Well, now that digitans have successfully "cracked this code", why not try to identify another game.
Its a game I used to pay when I was in school, about more than 10 yrs ago, in game parlors. It was a great game with awesome graphics, but I forgot the name.
1. It was a side scrolling game and was played from left to right (like Contra)
2. During the start of the game, a helicopter used to drop the shooter with a basic gun
3. The premise was a desert in first level
4. Player could be resembled with clothes like Alladin. And villians were all humans too, so no zombies etc.
5. During the game player could get more powerful guns and the upgraded guns used to be awesome
6. Graphics was just awesome, not like Contra, but much better, with no clear boundaries around the objects, but blurred pixels (I don't know how to explain this)
7. The player was static, means it seemed like he was moving, even while it was standing still. Like he was breathing heavily
8. At the end of first stage, a BIG creature/machine used to come from top, and the player needed to shoot it while avoiding the bullets from the creature/machine.
9. The game had multiple levels, and some levels had to be played scrolling down to up. (again like contra)
10. Game could be played with two players simultaneously.
I don't know if I was able to paint a clear picture, but I don't know much apart from it. Do anywhere remember?
Its a game I used to pay when I was in school, about more than 10 yrs ago, in game parlors. It was a great game with awesome graphics, but I forgot the name.
1. It was a side scrolling game and was played from left to right (like Contra)
2. During the start of the game, a helicopter used to drop the shooter with a basic gun
3. The premise was a desert in first level
4. Player could be resembled with clothes like Alladin. And villians were all humans too, so no zombies etc.
5. During the game player could get more powerful guns and the upgraded guns used to be awesome
6. Graphics was just awesome, not like Contra, but much better, with no clear boundaries around the objects, but blurred pixels (I don't know how to explain this)
7. The player was static, means it seemed like he was moving, even while it was standing still. Like he was breathing heavily
8. At the end of first stage, a BIG creature/machine used to come from top, and the player needed to shoot it while avoiding the bullets from the creature/machine.
9. The game had multiple levels, and some levels had to be played scrolling down to up. (again like contra)
10. Game could be played with two players simultaneously.
I don't know if I was able to paint a clear picture, but I don't know much apart from it. Do anywhere remember?