UBI's New achievement system, Uplay
Only three big companies have their own trophies and achievements system(Microsoft, Sony, ValvE). UBI jonies the party with it's Uplay.
In addition to bragging rights, gamers who complete Uplay tasks (for example, discovering the Assassin's Tomb in the publisher's recently released sequel) will earn points that can be redeemed for a variety of downloadable goodies. Currently Assassin's Creed II is the only Uplay-compatible game, although the upcoming Splinter Cell: Conviction and R.U.S.E. will also support the service.
Each game has four achievements worth a total of 100 points to earn and four corresponding rewards to unlock. At 10 points, gamers can get free wallpaper (PC edition) or themes (Xbox 360 and PS3), with 20 points netting Assassin's Creed II players an expanded in-game knife belt. For 30 points, gamers can swap out protagonist Ezio's duds for those of the first game's protagonist, Altair. And at 40 points, players can unlock access to Ezio's family crypt in Assassin's Creed II, though it's unclear what it holds (beyond Ezio's family, of course).
Conviction's rewards include an extra weapon, multiplayer skin, and multiplayer game mode, while R.U.S.E. will offer players downloadable unlocks for an exclusive tank upgrade, and a new single-player map. Uplay will also serve to give gamers hints and cheats for Ubisoft games and offer social functions including forums and leaderboards.
Source: Gamespot
COD gets third developer
ccording to a report in today's Los Angeles Times, the publisher has now enlisted a third studio to help out in development of the Call of Duty series. Until now, Activision had a two-studio system that assured annual installments of Call of Duty. Currently, the series' creator, Infinity Ward, is focusing on the Modern Warfare branch of the franchise, which explores fictional near-future conflicts with cutting-edge technology. The second studio, Treyarch, had been focusing on World War II games, although it has since said it has finished with the conflict in the face of rumors that next year's title will be set during the Cold War.
What exactly the third Call of Duty studio will be working on remains a mystery. The Times did not name the shop and Activision had not responded to requests for identification as of press time
Delay Of Little Big Planet PSP Digital Release Due To Technical 'Hiccups'
Little Big Planet is now available, but you won't be able to find it in the PlayStation Store. Apparently the release has suffered a few "hiccups," which has prevented it from making its way it online for the time being.
"We are aware that the game is not yet available on the PlayStation Store, but we're currently working around the clock to get this issue worked out so keep your eyes peeled for updates this week. We appreciate you bearing with us!" Senior Producer Mark Green wrote on the PlayStation Blog.
He also briefly discussed the challenges the team faced when it came to implementing the game's physics, as well as the game's 38 new levels
Nintendo Showing Vitality Sensor, Compatible Games at E3 2010
No doubt the biggest what-the-hell moment of E3 2009 was the reveal of Nintendo's Wii Vitality Sensor, a device that will read a players pulse to... well, we're still not sure, because Nintendo didn't give many details. And now it appears it'll be exactly one year later when those details will finally be filled in: Nintendo of America president Reggie Fils-Aime said they plan to show off the device at E3 next year, along with the first compatible games.
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"We will show off the Vitality Sensor with software [at the show]," Fils-Aime succinctly said to Kotaku. "I'm not going to give you any more hints beyond that." This seems to suggest their original intention to release the device "not too late in the next year," according to Nintendo president Satoru Iwata back in August, is probably no longer the case.