesn't feel too short if you explore all the optional areas. If you listen to all the dialogues, NPCs will give you optional tasks as well.Game is great with extremely good world building but its too short.
Long enough IMO, especially for someone like me who has little free time .14-16 hours in total
Yes it is, especially the spider caves in act 2 (if you have arcachnophobia), the tentacle monster metro in act 4 and 2 colonels dlcIs it scary at some points ? I mean like the first one where it was for a particular stage.
Awesome. Now my taste buds are craving for this gameYes it is, especially the spider caves in act 2 (if you have arcachnophobia), the tentacle monster metro in act 4 and 2 colonels dlc
14~15hrs of gameplay is normal for me, where I can finish and start another game during my gaming session
Is it scary at some points ? I mean like the first one where it was for a particular stage.
No, the trench knife that he uses to stab during the QTE events. But you cannot actually equip it. I think it would be a good backup melee weapon when your ammo runs out and it always does at some point. I just realized, there are no melee weapons equippable in the game. In worst case, you just have to melee with your equipped weapon.Do you mean throwing knives ?
I don't use it because it has piss poor damage compared to the revolver despite the same ammo.The bastard gun is the worst gun
It's surprisingly effective as a sniper rifle and with the rapid fire cylinder it can also be used in close quarters in an emergency.My loadout in early Revolver with supressor and 4x scope
Yeah, Kalash ammo is crafted in batches of 30 but it also takes higher amount of crafting materials. I feel shotguns have better value owing to high damage and low fire rate.kalash ammo which is in batches of 30
I think this is true, but not sure if its a bug or deliberate design. IIRC, you can equip RDS on both the Kalash and the Tikhar and they will both have it but not so with the 4x. But I could be imagining things.One major bug that probably hasnt been fixed is, if you pick up say a 4x scope and attach it to your revolver, and then pick up another and attach it to your kalash, later on, if you change any of the gun's 4x scope to a red dot, you will not be able to reequip that 4x again. The game only gives you one of each attachment to attach to your guns.
i cant find any scope in the game where to get the scope?In the early game I had revolver with 4x, kalash with 4x, when i went indoors i switched kalash with red dot and the 4x vanished and I couldnt reequip it again unless i unequip the one with the revolver.. Pissed me off.
I don't remember where I found mine but I suggest you go to all optional areas and loot every nook and cranny and you will find it eventually. I found it in the Volga area itself.i cant find any scope in the game where to get the scope?
I got it after killing that sniper at the top of the crane. I sniped him from the same spot where Anna briefs us about the surrounding area with a Valve rifle and NV scope. Then went and collected the loot. It's a good scope for the sniper rifle, not so much for the Tikhar.Caspian gives the 6x scope which you can attach only to very specific guns. Kinda useless
Yeah I had stealth playthrough in mind, and since you cant attach 6x to revolver, it wasnt of much use to me.The comm center mission with the spiders was kind of creepy. Reminds me of the Librarians from Metro 2033.I got it after killing that sniper at the top of the crane. I sniped him from the same spot where Anna briefs us about the surrounding area with a Valve rifle and NV scope. Then went and collected the loot. It's a good scope for the sniper rifle, not so much for the Tikhar.
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