Lets gather up some ideas about horror elements necessary in a game.
Here are the constraints.
1. The area is enclosed. Like a square walkway in a building.
2. Not open world.
3. Avoid the jump scares.
4. There are no other human NPCs. Monsters are allowed.
Here are my suggestions:
1. A washer/dryer that rattles frantically in its place when the player approaches.
2. A bathroom door that when opened shows the universe/shows up gears and spurs running and blood dripping down.
3. A shadow appear sometimes from behind you in the direction of light source.
4. Apparition of children walking from a side door to another.
5. A whisper in player's ear.
6. Photo frames dropping down, sometimes floating before dropping down.
7. A picture that turns bloody with time.
8. A pool of blood appearing below the door gap and expanding
9. Cockroaches/insects coming out of door gaps.
10. A TV with static
Here are the constraints.
1. The area is enclosed. Like a square walkway in a building.
2. Not open world.
3. Avoid the jump scares.
4. There are no other human NPCs. Monsters are allowed.
Here are my suggestions:
1. A washer/dryer that rattles frantically in its place when the player approaches.
2. A bathroom door that when opened shows the universe/shows up gears and spurs running and blood dripping down.
3. A shadow appear sometimes from behind you in the direction of light source.
4. Apparition of children walking from a side door to another.
5. A whisper in player's ear.
6. Photo frames dropping down, sometimes floating before dropping down.
7. A picture that turns bloody with time.
8. A pool of blood appearing below the door gap and expanding
9. Cockroaches/insects coming out of door gaps.
10. A TV with static