I've read in Digit while in a 3D game the objects/models r created dynamically i.e when u go from an area A 2 area B then the environment is created b4 dat isnt.....
I've read in Digit while in a 3D game the objects/models r created dynamically i.e when u go from an area A 2 area B then the environment is created b4 dat isnt.....
3D Objects/models are not created dynamically but they are rendered dynamically.Thats why there are so many heavy and powerful game engines are in use(that can convert tons of polygons) in real time.
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